Player Matchup

Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond V
DEVÕ
Apollo
Diamond V
Level 160
God Stats
17W - 9L
1,662 SR
Queue Stats
174W - 155L
2,066 MMR
Solo
Amaterasu
Amaterasu
Diamond V
Jaybo115
Amaterasu
Diamond V
Level 156
God Stats
60W - 37L
1,572 SR
Queue Stats
290W - 263L
2,068 MMR
Solo
Kukulkan
Kukulkan
Diamond V
Príde
Kukulkan
Diamond V
Level 148
God Stats
2W - 0L
1,854 SR
Queue Stats
108W - 94L
2,149 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
Yrase
Erlang Shen
Diamond III
Level 160
God Stats
7W - 7L
1,632 SR
Queue Stats
175W - 144L
2,227 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,644 SR
2,002 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,585 SR
2,052 MMR
Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond II
Cynfor
Cernunnos
Diamond II
Level 160
God Stats
19W - 15L
1,807 SR
Queue Stats
256W - 230L
2,330 MMR
Party 1
Geb
Geb
Diamond I
KousakaReina
Geb
Diamond I
Level 157
God Stats
3W - 4L
1,498 SR
Queue Stats
68W - 49L
2,410 MMR
Party 1
Hera
Hera
Platinum I
TheRandolorian
Hera
Platinum I
Level 87
God Stats
5W - 4L
1,620 SR
Queue Stats
60W - 54L
2,027 MMR
Solo
Guan Yu
Guan Yu
Platinum III
dwurst
Guan Yu
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 4 / 16
11,185
559
11,839
20,810
23,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
DEVÕ
Apollo
20
9 / 1 / 9
13,367
668
14,447
16,850
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Jaybo115
Amaterasu
20
9 / 0 / 12
12,982
649
12,907
23,457
23,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Príde
Kukulkan
19
6 / 0 / 14
12,647
632
14,396
8,349
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Yrase
Erlang Shen
17
2 / 2 / 15
11,247
562
12,856
18,393
11,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
PersephoneBastetLokiAchillesChronos

VS

Bans
AresKaliCamazotzArtioAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 6 / 1
8,688
434
6,504
16,282
9,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Cynfor
Cernunnos
16
2 / 5 / 3
9,861
493
17,124
14,502
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 6 / 5
8,769
438
8,479
18,637
18,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 9 / 2
9,568
478
8,876
13,574
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
dwurst
Guan Yu
14
0 / 4 / 1
9,085
454
8,546
17,715
20,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
30
Kills
7
7
Deaths
30
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
4
16
3
L
Awilix
 
Awilix
1
6
1
0.25
L
Cernunnos
Cynfor
Cernunnos
2
5
3
0.7
W
Apollo
DEVÕ
Apollo
9
1
9
13.5
W
Amaterasu
Jaybo115
Amaterasu
9
0
12
15
L
2
6
5
0.75
W
Kukulkan
Príde
Kukulkan
6
0
14
13
L
2
9
2
0.33
W
Erlang Shen
Yrase
Erlang Shen
2
2
15
4.75
L
Guan Yu
dwurst
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,445
Damage
49,529
87,859
Taken
80,710
67,313
Mitigated
57,991
36,468
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,839
3,051
0
5,753
20,810
23,204
945
4,673
15,105
0
39,258
L
Awilix
 
Awilix
6,504
1,822
0
349
16,282
9,363
0
1,208
15,074
0
64,098
L
Cernunnos
Cynfor
Cernunnos
17,124
8,303
0
4,335
14,502
5,134
0
873
13,629
0
81,835
W
Apollo
DEVÕ
Apollo
14,447
10,681
0
9,616
16,850
5,564
6,140
2,589
14,261
0
115,993
W
Amaterasu
Jaybo115
Amaterasu
12,907
5,144
0
12,447
23,457
23,197
3,485
4,079
19,378
0
82,668
L
8,479
234
0
1,502
18,637
18,371
0
3,630
13,746
20,963
3,653
W
Kukulkan
Príde
Kukulkan
14,396
540
0
2,482
8,349
3,505
146
2,869
5,480
99,621
0
L
8,876
1,972
0
678
13,574
4,748
0
4,070
9,504
80,659
0
W
Erlang Shen
Yrase
Erlang Shen
12,856
6,169
0
6,170
18,393
11,843
1,292
4,380
14,013
0
81,992
L
Guan Yu
dwurst
Guan Yu
8,546
1,597
1,430
5,371
17,715
20,375
0
4,615
13,100
0
54,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,428
Gold Earned
45,971
638
Minions Killed
556
0
Camps Cleared
0
2,177,291
Distance Traveled
1,878,735
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,185
559
37
2
0
418,954
6
L
Awilix
8,688
434
119
6
0
404,069
5
L
Cernunnos
9,861
493
140
7
0
360,343
4
W
Apollo
13,367
668
180
9
0
409,135
7
W
Amaterasu
12,982
649
151
8
0
462,464
8
L
Geb
8,769
438
24
1
0
406,803
4
W
Kukulkan
12,647
632
163
8
0
434,721
3
L
Hera
9,568
478
156
8
0
311,841
3
W
Erlang Shen
11,247
562
107
5
0
452,017
7
L
Guan Yu
9,085
454
117
6
0
395,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role