Player Matchup

Poseidon
Poseidon
JackieChan3D
Poseidon
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 77L
1,673 Elo+
Party 3
Serqet
Serqet
JosephDN22
Serqet
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
224W - 199L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
Snip3rNoSnipin9
Cernunnos
Level 133
God Stats
6W - 0L
1,743 SR
Queue Stats
125W - 108L
1,536 Elo+
Party 1
Arachne
Arachne
Tanktrasher46
Arachne
Level 105
God Stats
10W - 3L
1,744 SR
Queue Stats
140W - 129L
1,680 Elo+
Party 3
Artio
Artio
teatime1119
Artio
Level 126
God Stats
11W - 9L
1,468 SR
Queue Stats
82W - 83L
1,468 Elo+
Party 1
Team Averages
Level 115
1,591 SR
1,581 Elo+

VS

Team Averages
Level 68
1,582 SR
1,469 Elo+
Chang'e
Chang'e
CosbeyTickledMe
Chang'e
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 78L
1,534 Elo+
Party 2
Loki
Loki
CosbyTickledMe
Loki
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 58L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
Ferroceed
Gilgamesh
Level 33
God Stats
1W - 4L
1,589 SR
Queue Stats
7W - 17L
1,390 Elo+
Solo
Medusa
Medusa
H1dd3nBlad3996
Medusa
Level 69
God Stats
1W - 1L
1,714 SR
Queue Stats
25W - 31L
1,596 Elo+
Party 2
Hel
Hel
prohate
Hel
Level 31
God Stats
1W - 1L
1,609 SR
Queue Stats
6W - 10L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JackieChan3D
Poseidon
19
4 / 4 / 2
11,738
618
7,590
8,725
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
JosephDN22
Serqet
15
4 / 1 / 7
10,284
541
4,389
14,919
13,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Snip3rNoSnipin9
Cernunnos
20
7 / 0 / 6
12,973
683
13,175
9,699
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
16
5 / 2 / 6
10,598
558
9,708
14,792
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 1 / 3
11,104
584
7,832
14,851
15,885
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,684
457
5,151
13,115
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 0 / 3
10,623
559
10,621
12,540
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Ferroceed
Gilgamesh
16
2 / 3 / 2
10,056
529
9,298
15,881
12,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 9 / 0
8,139
428
1,950
12,466
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
11
0 / 2 / 0
7,821
412
1,533
10,328
6,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
20
Kills
8
8
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
4
0
3
5.5
L
Gilgamesh
Ferroceed
Gilgamesh
2
3
2
1
L
0
9
0
0
W
Poseidon
JackieChan3D
Poseidon
4
4
2
1.25
W
Serqet
JosephDN22
Serqet
4
1
7
7.5
W
Cernunnos
Snip3rNoSnipin9
Cernunnos
7
0
6
10
W
Arachne
5
2
6
4
L
Hel
0
2
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,694
Damage
28,553
62,986
Taken
64,330
43,202
Mitigated
30,912
27,342
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,151
506
256
4,294
13,115
4,003
0
5,828
7,257
53,295
0
L
10,621
2,629
0
831
12,540
4,886
0
1,152
11,289
0
84,224
L
Gilgamesh
Ferroceed
Gilgamesh
9,298
2,401
0
3,972
15,881
12,056
410
7,489
8,290
0
70,628
L
1,950
342
0
780
12,466
3,035
0
687
11,728
0
41,747
W
Poseidon
JackieChan3D
Poseidon
7,590
858
0
2,742
8,725
2,717
304
1,126
7,599
97,029
0
W
Serqet
JosephDN22
Serqet
4,389
836
375
2,186
14,919
13,521
110
1,858
12,415
261
31,843
W
Cernunnos
Snip3rNoSnipin9
Cernunnos
13,175
5,707
0
6,569
9,699
4,508
4,600
997
8,702
0
113,878
W
Arachne
9,708
5,422
0
5,772
14,792
6,571
0
2,322
12,470
0
67,641
L
Hel
1,533
67
1,024
3,092
10,328
6,932
0
343
9,835
38,288
0
W
7,832
412
649
9,049
14,851
15,885
440
381
14,470
71,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,697
Gold Earned
45,323
665
Minions Killed
530
0
Camps Cleared
0
1,989,883
Distance Traveled
1,773,151
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,684
457
105
6
0
334,587
2
L
Loki
10,623
559
140
7
0
411,872
1
L
Gilgamesh
10,056
529
135
7
0
365,948
1
L
Medusa
8,139
428
83
4
0
361,232
2
W
Poseidon
11,738
618
164
9
0
392,730
4
W
Serqet
10,284
541
46
2
0
404,853
7
W
Cernunnos
12,973
683
200
11
0
389,850
6
W
Arachne
10,598
558
93
5
0
468,295
1
L
Hel
7,821
412
67
4
0
299,512
1
W
Artio
11,104
584
162
9
0
334,155
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role