Player Matchup

Agni
Agni
 
Agni
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
LuC_michel12
Erlang Shen
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
358W - 350L
1,559 Elo+
Party 1
Atlas
Atlas
Minimalistiga198
Atlas
Level 158
God Stats
28W - 18L
1,669 SR
Queue Stats
490W - 432L
1,562 Elo+
Party 1
Awilix
Awilix
MostPeacefully
Awilix
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 144L
1,569 Elo+
Party 1
Cupid
Cupid
TheCrazyArmchair
Cupid
Level 61
God Stats
1W - 3L
1,416 SR
Queue Stats
49W - 35L
1,371 Elo+
Solo
Team Averages
Level 121
1,517 SR
1,512 Elo+

VS

Team Averages
Level 128
1,653 SR
1,524 Elo+
Xbalanque
Xbalanque
AlmisLT
Xbalanque
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CHR155YH0W311
Baron Samedi
Level 144
God Stats
9W - 4L
1,614 SR
Queue Stats
338W - 329L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
FartSniffer2522
Erlang Shen
Level 127
God Stats
6W - 2L
1,899 SR
Queue Stats
119W - 86L
1,497 Elo+
Solo
Mercury
Mercury
Shimba32
Mercury
Level 157
God Stats
2W - 0L
1,750 SR
Queue Stats
35W - 25L
1,542 Elo+
Solo
Hercules
Hercules
SwiftyBoyGaming
Hercules
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
323W - 366L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 4 / 1
4,726
394
1,258
4,498
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
LuC_michel12
Erlang Shen
11
0 / 0 / 1
6,333
528
5,229
8,450
7,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 2 / 2
5,329
444
2,242
7,493
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 3 / 0
6,867
572
5,466
8,011
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 2
6,301
525
3,068
7,689
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlmisLT
Xbalanque
10
2 / 3 / 2
6,475
540
3,348
7,321
1,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
CHR155YH0W311
Baron Samedi
14
6 / 1 / 2
8,212
684
8,674
6,519
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
FartSniffer2522
Erlang Shen
10
2 / 2 / 4
6,890
574
3,394
6,270
2,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Shimba32
Mercury
11
1 / 1 / 4
6,785
565
3,189
6,789
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
12
1 / 0 / 0
6,923
577
5,071
8,122
4,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
12
12
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
1
0.13
W
Xbalanque
AlmisLT
Xbalanque
2
3
2
1
W
Baron Samedi
CHR155YH0W311
Baron Samedi
6
1
2
7
W
Erlang Shen
FartSniffer2522
Erlang Shen
2
2
4
2
L
Erlang Shen
LuC_michel12
Erlang Shen
0
0
1
0.5
L
0
2
2
0.5
L
5
3
0
1.67
W
Mercury
Shimba32
Mercury
1
1
4
3
W
Hercules
1
0
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
23,676
36,141
Taken
35,021
17,709
Mitigated
13,086
9,821
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,258
376
0
390
4,498
1,371
0
3,115
1,168
11,601
0
W
Xbalanque
AlmisLT
Xbalanque
3,348
1,449
88
2,293
7,321
1,707
377
541
6,772
0
30,211
W
Baron Samedi
CHR155YH0W311
Baron Samedi
8,674
451
10
2,824
6,519
2,412
126
1,822
4,591
50,771
0
W
Erlang Shen
FartSniffer2522
Erlang Shen
3,394
1,436
1,151
2,045
6,270
2,804
0
779
5,479
0
14,709
L
Erlang Shen
LuC_michel12
Erlang Shen
5,229
2,256
119
3,602
8,450
7,404
181
0
8,450
0
36,411
L
2,242
1,001
211
1,749
7,493
3,389
0
2,525
4,810
17,186
0
L
5,466
2,314
0
1,175
8,011
3,387
468
1,366
6,559
0
35,702
W
Mercury
Shimba32
Mercury
3,189
1,204
0
0
6,789
1,876
0
198
6,557
0
43,441
W
Hercules
5,071
1,401
0
4,360
8,122
4,287
264
0
8,122
0
36,522
L
3,068
1,395
0
2,575
7,689
2,158
0
1,166
6,480
0
39,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,556
Gold Earned
35,285
268
Minions Killed
358
0
Camps Cleared
0
1,149,949
Distance Traveled
1,159,922
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,726
394
31
3
0
145,539
0
W
Xbalanque
6,475
540
65
5
0
211,708
1
W
Baron Samedi
8,212
684
102
9
0
233,098
4
W
Erlang Shen
6,890
574
23
2
0
218,994
4
L
Erlang Shen
6,333
528
77
6
0
267,685
0
L
Atlas
5,329
444
23
2
0
252,728
2
L
Awilix
6,867
572
65
5
0
268,950
1
W
Mercury
6,785
565
85
7
0
284,468
3
W
Hercules
6,923
577
83
7
0
211,654
4
L
Cupid
6,301
525
72
6
0
215,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role