Player Matchup

Fenrir
Fenrir
GGBOATNOre69
Fenrir
Level 37
God Stats
10W - 8L
1,550 SR
Queue Stats
28W - 31L
1,593 Elo+
Party 3
Sol
Sol
KdawgControls
Sol
Level 141
God Stats
5W - 0L
1,826 SR
Queue Stats
75W - 71L
1,541 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ThatTubbyGuy
Kumbhakarna
Level 160
God Stats
3W - 0L
1,862 SR
Queue Stats
114W - 105L
1,625 Elo+
Party 1
Cupid
Cupid
The-CyberKnight
Cupid
Level 139
God Stats
4W - 2L
1,517 SR
Queue Stats
60W - 52L
1,632 Elo+
Party 3
Nu Wa
Nu Wa
Tocysnn
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 103L
1,679 Elo+
Party 1
Team Averages
Level 121
1,651 SR
1,614 Elo+

VS

Team Averages
Level 68
1,524 SR
1,610 Elo+
Ah Puch
Ah Puch
JabberWocky711
Ah Puch
Level 61
God Stats
2W - 7L
1,307 SR
Queue Stats
41W - 49L
1,624 Elo+
Party 2
Cliodhna
Cliodhna
Monsqua
Cliodhna
Level 129
God Stats
2W - 2L
1,845 SR
Queue Stats
92W - 91L
1,605 Elo+
Party 2
Anhur
Anhur
UncommonNonsens
Anhur
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 37L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
dondomodin
Cthulhu
Level 37
God Stats
5W - 13L
1,354 SR
Queue Stats
149W - 162L
1,550 Elo+
Solo
Ares
Ares
ㅡㅑㅑㅣㅏㅅㅗㄷㅠㅕㅅㅅㄷㄱ
Ares
Level 3
God Stats
1W - 1L
1,614 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 2 / 6
9,442
858
9,672
12,203
8,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 2 / 5
7,584
689
2,763
7,561
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
ThatTubbyGuy
Kumbhakarna
14
0 / 0 / 5
7,999
727
4,486
9,727
5,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
7 / 0 / 6
9,662
878
8,843
8,639
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Tocysnn
Nu Wa
14
2 / 0 / 5
7,929
721
6,388
2,082
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
7,770
706
4,467
6,480
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Monsqua
Cliodhna
14
0 / 3 / 2
7,679
698
8,920
8,546
3,543
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 2 / 0
7,782
707
3,708
6,689
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
dondomodin
Cthulhu
14
2 / 3 / 0
8,137
740
10,004
8,399
4,916
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 4 / 2
7,421
675
3,638
11,577
10,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
4
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
6
4
L
0
2
1
0.25
W
0
2
5
1.25
L
Cliodhna
Monsqua
Cliodhna
0
3
2
0.33
W
Kumbhakarna
ThatTubbyGuy
Kumbhakarna
0
0
5
2.5
W
7
0
6
10
W
Nu Wa
Tocysnn
Nu Wa
2
0
5
4.5
L
1
2
0
0.5
L
Cthulhu
dondomodin
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,152
Damage
30,737
40,212
Taken
41,691
21,004
Mitigated
24,205
12,191
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,672
1,963
0
2,086
12,203
8,821
39
3,791
8,358
378
22,307
L
4,467
310
0
467
6,480
2,452
0
1,627
4,687
31,685
0
W
2,763
662
0
2,737
7,561
2,222
346
3,735
3,748
14,731
0
L
Cliodhna
Monsqua
Cliodhna
8,920
0
0
1,688
8,546
3,543
0
1,865
6,589
0
34,301
W
Kumbhakarna
ThatTubbyGuy
Kumbhakarna
4,486
497
60
1,405
9,727
5,979
328
5,706
3,877
23,429
0
W
8,843
4,518
1,289
4,532
8,639
3,410
1,632
3,288
5,199
0
46,719
W
Nu Wa
Tocysnn
Nu Wa
6,388
1,450
0
82
2,082
572
488
1,083
921
16,335
0
L
3,708
496
62
575
6,689
2,554
0
1,338
5,277
0
19,714
L
Cthulhu
dondomodin
Cthulhu
10,004
0
342
909
8,399
4,916
0
2,851
5,363
31,253
0
L
3,638
253
0
2,264
11,577
10,740
0
5,485
5,760
5,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
38,789
225
Minions Killed
223
0
Camps Cleared
0
1,193,707
Distance Traveled
1,105,529
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,442
858
28
3
0
249,861
0
L
Ah Puch
7,770
706
59
5
0
214,084
1
W
Sol
7,584
689
36
3
0
221,952
2
L
Cliodhna
7,679
698
58
5
0
260,389
2
W
Kumbhakarna
7,999
727
42
4
0
276,482
0
W
Cupid
9,662
878
89
8
0
223,267
0
W
Nu Wa
7,929
721
30
3
0
222,145
5
L
Anhur
7,782
707
43
4
0
211,746
0
L
Cthulhu
8,137
740
61
6
0
210,459
0
L
Ares
7,421
675
2
0
0
208,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role