Player Matchup

Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
RoyaleAndoros
Arachne
Gold V
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,144 MMR
Solo
Amaterasu
Amaterasu
Silver III
WatahisnotWet
Amaterasu
Silver III
Level 146
God Stats
1W - 1L
1,264 SR
Queue Stats
14W - 26L
1,083 MMR
Solo
Geb
Geb
Bronze I
kumasagati
Geb
Bronze I
Level 55
God Stats
5W - 2L
1,568 SR
Queue Stats
15W - 24L
1,155 MMR
Party 1
Discordia
Discordia
Bronze I
slickjoel1141400
Discordia
Bronze I
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
978 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,466 SR
1,172 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,486 SR
1,180 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
Butters1188
Tyr
Bronze III
Level 125
God Stats
6W - 13L
1,388 SR
Queue Stats
8W - 20L
1,177 MMR
Party 2
Mercury
Mercury
Bronze I
HanBeauIo
Mercury
Bronze I
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 75L
998 MMR
Solo
Chernobog
Chernobog
Silver III
PumpKing54
Chernobog
Silver III
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
108W - 109L
1,082 MMR
Solo
Merlin
Merlin
Bronze IV
pepsie
Merlin
Bronze IV
Level 160
God Stats
0W - 6L
1,543 SR
Queue Stats
6W - 20L
1,146 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 2 / 1
7,091
709
5,265
6,122
1,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
12
4 / 1 / 3
6,612
661
6,075
6,810
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
WatahisnotWet
Amaterasu
12
4 / 0 / 3
6,869
687
4,058
6,382
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 0 / 5
5,508
551
447
1,680
717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
11
3 / 0 / 1
6,623
662
2,113
2,424
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CliodhnaBastetThothAthena

VS

Bans
AtlasZeusSun WukongIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 4 / 0
5,409
541
1,168
7,314
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
5,457
546
4,093
7,132
3,268
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
HanBeauIo
Mercury
10
0 / 3 / 2
5,695
570
1,563
6,514
1,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chernobog
PumpKing54
Chernobog
10
1 / 4 / 1
5,775
578
3,346
6,817
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
pepsie
Merlin
10
0 / 1 / 1
5,590
559
1,318
3,096
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
3
3
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
1
2.75
L
Fenrir
 
Fenrir
2
4
0
0.5
L
0
5
0
0
L
Mercury
HanBeauIo
Mercury
0
3
2
0.33
L
Chernobog
PumpKing54
Chernobog
1
4
1
0.38
W
Arachne
4
1
3
5.5
W
Amaterasu
WatahisnotWet
Amaterasu
4
0
3
5.5
W
0
0
5
2.5
L
Merlin
pepsie
Merlin
0
1
1
0.5
W
Discordia
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,958
Damage
11,488
23,418
Taken
30,873
11,062
Mitigated
9,419
10,046
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,265
3,161
0
1,848
6,122
1,514
0
0
6,122
0
44,467
L
Fenrir
 
Fenrir
1,168
424
0
2,531
7,314
1,965
0
360
6,954
0
21,646
L
4,093
402
0
842
7,132
3,268
0
0
7,132
0
25,200
L
Mercury
HanBeauIo
Mercury
1,563
186
0
267
6,514
1,778
0
577
5,937
0
34,378
L
Chernobog
PumpKing54
Chernobog
3,346
1,843
0
1,548
6,817
1,381
0
345
6,472
0
31,548
W
Arachne
6,075
3,764
0
3,030
6,810
3,625
0
343
6,467
0
42,529
W
Amaterasu
WatahisnotWet
Amaterasu
4,058
1,761
0
3,615
6,382
4,495
120
0
6,382
0
33,026
W
447
69
0
644
1,680
717
78
0
1,680
6,477
0
L
Merlin
pepsie
Merlin
1,318
42
0
487
3,096
1,027
0
1,278
1,818
29,272
0
W
Discordia
2,113
42
0
909
2,424
711
520
975
1,449
39,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,703
Gold Earned
27,926
339
Minions Killed
322
0
Camps Cleared
0
1,080,639
Distance Traveled
1,006,600
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,091
709
98
10
0
199,847
4
L
Fenrir
5,409
541
57
6
0
217,169
1
L
Tyr
5,457
546
68
7
0
193,014
3
L
Mercury
5,695
570
70
7
0
219,868
3
L
Chernobog
5,775
578
56
6
0
188,179
3
W
Arachne
6,612
661
83
8
0
234,633
3
W
Amaterasu
6,869
687
73
7
0
191,662
3
W
Geb
5,508
551
7
1
0
233,384
5
L
Merlin
5,590
559
71
7
0
188,370
3
W
Discordia
6,623
662
78
8
0
221,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role