Player Matchup

Jormungandr
Jormungandr
MondoRat
Jormungandr
Level 68
God Stats
7W - 2L
1,573 SR
Queue Stats
64W - 40L
1,588 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SteelCityYoshis
Ah Muzen Cab
Level 105
God Stats
4W - 4L
1,537 SR
Queue Stats
57W - 46L
1,535 Elo+
Party 1
Susano
Susano
TrojTheMighty
Susano
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 60L
1,726 Elo+
Party 1
Team Averages
Level 96
1,537 SR
1,616 Elo+

VS

Team Averages
Level 121
1,673 SR
1,633 Elo+
He Bo
He Bo
CreativeMambaTTV
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,583 Elo+
Solo
Cupid
Cupid
RoyalAlone
Cupid
Level 160
God Stats
14W - 7L
1,760 SR
Queue Stats
175W - 103L
1,652 Elo+
Party 2
Geb
Geb
Tsunomai
Geb
Level 135
God Stats
15W - 10L
1,759 SR
Queue Stats
73W - 48L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MondoRat
Jormungandr
15
10 / 5 / 5
11,724
733
15,070
18,279
16,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SteelCityYoshis
Ah Muzen Cab
17
4 / 3 / 13
12,255
766
12,531
10,810
4,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 0 / 11
12,590
787
15,713
15,661
10,500
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
10,399
650
12,198
12,537
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
14
2 / 8 / 4
10,358
647
12,606
15,617
7,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 7 / 2
10,782
674
8,998
21,293
21,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
24
Kills
8
8
Deaths
24
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Jormungandr
MondoRat
Jormungandr
10
5
5
2.5
L
Cupid
2
8
4
0.5
W
Ah Muzen Cab
SteelCityYoshis
Ah Muzen Cab
4
3
13
3.5
W
10
0
11
15.5
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,314
Damage
33,802
44,750
Taken
49,447
31,611
Mitigated
32,889
8,146
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,198
768
121
944
12,537
4,077
300
3,625
8,717
33,156
0
W
Jormungandr
MondoRat
Jormungandr
15,070
3,319
110
4,191
18,279
16,905
172
6,808
11,471
33,255
0
L
Cupid
12,606
6,268
126
1,199
15,617
7,015
260
5,977
9,211
0
41,158
W
Ah Muzen Cab
SteelCityYoshis
Ah Muzen Cab
12,531
4,550
49
3,796
10,810
4,206
1,829
6,561
4,249
0
58,684
W
15,713
2,374
0
0
15,661
10,500
65
8,551
7,110
203
31,602
L
8,998
818
397
2,361
21,293
21,797
0
5,104
15,811
19,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
31,539
168
Minions Killed
145
9
Camps Cleared
6
857,133
Distance Traveled
752,206
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,399
650
55
3
1
249,728
3
W
Jormungandr
11,724
733
42
3
2
255,400
0
L
Cupid
10,358
647
76
5
5
238,593
2
W
Ah Muzen Cab
12,255
766
97
6
3
271,063
0
W
Susano
12,590
787
29
2
4
330,670
1
L
Geb
10,782
674
14
1
0
263,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role