Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Goldok13
Fenrir
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
195W - 180L
1,485 Elo+
Solo
Hel
Hel
Jacobwhitesox25
Hel
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 35L
1,340 Elo+
Solo
Atlas
Atlas
Kenny847
Atlas
Level 28
God Stats
11W - 8L
1,447 SR
Queue Stats
25W - 16L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
fran_felline
Baron Samedi
Level 141
God Stats
9W - 7L
1,477 SR
Queue Stats
42W - 49L
1,454 Elo+
Party 2
Team Averages
Level 86
1,485 SR
1,444 Elo+

VS

Team Averages
Level 38
1,465 SR
1,297 Elo+
Hercules
Hercules
AndrySardine
Hercules
Level 66
God Stats
1W - 1L
1,734 SR
Queue Stats
228W - 311L
1,394 Elo+
Party 1
Chaac
Chaac
DredgenTheSejen
Chaac
Level 25
God Stats
1W - 3L
1,217 SR
Queue Stats
85W - 107L
1,326 Elo+
Party 1
Serqet
Serqet
Hoosierdaddy079
Serqet
Level 18
God Stats
3W - 1L
1,361 SR
Queue Stats
17W - 28L
1,199 Elo+
Solo
Achilles
Achilles
Ironhunte_3990
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,202 Elo+
Party 1
Gilgamesh
Gilgamesh
TheBoilingKettle
Gilgamesh
Level 56
God Stats
34W - 38L
1,514 SR
Queue Stats
231W - 299L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
14 / 0 / 17
13,287
886
29,727
8,188
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Goldok13
Fenrir
18
7 / 2 / 17
11,742
783
12,613
15,048
13,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 1 / 22
11,138
743
15,151
14,049
7,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Kenny847
Atlas
18
5 / 2 / 25
11,372
758
17,079
22,172
30,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
fran_felline
Baron Samedi
19
7 / 3 / 19
11,928
795
17,769
11,612
6,828
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AndrySardine
Hercules
15
0 / 8 / 4
9,207
614
9,676
26,918
29,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 10 / 2
10,161
677
16,479
24,173
23,001
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 1
9,790
653
5,501
15,084
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
15
0 / 6 / 5
8,956
597
5,122
22,956
20,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
16
2 / 9 / 5
9,665
644
12,423
21,387
9,191
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
24
39
Kills
7
8
Deaths
39
100
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
14
0
17
22.5
L
Hercules
AndrySardine
Hercules
0
8
4
0.25
L
3
10
2
0.4
W
Fenrir
Goldok13
Fenrir
7
2
17
7.75
L
2
6
1
0.42
L
Achilles
0
6
5
0.42
W
6
1
22
17
W
Atlas
Kenny847
Atlas
5
2
25
8.75
L
Gilgamesh
2
9
5
0.5
W
Baron Samedi
fran_felline
Baron Samedi
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,339
Damage
49,201
71,069
Taken
110,518
62,795
Mitigated
91,666
33,653
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
29,727
2,532
877
2,790
8,188
4,511
3,757
0
8,188
69,989
0
L
Hercules
AndrySardine
Hercules
9,676
2,660
0
4,441
26,918
29,515
0
19,489
7,051
0
21,254
L
16,479
3,068
0
2,628
24,173
23,001
0
15,395
8,553
0
36,236
W
Fenrir
Goldok13
Fenrir
12,613
2,989
0
2,315
15,048
13,245
1,908
0
14,976
0
44,231
L
5,501
825
0
347
15,084
9,905
0
9,947
5,038
0
15,474
L
Achilles
5,122
1,269
540
4,171
22,956
20,054
0
18,907
3,569
0
13,776
W
15,151
2,044
6,898
8,781
14,049
7,734
876
0
13,822
19,928
0
W
Atlas
Kenny847
Atlas
17,079
5,101
300
3,228
22,172
30,477
1,305
0
22,064
25,175
0
L
Gilgamesh
12,423
1,991
836
1,383
21,387
9,191
0
14,923
6,233
0
31,192
W
Baron Samedi
fran_felline
Baron Samedi
17,769
2,102
4,213
4,251
11,612
6,828
1,632
0
11,612
56,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,467
Gold Earned
47,779
245
Minions Killed
139
0
Camps Cleared
0
1,467,043
Distance Traveled
1,346,174
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,287
886
102
7
0
305,329
0
L
Hercules
9,207
614
15
1
0
279,882
3
L
Chaac
10,161
677
45
3
0
251,125
0
W
Fenrir
11,742
783
44
3
0
314,391
1
L
Serqet
9,790
653
24
2
0
276,511
1
L
Achilles
8,956
597
13
1
0
225,831
0
W
Hel
11,138
743
9
1
0
288,205
2
W
Atlas
11,372
758
10
1
0
295,095
1
L
Gilgamesh
9,665
644
42
3
0
312,825
2
W
Baron Samedi
11,928
795
80
5
0
264,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role