Player Matchup

Heimdallr
Heimdallr
JUSTIN_CIDER813
Heimdallr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,245 Elo+
Party 1
Athena
Athena
jor4545
Athena
Level 93
God Stats
4W - 3L
1,400 SR
Queue Stats
151W - 192L
1,489 Elo+
Party 1
Hades
Hades
niceboy2006
Hades
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,180 Elo+
Party 1
Team Averages
Level 62
1,467 SR
1,305 Elo+

VS

Team Averages
Level 81
1,486 SR
1,409 Elo+
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
COH3R3NT
Neith
Level 82
God Stats
151W - 166L
1,457 SR
Queue Stats
243W - 310L
1,379 Elo+
Party 2
Chaac
Chaac
RebelHog21
Chaac
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 49L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JUSTIN_CIDER813
Heimdallr
11
0 / 7 / 0
7,286
560
9,779
12,373
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
jor4545
Athena
11
0 / 7 / 0
7,698
592
4,986
16,745
11,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 7 / 0
8,045
619
4,735
16,270
7,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
6 / 0 / 14
9,884
760
9,922
4,954
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
COH3R3NT
Neith
16
11 / 0 / 9
10,830
833
19,051
7,714
2,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
14
4 / 1 / 14
9,491
730
10,802
17,100
13,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
58
1
Kills
21
21
Deaths
1
0
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
14
13
W
Neith
COH3R3NT
Neith
11
0
9
15.5
L
Heimdallr
JUSTIN_CIDER813
Heimdallr
0
7
0
0
W
Chaac
4
1
14
11
L
Athena
jor4545
Athena
0
7
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
39,775
45,388
Taken
29,768
23,312
Mitigated
17,729
8,076
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,922
5,863
41
1,511
4,954
1,754
884
1,797
3,157
35,558
0
W
Neith
COH3R3NT
Neith
19,051
10,113
0
2,807
7,714
2,916
1,586
3,605
4,109
0
40,654
L
Heimdallr
JUSTIN_CIDER813
Heimdallr
9,779
5,274
279
356
12,373
3,863
0
2,979
9,135
0
29,583
W
Chaac
10,802
1,664
0
6,278
17,100
13,059
205
4,826
12,274
0
35,398
L
Athena
jor4545
Athena
4,986
978
459
3,613
16,745
11,571
0
3,514
12,676
15,846
0
L
4,735
368
225
3,144
16,270
7,878
0
3,613
12,324
24,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,029
Gold Earned
30,205
118
Minions Killed
141
4
Camps Cleared
5
575,343
Distance Traveled
842,635
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,884
760
46
4
3
252,421
2
W
Neith
10,830
833
55
4
0
246,161
4
L
Heimdallr
7,286
560
48
4
2
176,760
0
W
Chaac
9,491
730
40
3
2
344,053
0
L
Athena
7,698
592
19
1
0
200,438
3
L
Hades
8,045
619
51
4
2
198,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role