Player Matchup

Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 67
1,775 SR
1,610 MMR
Medusa
Medusa
Silver I
Tаcamahac
Medusa
Silver I
Level 67
God Stats
16W - 4L
1,775 SR
Queue Stats
19W - 10L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 2 / 0
3,668
917
1,872
3,586
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ah Muzen CabSolUllrSkadiIzanami

VS

Bans
BastetHou YiOlorunChronosFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Tаcamahac
Medusa
11
2 / 0 / 0
5,528
1,382
3,190
2,770
1,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
W
Medusa
Tаcamahac
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,872
Damage
3,190
3,586
Taken
2,770
1,642
Mitigated
1,002
740
Healing
895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,872
782
0
740
3,586
1,642
0
0
3,586
7,068
538
W
Medusa
Tаcamahac
Medusa
3,190
1,533
0
895
2,770
1,002
905
1,895
875
0
28,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

3,668
Gold Earned
5,528
14
Minions Killed
56
0
Camps Cleared
6
57,062
Distance Traveled
95,826
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,668
917
14
4
0
57,062
1
W
Medusa
5,528
1,382
56
14
6
95,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role