Player Matchup

Thoth
Thoth
Bronze IV
OGRisenHavoc
Thoth
Bronze IV
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 35L
1,300 MMR
Party 2
Atlas
Atlas
Bronze III
brokenbutter
Atlas
Bronze III
Level 127
God Stats
10W - 4L
1,500 SR
Queue Stats
14W - 10L
1,383 MMR
Party 2
Hachiman
Hachiman
Silver III
jcthesavior25
Hachiman
Silver III
Level 89
God Stats
17W - 7L
1,842 SR
Queue Stats
52W - 45L
1,433 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,614 SR
1,372 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,570 SR
1,384 MMR
Zeus
Zeus
Silver I
DatPikachu
Zeus
Silver I
Level 149
God Stats
10W - 2L
1,500 SR
Queue Stats
66W - 35L
1,394 MMR
Solo
Medusa
Medusa
Gold V
Krapok
Medusa
Gold V
Level 116
God Stats
2W - 3L
1,692 SR
Queue Stats
24W - 27L
1,374 MMR
Party 1
Osiris
Osiris
Gold V
Miathao
Osiris
Gold V
Level 109
God Stats
4W - 4L
1,518 SR
Queue Stats
75W - 95L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 11
12,713
748
16,545
10,831
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 4 / 8
12,996
764
12,303
22,109
25,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
jcthesavior25
Hachiman
18
6 / 0 / 12
12,773
751
8,980
12,183
4,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BastetAh Muzen CabFenrirGilgameshAchilles

VS

Bans
OdinHou YiAmaterasuNe ZhaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
11,091
652
19,211
11,414
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Krapok
Medusa
14
2 / 7 / 4
10,204
600
10,093
14,106
3,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Miathao
Osiris
13
1 / 7 / 4
10,483
617
9,719
17,314
17,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
18
Kills
6
6
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Medusa
Krapok
Medusa
2
7
4
0.57
L
Osiris
Miathao
Osiris
1
7
4
0.43
W
6
2
11
5.75
W
6
4
8
2.5
W
Hachiman
jcthesavior25
Hachiman
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,828
Damage
39,023
45,123
Taken
42,834
32,786
Mitigated
23,319
13,191
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,211
3,283
0
1,899
11,414
2,962
0
8,738
2,676
63,890
0
L
Medusa
Krapok
Medusa
10,093
4,090
0
2,378
14,106
3,316
0
10,390
3,716
0
36,473
L
Osiris
Miathao
Osiris
9,719
2,517
305
4,624
17,314
17,041
0
10,302
7,012
0
20,582
W
16,545
0
0
2,347
10,831
3,187
1,074
5,288
5,543
58,037
0
W
12,303
3,280
0
7,163
22,109
25,235
320
9,868
12,241
29,806
0
W
Hachiman
jcthesavior25
Hachiman
8,980
4,786
0
3,681
12,183
4,364
1,845
4,180
8,003
0
52,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,482
Gold Earned
31,778
180
Minions Killed
186
6
Camps Cleared
9
946,371
Distance Traveled
932,219
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,091
652
106
6
7
299,344
2
L
Medusa
10,204
600
62
4
1
317,634
6
L
Osiris
10,483
617
18
1
1
315,241
3
W
Thoth
12,713
748
87
5
1
321,310
3
W
Atlas
12,996
764
16
1
2
300,427
9
W
Hachiman
12,773
751
77
5
3
324,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role