Player Matchup

Sylvanus
Sylvanus
J_balfour315
Sylvanus
Level 125
God Stats
1W - 3L
1,532 SR
Queue Stats
147W - 164L
1,428 Elo+
Party 2
Da Ji
Da Ji
PerkNastyy
Da Ji
Level 102
God Stats
1W - 3L
1,451 SR
Queue Stats
102W - 108L
1,428 Elo+
Party 2
King Arthur
King Arthur
Unnt_Krugsey
King Arthur
Level 106
God Stats
3W - 7L
1,542 SR
Queue Stats
140W - 152L
1,462 Elo+
Party 2
Artemis
Artemis
cloudysquirt
Artemis
Level 119
God Stats
0W - 3L
1,584 SR
Queue Stats
110W - 120L
1,426 Elo+
Party 2
Olorun
Olorun
krush37
Olorun
Level 25
God Stats
1W - 2L
1,395 SR
Queue Stats
116W - 109L
1,478 Elo+
Party 2
Team Averages
Level 95
1,501 SR
1,444 Elo+

VS

Team Averages
Level 67
1,483 SR
1,509 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Alvar2z
Thor
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo
Artemis
Artemis
Stilock1989
Artemis
Level 28
God Stats
4W - 4L
1,607 SR
Queue Stats
17W - 21L
1,557 Elo+
Party 1
Ganesha
Ganesha
TheGavena1997
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,491 Elo+
Party 3
Vamana
Vamana
XxDUMBFACExX
Vamana
Level 48
God Stats
2W - 2L
1,308 SR
Queue Stats
31W - 34L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
J_balfour315
Sylvanus
17
2 / 7 / 16
10,631
709
9,470
19,048
14,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
15
2 / 7 / 10
10,087
672
6,729
13,203
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Unnt_Krugsey
King Arthur
19
6 / 7 / 10
11,848
790
13,405
22,979
18,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
cloudysquirt
Artemis
20
14 / 6 / 6
13,467
898
22,739
18,269
5,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
krush37
Olorun
16
3 / 9 / 8
11,160
744
7,092
18,287
5,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
5 / 5 / 11
12,687
846
17,181
13,067
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Alvar2z
Thor
20
9 / 4 / 10
13,268
885
17,078
15,597
7,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Stilock1989
Artemis
18
3 / 9 / 3
11,619
775
4,486
14,852
6,538
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
19
1 / 5 / 19
11,415
761
14,546
15,810
7,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
20
18 / 5 / 9
14,313
954
28,647
21,947
22,258
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
88
27
Kills
36
36
Deaths
28
50
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
5
11
2.1
W
Thor
Alvar2z
Thor
9
4
10
3.5
L
Sylvanus
J_balfour315
Sylvanus
2
7
16
1.43
L
Da Ji
2
7
10
1
W
Artemis
Stilock1989
Artemis
3
9
3
0.5
W
Ganesha
1
5
19
2.1
L
King Arthur
Unnt_Krugsey
King Arthur
6
7
10
1.57
W
Vamana
18
5
9
4.5
L
Artemis
cloudysquirt
Artemis
14
6
6
2.83
L
Olorun
krush37
Olorun
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,435
Damage
81,938
91,786
Taken
81,273
48,455
Mitigated
48,972
22,043
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
17,181
2,864
429
2,704
13,067
5,070
602
1,429
11,638
66,099
0
W
Thor
Alvar2z
Thor
17,078
2,232
0
160
15,597
7,201
960
3,575
12,022
0
50,165
L
Sylvanus
J_balfour315
Sylvanus
9,470
1,498
5,021
4,531
19,048
14,196
323
6,359
12,430
14,622
1,676
L
Da Ji
6,729
664
0
1,059
13,203
3,772
0
4,459
8,599
0
15,361
W
Artemis
Stilock1989
Artemis
4,486
2,265
40
1,989
14,852
6,538
3,372
1,347
13,505
0
34,456
W
Ganesha
14,546
1,017
835
717
15,810
7,905
0
3,796
12,014
31,421
0
L
King Arthur
Unnt_Krugsey
King Arthur
13,405
1,021
125
6,235
22,979
18,965
80
8,298
14,407
0
45,307
W
Vamana
28,647
11,780
0
4,947
21,947
22,258
2,410
5,939
16,008
0
50,125
L
Artemis
cloudysquirt
Artemis
22,739
12,172
0
404
18,269
5,933
1,961
7,897
10,192
0
65,101
L
Olorun
krush37
Olorun
7,092
1,855
1,491
3,177
18,287
5,589
356
3,728
14,431
24,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,193
Gold Earned
63,302
232
Minions Killed
301
0
Camps Cleared
0
1,303,729
Distance Traveled
1,504,907
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,687
846
95
6
0
306,268
0
W
Thor
13,268
885
77
5
0
329,508
2
L
Sylvanus
10,631
709
14
1
0
258,398
0
L
Da Ji
10,087
672
20
1
0
217,229
0
W
Artemis
11,619
775
66
4
0
239,361
2
W
Ganesha
11,415
761
20
1
0
300,864
0
L
King Arthur
11,848
790
63
4
0
283,162
0
W
Vamana
14,313
954
43
3
0
328,906
0
L
Artemis
13,467
898
88
6
0
272,269
1
L
Olorun
11,160
744
47
3
0
272,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role