Player Matchup

Sylvanus
Sylvanus
Emobearicorn
Sylvanus
Level 145
God Stats
2W - 1L
1,829 SR
Queue Stats
4W - 4L
1,555 Elo+
Party 2
Bacchus
Bacchus
Kargo Pants
Bacchus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
MrYerba
Arachne
Level 129
God Stats
34W - 23L
1,864 SR
Queue Stats
64W - 56L
1,612 Elo+
Party 2
Chernobog
Chernobog
TraitorousGoat
Chernobog
Level 147
God Stats
3W - 0L
1,644 SR
Queue Stats
91W - 72L
1,545 Elo+
Party 2
Discordia
Discordia
YeetedCrab
Discordia
Level 129
God Stats
5W - 4L
1,674 SR
Queue Stats
80W - 71L
1,598 Elo+
Party 2
Team Averages
Level 119
1,702 SR
1,562 Elo+

VS

Team Averages
Level 78
1,477 SR
1,508 Elo+
Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Il-Kaii
Cliodhna
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 76L
1,603 Elo+
Solo
Bacchus
Bacchus
Masterjuju217
Bacchus
Level 101
God Stats
0W - 4L
1,500 SR
Queue Stats
94W - 106L
1,491 Elo+
Solo
Neith
Neith
RaGe T1TAN
Neith
Level 32
God Stats
2W - 3L
1,387 SR
Queue Stats
39W - 58L
1,231 Elo+
Solo
Zeus
Zeus
thejohnysalami
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Emobearicorn
Sylvanus
15
2 / 1 / 4
10,119
533
8,677
12,271
9,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Kargo Pants
Bacchus
12
0 / 4 / 6
9,114
480
5,133
14,047
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
MrYerba
Arachne
20
17 / 0 / 3
13,261
698
17,158
13,903
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
TraitorousGoat
Chernobog
20
10 / 2 / 4
12,665
667
12,496
14,746
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
YeetedCrab
Discordia
15
2 / 3 / 10
10,293
542
11,269
9,431
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
2 / 7 / 0
8,638
455
9,596
20,895
11,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Il-Kaii
Cliodhna
13
5 / 5 / 2
8,846
466
9,784
15,067
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
11
1 / 8 / 3
7,699
405
4,924
20,413
20,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
1 / 7 / 2
9,112
480
8,729
11,882
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 3
9,493
500
12,365
9,231
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
31
Kills
10
10
Deaths
31
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
7
0
0.29
W
Sylvanus
Emobearicorn
Sylvanus
2
1
4
4
L
Cliodhna
Il-Kaii
Cliodhna
5
5
2
1.2
W
Bacchus
Kargo Pants
Bacchus
0
4
6
0.75
L
Bacchus
1
8
3
0.31
W
Arachne
MrYerba
Arachne
17
0
3
18.5
L
Neith
1
7
2
0.29
W
Chernobog
TraitorousGoat
Chernobog
10
2
4
6
W
Discordia
YeetedCrab
Discordia
2
3
10
2.33
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,733
Damage
45,398
64,398
Taken
77,488
36,919
Mitigated
42,646
23,033
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,596
2,488
0
6,853
20,895
11,857
0
5,334
15,517
0
47,950
W
Sylvanus
Emobearicorn
Sylvanus
8,677
1,694
308
5,284
12,271
9,104
1,808
1,169
10,338
35,905
7,017
L
Cliodhna
Il-Kaii
Cliodhna
9,784
1,092
0
3,151
15,067
4,407
0
5,614
9,353
0
50,011
W
Bacchus
Kargo Pants
Bacchus
5,133
444
0
1,303
14,047
13,919
93
4,856
9,033
16,906
0
L
Bacchus
4,924
650
0
2,474
20,413
20,976
0
6,819
13,319
24,101
0
W
Arachne
MrYerba
Arachne
17,158
11,306
0
6,003
13,903
6,347
2,089
3,289
10,416
0
96,359
L
Neith
8,729
3,845
49
1,306
11,882
2,537
774
2,278
9,581
0
50,592
W
Chernobog
TraitorousGoat
Chernobog
12,496
6,789
0
7,370
14,746
4,825
2,403
3,302
11,114
0
111,709
W
Discordia
YeetedCrab
Discordia
11,269
629
109
2,656
9,431
2,724
795
4,016
5,111
64,182
0
L
12,365
1,034
0
2,857
9,231
2,869
120
3,578
5,387
68,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,452
Gold Earned
43,788
571
Minions Killed
452
0
Camps Cleared
0
1,863,739
Distance Traveled
1,658,874
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,638
455
97
5
0
303,977
2
W
Sylvanus
10,119
533
95
5
0
303,416
9
L
Cliodhna
8,846
466
78
4
0
381,623
1
W
Bacchus
9,114
480
16
1
0
371,098
10
L
Bacchus
7,699
405
36
2
0
303,611
2
W
Arachne
13,261
698
160
8
0
463,078
1
L
Neith
9,112
480
107
6
0
331,391
4
W
Chernobog
12,665
667
175
9
0
348,306
4
W
Discordia
10,293
542
125
7
0
377,841
5
L
Zeus
9,493
500
134
7
0
338,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role