Player Matchup

Vamana
Vamana
Beastie_H
Vamana
Level 159
God Stats
9W - 0L
1,907 SR
Queue Stats
260W - 90L
2,036 Elo+
Party 2
Scylla
Scylla
Boostaholic09
Scylla
Level 105
God Stats
34W - 13L
1,761 SR
Queue Stats
79W - 24L
1,857 Elo+
Party 2
Discordia
Discordia
Matthew905
Discordia
Level 44
God Stats
5W - 0L
1,935 SR
Queue Stats
142W - 24L
1,998 Elo+
Party 2
Atlas
Atlas
MsPrincessTaco
Atlas
Level 71
God Stats
81W - 12L
2,070 SR
Queue Stats
224W - 51L
1,999 Elo+
Party 2
Skadi
Skadi
xGoner-
Skadi
Level 149
God Stats
9W - 0L
1,613 SR
Queue Stats
224W - 56L
1,997 Elo+
Party 2
Team Averages
Level 106
1,857 SR
1,977 Elo+

VS

Team Averages
Level 119
1,704 SR
1,559 Elo+
Geb
Geb
Ji Ji Jittabug
Geb
Level 64
God Stats
7W - 5L
1,736 SR
Queue Stats
7W - 6L
1,542 Elo+
Party 1
Skadi
Skadi
KaiserKoolAid
Skadi
Level 125
God Stats
0W - 2L
1,796 SR
Queue Stats
13W - 12L
1,649 Elo+
Party 1
He Bo
He Bo
Serinthian
He Bo
Level 102
God Stats
0W - 1L
1,660 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Tangedal
Ne Zha
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 211L
1,515 Elo+
Solo
Mulan
Mulan
TillerYeaYea
Mulan
Level 155
God Stats
1W - 1L
1,826 SR
Queue Stats
15W - 16L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Beastie_H
Vamana
20
11 / 2 / 9
13,125
875
15,670
18,492
17,946
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
12 / 2 / 12
12,891
859
16,307
8,928
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Matthew905
Discordia
18
2 / 6 / 12
11,726
782
8,845
9,324
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 1 / 23
12,096
806
10,876
14,112
17,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
xGoner-
Skadi
20
8 / 1 / 21
13,155
877
23,099
13,068
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
10,332
689
6,507
26,013
26,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 5 / 2
11,569
771
16,787
14,651
5,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
17
3 / 7 / 4
10,435
696
7,939
13,508
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Tangedal
Ne Zha
16
0 / 9 / 4
9,781
652
8,113
17,481
6,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 7 / 7
10,627
708
9,858
23,076
22,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
35
36
Kills
12
12
Deaths
36
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
Beastie_H
Vamana
11
2
9
7.75
W
12
2
12
9
L
2
8
6
0.63
L
6
5
2
1.4
W
Discordia
Matthew905
Discordia
2
6
12
1.33
W
3
1
23
14.5
L
He Bo
3
7
4
0.71
L
Ne Zha
Tangedal
Ne Zha
0
9
4
0.22
L
1
7
7
0.64
W
Skadi
xGoner-
Skadi
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,797
Damage
49,204
63,924
Taken
94,729
47,369
Mitigated
65,972
18,290
Healing
12,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Beastie_H
Vamana
15,670
8,286
0
6,473
18,492
17,946
648
3,380
14,621
0
51,072
W
16,307
1,577
0
2,140
8,928
3,402
393
2,069
6,692
47,262
0
L
6,507
281
474
3,252
26,013
26,507
0
11,842
12,304
18,384
0
L
16,787
3,308
0
550
14,651
5,168
0
4,216
9,057
0
51,168
W
Discordia
Matthew905
Discordia
8,845
587
0
253
9,324
3,179
2,029
1,775
7,353
40,977
0
W
10,876
2,934
1,229
3,102
14,112
17,488
278
4,178
9,369
22,655
0
L
He Bo
7,939
298
124
2,111
13,508
5,174
0
3,772
9,506
27,544
0
L
Ne Zha
Tangedal
Ne Zha
8,113
792
0
2,371
17,481
6,627
0
5,717
10,468
0
43,422
L
9,858
661
0
3,602
23,076
22,496
0
8,976
13,622
0
34,574
W
Skadi
xGoner-
Skadi
23,099
12,065
0
5,093
13,068
5,354
6,499
2,271
10,570
0
73,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,993
Gold Earned
52,744
341
Minions Killed
265
0
Camps Cleared
0
1,652,199
Distance Traveled
1,380,249
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,125
875
72
5
0
337,653
4
W
Scylla
12,891
859
72
5
0
344,335
1
L
Geb
10,332
689
25
2
0
292,928
2
L
Skadi
11,569
771
67
4
0
300,872
0
W
Discordia
11,726
782
82
5
0
300,488
0
W
Atlas
12,096
806
14
1
0
336,830
0
L
He Bo
10,435
696
55
4
0
275,449
1
L
Ne Zha
9,781
652
63
4
0
242,429
5
L
Mulan
10,627
708
55
4
0
268,571
4
W
Skadi
13,155
877
101
7
0
332,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role