Player Matchup

Vamana
Vamana
AJ_Jones33
Vamana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
Sdog1400
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Z_Rey1
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 46
1,500 SR
1,500 Elo+

VS

Team Averages
Level 74
1,627 SR
1,533 Elo+
Baron Samedi
Baron Samedi
BATES020
Baron Samedi
Level 88
God Stats
96W - 89L
1,621 SR
Queue Stats
322W - 392L
1,416 Elo+
Solo
Medusa
Medusa
blob234
Medusa
Level 120
God Stats
5W - 4L
1,448 SR
Queue Stats
104W - 87L
1,490 Elo+
Party 1
Chaac
Chaac
whalefish454
Chaac
Level 14
God Stats
21W - 6L
1,814 SR
Queue Stats
115W - 61L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AJ_Jones33
Vamana
13
0 / 4 / 7
8,813
678
2,745
13,132
12,231
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
13
4 / 13 / 2
9,738
749
7,450
16,036
8,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Z_Rey1
Nemesis
14
6 / 10 / 2
10,259
789
6,952
20,405
9,651
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BATES020
Baron Samedi
15
3 / 2 / 17
10,488
807
10,139
7,453
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
blob234
Medusa
16
17 / 4 / 8
12,218
940
20,858
12,656
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 5 / 14
10,534
810
10,048
14,106
15,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
27
27
Deaths
11
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Vamana
AJ_Jones33
Vamana
0
4
7
0.88
W
Baron Samedi
BATES020
Baron Samedi
3
2
17
5.75
L
Zeus
4
13
2
0.38
L
Nemesis
Z_Rey1
Nemesis
6
10
2
0.7
W
Medusa
blob234
Medusa
17
4
8
5.25
W
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,147
Damage
41,045
49,573
Taken
34,215
30,652
Mitigated
24,237
4,979
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AJ_Jones33
Vamana
2,745
940
0
1,857
13,132
12,231
52
3,169
9,963
148
15,168
W
Baron Samedi
BATES020
Baron Samedi
10,139
772
1,275
1,871
7,453
2,989
1,058
1,479
5,856
36,772
0
L
Zeus
7,450
828
33
368
16,036
8,770
165
2,270
13,766
23,900
0
L
Nemesis
Z_Rey1
Nemesis
6,952
2,061
0
2,721
20,405
9,651
0
5,224
15,181
0
28,798
W
Medusa
blob234
Medusa
20,858
11,348
0
4,227
12,656
5,997
1,008
2,929
9,445
0
44,822
W
10,048
2,077
586
3,445
14,106
15,251
0
2,772
10,797
0
22,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
33,240
104
Minions Killed
131
3
Camps Cleared
6
639,254
Distance Traveled
690,396
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,813
678
19
1
0
263,162
0
W
Baron Samedi
10,488
807
74
6
0
231,861
0
L
Zeus
9,738
749
39
3
1
172,611
0
L
Nemesis
10,259
789
46
4
2
203,481
1
W
Medusa
12,218
940
36
3
3
236,556
1
W
Chaac
10,534
810
21
2
3
221,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role