Player Matchup

Ra
Ra
 
Ra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
JupiterWingz
Serqet
Level 77
God Stats
5W - 0L
1,661 SR
Queue Stats
145W - 128L
1,417 Elo+
Solo
Guan Yu
Guan Yu
RafaMino
Guan Yu
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,314 Elo+
Solo
Cerberus
Cerberus
skollyhati
Cerberus
Level 69
God Stats
26W - 23L
1,430 SR
Queue Stats
270W - 313L
1,446 Elo+
Solo
Anhur
Anhur
xxxconanx
Anhur
Level 80
God Stats
2W - 3L
1,194 SR
Queue Stats
106W - 134L
1,379 Elo+
Solo
Team Averages
Level 76
1,457 SR
1,411 Elo+

VS

Team Averages
Level 82
1,521 SR
1,376 Elo+
Aphrodite
Aphrodite
CruddyBreadJr
Aphrodite
Level 85
God Stats
5W - 11L
1,289 SR
Queue Stats
216W - 231L
1,320 Elo+
Party 1
Ravana
Ravana
FractalTheoryAK
Ravana
Level 116
God Stats
3W - 7L
1,500 SR
Queue Stats
201W - 227L
1,450 Elo+
Solo
Tiamat
Tiamat
TwistedFrost03
Tiamat
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,293 Elo+
Party 1
Osiris
Osiris
ninja_terco67100
Osiris
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 154L
1,411 Elo+
Solo
Izanami
Izanami
rktekt
Izanami
Level 67
God Stats
2W - 1L
1,818 SR
Queue Stats
139W - 159L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
16 / 4 / 20
14,179
567
28,150
17,046
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
20
9 / 2 / 22
13,277
531
8,185
20,749
8,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
RafaMino
Guan Yu
19
7 / 3 / 28
12,917
517
16,163
30,680
35,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
skollyhati
Cerberus
20
12 / 2 / 24
14,210
568
19,077
39,373
41,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
xxxconanx
Anhur
15
3 / 11 / 14
10,838
434
12,569
17,696
5,726
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CruddyBreadJr
Aphrodite
15
8 / 10 / 4
11,207
448
20,813
20,817
8,948
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 2
11,081
443
9,819
17,458
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 10 / 9
10,198
408
16,497
19,007
9,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 12 / 6
9,434
377
12,316
29,880
20,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
rktekt
Izanami
17
5 / 8 / 9
11,822
473
15,507
20,273
6,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
50
47
Kills
20
22
Deaths
47
108
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
16
4
20
6.5
L
Aphrodite
CruddyBreadJr
Aphrodite
8
10
4
1
L
3
7
2
0.57
W
Serqet
9
2
22
10
W
Guan Yu
RafaMino
Guan Yu
7
3
28
7
L
3
10
9
0.75
L
1
12
6
0.33
L
Izanami
rktekt
Izanami
5
8
9
1.19
W
Cerberus
skollyhati
Cerberus
12
2
24
12
W
Anhur
xxxconanx
Anhur
3
11
14
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,144
Damage
74,952
125,544
Taken
107,435
98,155
Mitigated
51,051
53,351
Healing
24,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
28,150
202
5,612
7,650
17,046
6,923
408
6,955
10,091
119,746
0
L
Aphrodite
CruddyBreadJr
Aphrodite
20,813
3,305
5,184
6,765
20,817
8,948
887
8,638
12,179
56,043
0
L
9,819
1,187
0
2,778
17,458
5,618
356
9,351
7,750
0
78,632
W
Serqet
8,185
2,972
0
5,926
20,749
8,671
538
7,129
13,620
0
67,064
W
Guan Yu
RafaMino
Guan Yu
16,163
3,008
4,752
9,153
30,680
35,737
756
11,409
19,271
0
58,328
L
16,497
1,605
680
3,003
19,007
9,878
0
8,006
10,540
55,389
0
L
12,316
4,263
0
1,595
29,880
20,578
0
11,834
17,753
1,444
47,859
L
Izanami
rktekt
Izanami
15,507
12,458
66
4,630
20,273
6,029
3,011
9,398
10,376
0
78,560
W
Cerberus
skollyhati
Cerberus
19,077
686
732
18,150
39,373
41,098
97
13,017
26,356
82,138
0
W
Anhur
xxxconanx
Anhur
12,569
9,030
0
1,376
17,696
5,726
3,028
4,326
13,370
0
37,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,421
Gold Earned
53,742
525
Minions Killed
473
0
Camps Cleared
0
2,367,534
Distance Traveled
2,114,683
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,179
567
145
6
0
494,636
7
L
Aphrodite
11,207
448
91
4
0
393,360
0
L
Ravana
11,081
443
129
5
0
435,413
2
W
Serqet
13,277
531
107
4
0
518,251
0
W
Guan Yu
12,917
517
70
3
0
482,457
5
L
Tiamat
10,198
408
61
2
0
453,778
0
L
Osiris
9,434
377
58
2
0
436,066
3
L
Izanami
11,822
473
134
5
0
396,066
2
W
Cerberus
14,210
568
145
6
0
470,655
0
W
Anhur
10,838
434
58
2
0
401,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role