Player Matchup

Hercules
Hercules
Silver II
Goonette
Hercules
Silver II
Level 144
God Stats
2W - 1L
1,205 SR
Queue Stats
39W - 51L
1,290 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
Ibisekuruza
Morgan Le Fay
Silver III
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 49L
1,349 MMR
Solo
Heimdallr
Heimdallr
Silver III
Kinjah808
Heimdallr
Silver III
Level 144
God Stats
4W - 1L
1,596 SR
Queue Stats
9W - 4L
1,407 MMR
Solo
Cliodhna
Cliodhna
Silver V
MarvelousMike
Cliodhna
Silver V
Level 143
God Stats
8W - 8L
1,823 SR
Queue Stats
171W - 174L
1,292 MMR
Solo
King Arthur
King Arthur
Gold V
amercaninja04
King Arthur
Gold V
Level 128
God Stats
11W - 11L
1,474 SR
Queue Stats
49W - 56L
1,347 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,520 SR
1,337 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,391 SR
1,309 MMR
Fenrir
Fenrir
Bronze III
Ahouston
Fenrir
Bronze III
Level 67
God Stats
0W - 1L
1,472 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Tiamat
Tiamat
Silver I
JollyCalf445890
Tiamat
Silver I
Level 148
God Stats
0W - 3L
1,380 SR
Queue Stats
20W - 24L
1,426 MMR
Solo
Sol
Sol
Bronze III
Persephy
Sol
Bronze III
Level 160
God Stats
22W - 19L
1,386 SR
Queue Stats
195W - 185L
1,407 MMR
Solo
Cerberus
Cerberus
Silver III
itstime33
Cerberus
Silver III
Level 156
God Stats
33W - 41L
1,537 SR
Queue Stats
145W - 168L
797 MMR
Solo
Odin
Odin
Bronze III
yizzlG
Odin
Bronze III
Level 64
God Stats
0W - 2L
1,180 SR
Queue Stats
2W - 5L
1,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Goonette
Hercules
20
5 / 1 / 25
17,364
496
12,067
44,052
82,449
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Ibisekuruza
Morgan Le Fay
15
3 / 2 / 6
14,651
419
6,135
6,214
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Kinjah808
Heimdallr
20
21 / 4 / 7
22,378
639
63,700
38,593
21,211
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
MarvelousMike
Cliodhna
20
15 / 4 / 15
20,343
581
56,610
36,797
19,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
amercaninja04
King Arthur
20
5 / 7 / 22
18,210
520
32,421
43,652
59,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AtlasZeusBastetGilgamesh

VS

Bans
NemesisGebArtioOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ahouston
Fenrir
18
3 / 15 / 6
13,607
389
18,059
42,785
27,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
1 / 9 / 9
14,429
412
25,850
28,009
14,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 6 / 6
17,293
494
32,512
31,823
15,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
itstime33
Cerberus
18
3 / 10 / 6
14,478
414
16,504
55,353
81,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
yizzlG
Odin
20
5 / 9 / 5
15,882
454
17,458
41,912
49,305
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
49
49
Kills
17
18
Deaths
49
75
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ahouston
Fenrir
3
15
6
0.4
W
Hercules
Goonette
Hercules
5
1
25
17.5
W
Morgan Le Fay
Ibisekuruza
Morgan Le Fay
3
2
6
3
L
1
9
9
0.61
W
Heimdallr
Kinjah808
Heimdallr
21
4
7
6.13
W
Cliodhna
MarvelousMike
Cliodhna
15
4
15
5.63
L
5
6
6
1.33
W
King Arthur
amercaninja04
King Arthur
5
7
22
2.29
L
Cerberus
itstime33
Cerberus
3
10
6
0.6
L
Odin
yizzlG
Odin
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,933
Damage
110,383
169,308
Taken
199,882
184,527
Mitigated
188,361
66,976
Healing
40,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ahouston
Fenrir
18,059
3,037
0
3,946
42,785
27,994
0
616
42,113
0
69,909
W
Hercules
Goonette
Hercules
12,067
2,015
1,060
18,200
44,052
82,449
1,910
21,111
20,243
0
33,423
W
Morgan Le Fay
Ibisekuruza
Morgan Le Fay
6,135
301
0
1,124
6,214
2,142
484
2,853
3,239
56,383
0
L
25,850
595
720
4,786
28,009
14,479
0
3,337
24,475
104,963
0
W
Heimdallr
Kinjah808
Heimdallr
63,700
41,365
0
21,555
38,593
21,211
8,328
19,043
19,304
0
300,229
W
Cliodhna
MarvelousMike
Cliodhna
56,610
9,131
0
18,184
36,797
19,084
2,756
17,452
18,618
0
184,864
L
32,512
10,944
0
14,738
31,823
15,170
938
209
31,574
151,754
0
W
King Arthur
amercaninja04
King Arthur
32,421
3,667
0
6,853
43,652
59,641
458
14,682
27,086
0
134,413
L
Cerberus
itstime33
Cerberus
16,504
845
1,008
9,503
55,353
81,413
0
1,593
53,662
58,952
0
L
Odin
yizzlG
Odin
17,458
2,493
0
5,753
41,912
49,305
456
0
41,912
352
79,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,946
Gold Earned
75,689
849
Minions Killed
685
0
Camps Cleared
0
2,988,435
Distance Traveled
3,315,925
22
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,607
389
64
2
0
722,619
11
W
Hercules
17,364
496
41
1
0
695,205
7
W
Morgan Le Fay
14,651
419
122
3
0
277,447
5
L
Tiamat
14,429
412
157
4
0
672,560
6
W
Heimdallr
22,378
639
277
8
0
632,421
2
W
Cliodhna
20,343
581
239
7
0
732,318
3
L
Sol
17,293
494
237
7
0
647,157
8
W
King Arthur
18,210
520
170
5
0
651,044
5
L
Cerberus
14,478
414
79
2
0
668,420
5
L
Odin
15,882
454
148
4
0
605,169
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role