Player Matchup

Medusa
Medusa
FxElven
Medusa
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Nemesis
Nemesis
Weestals
Nemesis
Level 146
God Stats
21W - 19L
1,591 SR
Queue Stats
473W - 533L
1,421 Elo+
Solo
Aphrodite
Aphrodite
mrpickles013
Aphrodite
Level 99
God Stats
7W - 6L
1,943 SR
Queue Stats
84W - 94L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
okonan
Nu Wa
Level 129
God Stats
19W - 12L
1,587 SR
Queue Stats
119W - 132L
1,473 Elo+
Party 1
Yemoja
Yemoja
xWhoD3y
Yemoja
Level 158
God Stats
3W - 1L
1,825 SR
Queue Stats
54W - 44L
1,537 Elo+
Party 3
Team Averages
Level 124
1,689 SR
1,490 Elo+

VS

Team Averages
Level 122
1,587 SR
1,548 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CorvusArgentis
Artemis
Level 105
God Stats
3W - 0L
1,822 SR
Queue Stats
16W - 4L
1,664 Elo+
Party 2
Geb
Geb
DragonLexX
Geb
Level 123
God Stats
7W - 3L
1,547 SR
Queue Stats
18W - 12L
1,544 Elo+
Party 2
Anubis
Anubis
IceIceCreamBaby
Anubis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
Manchestersloth
Kukulkan
Level 107
God Stats
7W - 4L
1,568 SR
Queue Stats
8W - 9L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FxElven
Medusa
13
1 / 1 / 0
6,800
680
7,917
4,645
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Weestals
Nemesis
13
0 / 3 / 1
6,660
666
3,555
8,971
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
mrpickles013
Aphrodite
12
0 / 4 / 2
6,572
657
2,133
9,722
7,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
okonan
Nu Wa
13
1 / 3 / 0
6,950
695
5,607
7,978
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
xWhoD3y
Yemoja
13
0 / 1 / 2
7,172
717
1,862
9,953
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 1 / 3
6,916
692
4,893
8,900
9,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 1 / 4
7,385
739
8,632
5,434
2,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 0 / 7
7,499
750
7,007
7,177
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 0 / 6
7,884
788
4,908
5,566
2,756
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
15
3 / 0 / 5
7,920
792
9,830
3,751
1,388
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
2
Kills
12
12
Deaths
2
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
3
2.5
W
3
1
4
5
W
1
0
7
4.5
L
Medusa
FxElven
Medusa
1
1
0
1
W
4
0
6
7
W
Kukulkan
3
0
5
5.5
L
Nemesis
Weestals
Nemesis
0
3
1
0.17
L
Aphrodite
mrpickles013
Aphrodite
0
4
2
0.25
L
Nu Wa
okonan
Nu Wa
1
3
0
0.33
L
Yemoja
xWhoD3y
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,074
Damage
35,270
41,269
Taken
30,828
26,984
Mitigated
21,072
10,827
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,893
1,299
253
2,520
8,900
9,436
162
2,870
5,816
0
10,841
W
8,632
3,909
0
848
5,434
2,050
984
1,234
4,124
0
21,419
W
7,007
415
0
1,809
7,177
5,442
28
1,646
5,409
19,736
0
L
Medusa
FxElven
Medusa
7,917
2,644
0
590
4,645
1,947
0
3,020
1,625
0
26,047
W
4,908
108
0
2,704
5,566
2,756
331
1,706
3,758
23,907
0
W
Kukulkan
9,830
278
0
250
3,751
1,388
391
1,491
2,119
39,292
0
L
Nemesis
Weestals
Nemesis
3,555
643
0
496
8,971
4,644
562
4,129
4,842
0
24,063
L
Aphrodite
mrpickles013
Aphrodite
2,133
404
2,547
3,340
9,722
7,304
215
3,953
5,769
14,334
0
L
Nu Wa
okonan
Nu Wa
5,607
1,404
0
0
7,978
2,602
378
4,918
3,060
21,817
0
L
Yemoja
xWhoD3y
Yemoja
1,862
354
2,129
1,725
9,953
10,487
0
5,725
4,228
7,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
37,604
171
Minions Killed
188
0
Camps Cleared
0
1,032,613
Distance Traveled
1,072,770
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,916
692
21
2
0
216,622
4
W
Artemis
7,385
739
27
3
0
199,193
2
W
Geb
7,499
750
15
2
0
239,417
0
L
Medusa
6,800
680
47
5
0
211,651
0
W
Anubis
7,884
788
41
4
0
208,545
1
W
Kukulkan
7,920
792
84
8
0
208,993
2
L
Nemesis
6,660
666
37
4
0
233,399
4
L
Aphrodite
6,572
657
35
4
0
188,340
0
L
Nu Wa
6,950
695
41
4
0
193,523
1
L
Yemoja
7,172
717
11
1
0
205,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role