Player Matchup

Hachiman
Hachiman
Bardocks-Visionz
Hachiman
Level 25
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 3
Horus
Horus
ForlornWatchdog
Horus
Level 125
God Stats
42W - 24L
1,642 SR
Queue Stats
355W - 287L
1,653 Elo+
Party 1
Zhong Kui
Zhong Kui
NLDCSilent
Zhong Kui
Level 125
God Stats
1W - 5L
1,707 SR
Queue Stats
360W - 283L
1,653 Elo+
Party 1
Hun Batz
Hun Batz
Reap3r0939
Hun Batz
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,513 Elo+
Party 3
Tiamat
Tiamat
semifred059
Tiamat
Level 41
God Stats
26W - 11L
1,620 SR
Queue Stats
152W - 103L
1,655 Elo+
Party 1
Team Averages
Level 85
1,552 SR
1,566 Elo+

VS

Team Averages
Level 86
1,666 SR
1,641 Elo+
Neith
Neith
FreshmanMeth
Neith
Level 61
God Stats
214W - 210L
1,559 SR
Queue Stats
272W - 303L
1,503 Elo+
Solo
He Bo
He Bo
Mo6Strings
He Bo
Level 114
God Stats
3W - 3L
1,879 SR
Queue Stats
130W - 116L
1,607 Elo+
Party 2
Chernobog
Chernobog
SteWo420
Chernobog
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,756 Elo+
Solo
Cthulhu
Cthulhu
besthaveyodashup
Cthulhu
Level 19
God Stats
67W - 53L
1,689 SR
Queue Stats
77W - 64L
1,643 Elo+
Party 2
Ravana
Ravana
thatpizzaguy2424
Ravana
Level 85
God Stats
6W - 7L
1,705 SR
Queue Stats
47W - 34L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,862
442
1,745
6,606
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 2
5,446
495
3,567
9,689
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
NLDCSilent
Zhong Kui
10
1 / 5 / 0
5,832
530
4,653
9,541
6,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Reap3r0939
Hun Batz
10
2 / 3 / 0
6,267
570
2,976
6,493
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
1 / 4 / 1
5,789
526
5,537
7,158
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,287
572
5,669
7,230
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
13
4 / 1 / 0
7,113
647
5,778
6,186
3,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
SteWo420
Chernobog
11
4 / 1 / 1
6,563
597
7,543
5,650
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 0 / 4
6,172
561
3,373
6,122
2,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 1 / 3
7,269
661
5,580
5,313
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
17
17
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
1
2
1
W
2
1
4
4
W
He Bo
4
1
0
4
L
Zhong Kui
NLDCSilent
Zhong Kui
1
5
0
0.2
L
Hun Batz
Reap3r0939
Hun Batz
2
3
0
0.67
W
Chernobog
SteWo420
Chernobog
4
1
1
4.5
W
1
0
4
3
L
Tiamat
1
4
1
0.38
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,478
Damage
27,943
39,487
Taken
30,501
16,133
Mitigated
12,373
12,996
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,745
1,159
0
2,041
6,606
1,017
0
430
6,176
0
18,371
L
3,567
1,418
316
4,279
9,689
4,283
0
1,794
7,895
0
17,818
W
5,669
2,118
0
2,911
7,230
2,161
572
3,944
2,924
0
31,759
W
He Bo
5,778
601
0
3,210
6,186
3,404
0
4,032
2,154
39,046
0
L
Zhong Kui
NLDCSilent
Zhong Kui
4,653
892
0
2,823
9,541
6,856
78
5,778
3,763
31,441
0
L
Hun Batz
Reap3r0939
Hun Batz
2,976
443
0
2,281
6,493
1,532
0
0
6,493
0
26,476
W
Chernobog
SteWo420
Chernobog
7,543
4,164
0
1,613
5,650
1,643
900
0
5,650
0
42,001
W
3,373
177
1,448
1,944
6,122
2,962
0
260
5,820
16,278
0
L
Tiamat
5,537
544
0
1,256
7,158
2,445
0
1,149
6,009
26,950
0
W
5,580
1,444
0
718
5,313
2,203
0
1,456
3,763
0
45,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,196
Gold Earned
33,404
234
Minions Killed
332
0
Camps Cleared
0
1,033,907
Distance Traveled
1,044,471
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,862
442
40
4
0
172,510
1
L
Horus
5,446
495
17
2
0
228,928
3
W
Neith
6,287
572
56
5
0
185,008
1
W
He Bo
7,113
647
87
8
0
192,748
4
L
Zhong Kui
5,832
530
64
6
0
195,801
1
L
Hun Batz
6,267
570
59
5
0
234,192
3
W
Chernobog
6,563
597
86
8
0
219,631
2
W
Cthulhu
6,172
561
23
2
0
201,450
4
L
Tiamat
5,789
526
54
5
0
202,476
0
W
Ravana
7,269
661
80
7
0
245,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role