Player Matchup

King Arthur
King Arthur
Assassin_Boy309
King Arthur
Level 118
God Stats
6W - 2L
1,500 SR
Queue Stats
208W - 102L
1,530 Elo+
Party 1
Discordia
Discordia
XxpeanutlordxX
Discordia
Level 86
God Stats
12W - 7L
1,875 SR
Queue Stats
329W - 282L
1,463 Elo+
Party 1
Sobek
Sobek
hernandezbrian55
Sobek
Level 48
God Stats
8W - 5L
1,521 SR
Queue Stats
171W - 177L
1,307 Elo+
Party 1
Team Averages
Level 84
1,632 SR
1,433 Elo+

VS

Team Averages
Level 96
1,575 SR
1,484 Elo+
Geb
Geb
CoolPie03
Geb
Level 34
God Stats
1W - 1L
1,659 SR
Queue Stats
2W - 2L
1,535 Elo+
Party 2
Loki
Loki
Ms Lys x
Loki
Level 126
God Stats
1W - 2L
1,566 SR
Queue Stats
11W - 26L
1,284 Elo+
Party 2
Da Ji
Da Ji
xKurome
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Assassin_Boy309
King Arthur
15
12 / 2 / 7
10,140
922
13,078
10,990
7,076
Discordia
XxpeanutlordxX
Discordia
13
4 / 2 / 12
8,614
783
6,548
5,011
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 14
9,600
873
4,989
8,109
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,358
669
6,252
11,709
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
13
2 / 7 / 2
8,070
734
8,165
9,882
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
xKurome
Da Ji
12
2 / 7 / 2
7,948
723
4,301
8,885
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
5
5
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Assassin_Boy309
King Arthur
12
2
7
7.75
L
1
8
2
0.25
L
Loki
2
7
2
0.43
W
Discordia
XxpeanutlordxX
Discordia
4
2
12
5
W
5
1
14
12
L
Da Ji
xKurome
Da Ji
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,615
Damage
18,718
24,110
Taken
30,476
17,067
Mitigated
15,951
4,705
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Assassin_Boy309
King Arthur
13,078
1,614
0
455
10,990
7,076
751
3,256
7,057
0
37,568
L
6,252
572
40
898
11,709
4,484
0
5,582
6,127
8,865
0
L
Loki
8,165
1,211
0
1,370
9,882
6,200
0
3,105
6,777
0
29,510
W
Discordia
XxpeanutlordxX
Discordia
6,548
306
0
821
5,011
1,475
528
0
4,704
24,232
0
W
4,989
266
710
2,719
8,109
8,516
466
2,803
4,719
10,970
0
L
Da Ji
xKurome
Da Ji
4,301
828
0
352
8,885
5,267
0
3,238
5,647
0
12,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,354
Gold Earned
23,376
116
Minions Killed
76
6
Camps Cleared
3
639,848
Distance Traveled
513,336
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,140
922
58
5
2
220,202
2
L
Geb
7,358
669
2
0
0
156,287
1
L
Loki
8,070
734
47
4
1
183,689
1
W
Discordia
8,614
783
43
4
1
209,604
3
W
Sobek
9,600
873
15
1
3
210,042
3
L
Da Ji
7,948
723
27
2
2
173,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role