Player Matchup

Aphrodite
Aphrodite
Platinum V
Empiffrer
Aphrodite
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
2,019 MMR
Party 1
Bellona
Bellona
Platinum IV
FidgetyCrawdad2
Bellona
Platinum IV
Level 160
God Stats
0W - 2L
1,326 SR
Queue Stats
597W - 583L
1,960 MMR
Solo
Pele
Pele
Gold II
Mystrale
Pele
Gold II
Level 81
God Stats
1W - 2L
1,797 SR
Queue Stats
116W - 73L
1,901 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
eightytwolac
Ah Muzen Cab
Platinum I
Level 80
God Stats
3W - 8L
1,445 SR
Queue Stats
473W - 444L
1,989 MMR
Solo
Khepri
Khepri
Platinum I
xAIfredo
Khepri
Platinum I
Level 159
God Stats
16W - 7L
1,992 SR
Queue Stats
287W - 272L
1,967 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,612 SR
1,967 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,548 SR
1,967 MMR
Atlas
Atlas
Platinum II
Brandino316
Atlas
Platinum II
Level 159
God Stats
23W - 13L
1,603 SR
Queue Stats
159W - 139L
1,924 MMR
Party 2
Arachne
Arachne
Platinum I
SexyOldWoman
Arachne
Platinum I
Level 146
God Stats
14W - 4L
1,846 SR
Queue Stats
114W - 93L
1,973 MMR
Party 2
Thoth
Thoth
Platinum I
Wizard--zzz
Thoth
Platinum I
Level 147
God Stats
6W - 6L
1,404 SR
Queue Stats
153W - 130L
1,978 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
YS Fluffy
Cu Chulainn
Diamond V
Level 160
God Stats
3W - 10L
1,387 SR
Queue Stats
176W - 133L
1,983 MMR
Solo
Apollo
Apollo
Platinum I
mommaslilgamer
Apollo
Platinum I
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 87L
1,976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Empiffrer
Aphrodite
16
1 / 7 / 2
10,009
477
4,262
13,937
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 4 / 1
11,430
544
17,396
21,157
23,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
19
7 / 9 / 4
11,973
570
24,035
23,219
10,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
eightytwolac
Ah Muzen Cab
18
0 / 4 / 2
10,814
515
11,545
14,088
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
xAIfredo
Khepri
13
0 / 4 / 4
8,877
423
4,164
14,932
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BastetVulcanCliodhna

VS

Bans
LokiGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 10
13,070
622
13,482
21,457
22,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
SexyOldWoman
Arachne
18
3 / 4 / 11
12,251
583
13,599
22,633
8,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
8 / 3 / 3
13,299
633
16,113
10,962
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
YS Fluffy
Cu Chulainn
19
5 / 2 / 12
13,315
634
14,652
22,932
27,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 1 / 8
14,644
697
9,062
15,288
6,215
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
12
Kills
28
28
Deaths
12
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Aphrodite
Empiffrer
Aphrodite
1
7
2
0.29
L
4
4
1
1.13
L
Pele
7
9
4
1
W
Arachne
SexyOldWoman
Arachne
3
4
11
2.13
W
8
3
3
3.17
W
Cu Chulainn
YS Fluffy
Cu Chulainn
5
2
12
5.5
L
Ah Muzen Cab
eightytwolac
Ah Muzen Cab
0
4
2
0.25
W
4
1
8
8
L
Khepri
xAIfredo
Khepri
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,402
Damage
66,908
87,333
Taken
93,272
57,809
Mitigated
67,313
23,762
Healing
36,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,482
3,915
5,196
5,828
21,457
22,220
138
2,685
18,772
28,786
7,643
L
Aphrodite
Empiffrer
Aphrodite
4,262
228
829
5,670
13,937
4,746
0
7,456
6,481
76,305
0
L
17,396
6,188
0
7,220
21,157
23,836
0
6,097
15,060
0
84,932
L
Pele
24,035
6,098
0
2,223
23,219
10,142
0
6,896
16,323
0
100,322
W
Arachne
SexyOldWoman
Arachne
13,599
9,074
0
8,270
22,633
8,591
1,187
1,539
20,474
0
100,103
W
16,113
1,212
0
1,578
10,962
3,080
833
2,362
8,600
98,717
0
W
Cu Chulainn
YS Fluffy
Cu Chulainn
14,652
1,987
0
8,566
22,932
27,207
1,346
836
22,096
11,445
76,531
L
Ah Muzen Cab
eightytwolac
Ah Muzen Cab
11,545
3,488
0
5,214
14,088
5,800
1,180
1,601
12,487
0
101,053
W
9,062
7,145
0
7,023
15,288
6,215
9,011
1,383
13,729
0
135,404
L
Khepri
xAIfredo
Khepri
4,164
374
302
2,304
14,932
13,285
0
8,207
6,725
22,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,103
Gold Earned
66,579
676
Minions Killed
768
0
Camps Cleared
0
1,945,619
Distance Traveled
2,063,402
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,070
622
32
2
0
409,647
10
L
Aphrodite
10,009
477
153
7
0
347,744
0
L
Bellona
11,430
544
174
8
0
419,353
7
L
Pele
11,973
570
130
6
0
388,256
4
W
Arachne
12,251
583
127
6
0
473,267
7
W
Thoth
13,299
633
186
9
0
357,357
6
W
Cu Chulainn
13,315
634
171
8
0
408,649
8
L
Ah Muzen Cab
10,814
515
194
9
0
439,697
5
W
Apollo
14,644
697
252
12
0
414,482
1
L
Khepri
8,877
423
25
1
0
350,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role