Player Matchup

Baron Samedi
Baron Samedi
Goldenplants
Baron Samedi
Level 106
God Stats
55W - 59L
1,416 SR
Queue Stats
115W - 123L
1,482 Elo+
Solo
Bastet
Bastet
Nuisince
Bastet
Level 81
God Stats
14W - 7L
1,802 SR
Queue Stats
158W - 171L
1,526 Elo+
Solo
Poseidon
Poseidon
Rip-AlphaBridge
Poseidon
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 44L
1,525 Elo+
Party 2
Chiron
Chiron
Unicorndust-420
Chiron
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,475 Elo+
Party 2
Amaterasu
Amaterasu
remotoxic
Amaterasu
Level 116
God Stats
2W - 4L
1,308 SR
Queue Stats
40W - 35L
1,536 Elo+
Party 2
Team Averages
Level 115
1,505 SR
1,509 Elo+

VS

Team Averages
Level 116
1,500 SR
1,776 Elo+
Ravana
Ravana
Morgaina
Ravana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,845 Elo+
Party 1
Ganesha
Ganesha
SkullerC
Ganesha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 17L
1,845 Elo+
Party 1
Medusa
Medusa
SkullerK
Medusa
Level 132
God Stats
5W - 2L
1,500 SR
Queue Stats
29W - 14L
1,500 Elo+
Party 1
Tiamat
Tiamat
SkullerM
Tiamat
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,845 Elo+
Party 1
Ao Kuang
Ao Kuang
SkullerT
Ao Kuang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goldenplants
Baron Samedi
17
3 / 7 / 6
10,100
721
8,323
13,747
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
Nuisince
Bastet
17
3 / 3 / 8
9,943
710
15,420
16,017
5,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
17
5 / 5 / 7
10,699
764
19,706
13,049
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 6 / 8
9,577
684
10,815
12,096
3,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
remotoxic
Amaterasu
17
4 / 6 / 7
10,729
766
10,066
25,286
21,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Morgaina
Ravana
19
7 / 3 / 15
11,968
855
12,592
17,315
16,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
SkullerC
Ganesha
17
0 / 4 / 21
10,660
761
11,748
23,322
27,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
SkullerK
Medusa
18
6 / 4 / 7
10,555
754
16,809
14,459
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
SkullerM
Tiamat
19
8 / 3 / 15
11,481
820
20,878
14,416
11,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
SkullerT
Ao Kuang
18
6 / 3 / 14
10,965
783
11,463
17,315
7,358
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
99
17
Kills
27
27
Deaths
17
36
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Goldenplants
Baron Samedi
3
7
6
0.86
W
Ravana
Morgaina
Ravana
7
3
15
4.83
L
Bastet
Nuisince
Bastet
3
3
8
2.33
L
Poseidon
5
5
7
1.7
W
Ganesha
SkullerC
Ganesha
0
4
21
2.63
W
Medusa
SkullerK
Medusa
6
4
7
2.38
W
Tiamat
SkullerM
Tiamat
8
3
15
5.17
W
Ao Kuang
SkullerT
Ao Kuang
6
3
14
4.33
L
2
6
8
1
L
Amaterasu
remotoxic
Amaterasu
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,330
Damage
73,490
80,195
Taken
86,827
41,016
Mitigated
68,649
20,032
Healing
22,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Goldenplants
Baron Samedi
8,323
619
2,097
1,816
13,747
5,674
0
7,820
5,713
30,129
0
W
Ravana
Morgaina
Ravana
12,592
2,857
628
3,474
17,315
16,577
523
3,548
13,405
3,514
32,181
L
Bastet
Nuisince
Bastet
15,420
2,683
0
2,920
16,017
5,784
16
7,110
8,707
0
32,559
L
Poseidon
19,706
3,402
0
1,005
13,049
3,915
211
9,473
3,366
40,617
0
W
Ganesha
SkullerC
Ganesha
11,748
469
338
6,004
23,322
27,638
112
7,451
15,553
26,991
0
W
Medusa
SkullerK
Medusa
16,809
7,141
0
2,268
14,459
5,448
1,686
5,838
7,224
0
37,255
W
Tiamat
SkullerM
Tiamat
20,878
1,302
439
3,542
14,416
11,628
375
4,813
9,423
48,621
0
W
Ao Kuang
SkullerT
Ao Kuang
11,463
1,655
0
5,932
17,315
7,358
2,675
5,109
11,993
32,248
0
L
10,815
3,221
1,025
1,887
12,096
3,971
0
7,123
4,655
0
25,854
L
Amaterasu
remotoxic
Amaterasu
10,066
4,559
2,043
7,239
25,286
21,672
0
12,258
12,703
0
21,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,048
Gold Earned
55,629
200
Minions Killed
262
0
Camps Cleared
0
1,365,046
Distance Traveled
1,490,089
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,100
721
51
4
0
206,678
0
W
Ravana
11,968
855
54
4
0
310,762
0
L
Bastet
9,943
710
39
3
0
327,356
4
L
Poseidon
10,699
764
50
4
0
281,781
1
W
Ganesha
10,660
761
16
1
0
291,468
1
W
Medusa
10,555
754
59
4
0
295,727
0
W
Tiamat
11,481
820
88
6
0
287,041
0
W
Ao Kuang
10,965
783
45
3
0
305,091
0
L
Chiron
9,577
684
28
2
0
266,632
4
L
Amaterasu
10,729
766
32
2
0
282,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role