Player Matchup

Horus
Horus
DeadlyJello00
Horus
Level 122
God Stats
8W - 11L
1,500 SR
Queue Stats
158W - 163L
1,447 Elo+
Party 3
Jormungandr
Jormungandr
ForwardGore
Jormungandr
Level 126
God Stats
10W - 6L
1,737 SR
Queue Stats
74W - 72L
1,519 Elo+
Party 3
Danzaburou
Danzaburou
SkoobaJesus
Danzaburou
Level 86
God Stats
1W - 8L
1,269 SR
Queue Stats
120W - 129L
1,508 Elo+
Party 3
Tiamat
Tiamat
THE WHYTEST K1D
Tiamat
Level 60
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 3
Charybdis
Charybdis
TentGaspersor25
Charybdis
Level 69
God Stats
5W - 8L
1,148 SR
Queue Stats
19W - 22L
1,370 Elo+
Party 3
Team Averages
Level 93
1,384 SR
1,396 Elo+

VS

Team Averages
Level 108
1,474 SR
1,450 Elo+
Discordia
Discordia
BabiiBlueAngel
Discordia
Level 116
God Stats
2W - 5L
1,280 SR
Queue Stats
87W - 69L
1,280 Elo+
Solo
Charybdis
Charybdis
EmpressIris
Charybdis
Level 109
God Stats
5W - 6L
1,507 SR
Queue Stats
111W - 93L
1,506 Elo+
Party 2
Vamana
Vamana
FunkyGoblins
Vamana
Level 123
God Stats
1W - 1L
1,279 SR
Queue Stats
206W - 206L
1,460 Elo+
Party 1
Erlang Shen
Erlang Shen
Revan439
Erlang Shen
Level 105
God Stats
12W - 8L
1,635 SR
Queue Stats
176W - 168L
1,489 Elo+
Party 1
Atlas
Atlas
Wickedlegion5
Atlas
Level 88
God Stats
15W - 5L
1,669 SR
Queue Stats
119W - 91L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 7
8,912
371
9,995
28,179
17,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
ForwardGore
Jormungandr
20
5 / 0 / 4
13,503
563
29,284
20,062
20,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SkoobaJesus
Danzaburou
18
2 / 4 / 6
10,919
455
15,946
19,560
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 2
9,479
395
7,247
16,526
8,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TentGaspersor25
Charybdis
18
2 / 1 / 0
11,133
464
7,081
11,463
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabiiBlueAngel
Discordia
18
6 / 5 / 4
11,738
489
16,505
15,618
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
EmpressIris
Charybdis
20
5 / 1 / 8
13,399
558
16,199
17,909
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
18
1 / 0 / 5
11,978
499
15,899
25,913
22,287
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Revan439
Erlang Shen
19
3 / 4 / 3
11,453
477
10,835
19,180
12,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 4 / 12
11,636
485
13,676
27,092
33,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
13
Kills
19
19
Deaths
14
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
BabiiBlueAngel
Discordia
6
5
4
1.6
L
2
8
7
0.69
W
Charybdis
EmpressIris
Charybdis
5
1
8
9
L
Jormungandr
ForwardGore
Jormungandr
5
0
4
7
W
Vamana
1
0
5
3.5
W
Erlang Shen
Revan439
Erlang Shen
3
4
3
1.13
L
Danzaburou
SkoobaJesus
Danzaburou
2
4
6
1.25
L
2
6
2
0.5
L
Charybdis
TentGaspersor25
Charybdis
2
1
0
2
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,553
Damage
73,114
95,790
Taken
105,712
56,823
Mitigated
82,125
26,251
Healing
31,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BabiiBlueAngel
Discordia
16,505
268
475
3,219
15,618
6,137
79
5,922
9,484
89,358
0
L
9,995
4,429
1,893
7,431
28,179
17,176
66
11,416
16,763
0
26,312
W
Charybdis
EmpressIris
Charybdis
16,199
10,651
0
10,421
17,909
7,289
522
4,803
13,002
0
122,868
L
Jormungandr
ForwardGore
Jormungandr
29,284
8,806
0
4,992
20,062
20,860
0
2,782
17,280
123,000
0
W
Vamana
15,899
5,204
0
9,921
25,913
22,287
750
14,032
11,771
5,190
88,950
W
Erlang Shen
Revan439
Erlang Shen
10,835
4,300
0
4,328
19,180
12,430
481
3,448
15,706
0
90,903
L
Danzaburou
SkoobaJesus
Danzaburou
15,946
8,993
0
3,628
19,560
6,934
355
4,913
14,647
0
95,477
L
7,247
716
0
1,878
16,526
8,215
247
8,906
7,620
42,326
0
L
Charybdis
TentGaspersor25
Charybdis
7,081
3,853
0
6,429
11,463
3,638
0
2,117
9,346
0
75,248
W
13,676
3,952
0
2,799
27,092
33,982
0
7,598
18,622
36,483
6,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,946
Gold Earned
60,204
602
Minions Killed
714
0
Camps Cleared
0
2,181,596
Distance Traveled
2,276,047
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,738
489
132
6
0
401,322
0
L
Horus
8,912
371
21
1
0
455,101
9
W
Charybdis
13,399
558
201
8
0
418,477
9
L
Jormungandr
13,503
563
197
8
0
450,800
4
W
Vamana
11,978
499
199
8
0
511,418
6
W
Erlang Shen
11,453
477
137
6
0
485,545
0
L
Danzaburou
10,919
455
146
6
0
430,218
7
L
Tiamat
9,479
395
84
4
0
407,400
0
L
Charybdis
11,133
464
154
6
0
438,077
7
W
Atlas
11,636
485
45
2
0
459,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role