Player Matchup

Rama
Rama
GEORGE991
Rama
Level 127
God Stats
4W - 4L
1,263 SR
Queue Stats
103W - 103L
1,568 Elo+
Party 1
Nox
Nox
Javigr7
Nox
Level 118
God Stats
54W - 39L
1,658 SR
Queue Stats
245W - 225L
1,590 Elo+
Party 1
Anubis
Anubis
alexvimu
Anubis
Level 140
God Stats
5W - 4L
1,505 SR
Queue Stats
172W - 173L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
payj
Hun Batz
Level 153
God Stats
4W - 5L
1,716 SR
Queue Stats
78W - 61L
1,704 Elo+
Solo
Odin
Odin
swaggerink1991
Odin
Level 145
God Stats
7W - 5L
1,824 SR
Queue Stats
194W - 203L
1,504 Elo+
Solo
Team Averages
Level 137
1,593 SR
1,584 Elo+

VS

Team Averages
Level 79
1,409 SR
1,417 Elo+
Cthulhu
Cthulhu
DeathScar666
Cthulhu
Level 7
God Stats
6W - 13L
1,245 SR
Queue Stats
9W - 19L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
Lego_HanSolo
Danzaburou
Level 47
God Stats
23W - 25L
1,467 SR
Queue Stats
44W - 70L
1,458 Elo+
Party 2
Tiamat
Tiamat
Lego_IG-88
Tiamat
Level 107
God Stats
1W - 4L
1,360 SR
Queue Stats
39W - 67L
1,410 Elo+
Party 2
Hel
Hel
Lego_R2-D2
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,442 Elo+
Party 2
Sun Wukong
Sun Wukong
Lego__Greedo
Sun Wukong
Level 105
God Stats
11W - 16L
1,475 SR
Queue Stats
31W - 56L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
9 / 1 / 11
12,242
816
16,584
11,840
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nox
18
8 / 0 / 13
11,901
793
13,470
5,640
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
alexvimu
Anubis
19
5 / 2 / 12
11,851
790
21,055
14,256
7,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
payj
Hun Batz
20
8 / 1 / 6
12,732
849
20,291
15,514
7,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 12
10,694
713
8,202
14,858
14,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathScar666
Cthulhu
17
2 / 2 / 2
10,001
667
9,885
19,418
12,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Lego_HanSolo
Danzaburou
15
1 / 9 / 3
9,531
635
5,654
17,188
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Lego_IG-88
Tiamat
15
1 / 7 / 2
9,153
610
7,579
14,456
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 9 / 4
9,945
663
6,869
18,211
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Lego__Greedo
Sun Wukong
15
0 / 6 / 4
8,677
578
7,633
20,304
10,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
33
Kills
5
5
Deaths
33
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeathScar666
Cthulhu
2
2
2
1.5
W
Rama
9
1
11
14.5
W
Nox
8
0
13
14.5
L
Danzaburou
Lego_HanSolo
Danzaburou
1
9
3
0.28
L
Tiamat
Lego_IG-88
Tiamat
1
7
2
0.29
L
1
9
4
0.33
L
Sun Wukong
Lego__Greedo
Sun Wukong
0
6
4
0.33
W
Anubis
alexvimu
Anubis
5
2
12
5.5
W
Hun Batz
payj
Hun Batz
8
1
6
11
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,602
Damage
37,620
62,108
Taken
89,577
36,656
Mitigated
38,703
18,195
Healing
21,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeathScar666
Cthulhu
9,885
310
814
4,635
19,418
12,851
0
6,810
12,067
19,230
0
W
Rama
16,584
12,999
0
2,455
11,840
4,569
2,031
5,515
5,858
0
54,424
W
Nox
13,470
526
0
1,433
5,640
2,696
1,201
1,639
3,701
32,468
0
L
Danzaburou
Lego_HanSolo
Danzaburou
5,654
1,401
133
2,578
17,188
4,816
0
6,372
10,712
0
25,242
L
Tiamat
Lego_IG-88
Tiamat
7,579
305
91
1,470
14,456
5,761
0
5,166
9,169
21,227
0
L
6,869
727
3,730
4,159
18,211
5,059
0
6,971
10,995
29,460
0
L
Sun Wukong
Lego__Greedo
Sun Wukong
7,633
569
153
3,778
20,304
10,216
0
10,114
9,950
0
17,105
W
Anubis
alexvimu
Anubis
21,055
512
0
6,995
14,256
7,860
2,334
6,463
7,090
61,519
0
W
Hun Batz
payj
Hun Batz
20,291
7,129
0
5,638
15,514
7,027
2,968
5,089
9,818
0
66,477
W
8,202
744
460
1,214
14,858
14,504
477
3,708
10,469
4,799
23,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,420
Gold Earned
47,307
322
Minions Killed
181
0
Camps Cleared
0
1,606,247
Distance Traveled
1,343,851
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,001
667
31
2
0
309,166
0
W
Rama
12,242
816
65
4
0
303,610
0
W
Nox
11,901
793
56
4
0
341,362
0
L
Danzaburou
9,531
635
34
2
0
225,714
1
L
Tiamat
9,153
610
35
2
0
262,156
0
L
Hel
9,945
663
55
4
0
262,790
0
L
Sun Wukong
8,677
578
26
2
0
284,025
0
W
Anubis
11,851
790
68
5
0
302,846
1
W
Hun Batz
12,732
849
97
6
0
354,238
3
W
Odin
10,694
713
36
2
0
304,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role