Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
MrCrazyRobot
Baron Samedi
Silver I
Level 160
God Stats
1W - 1L
1,629 SR
Queue Stats
27W - 22L
1,615 MMR
Party 1
Artio
Artio
Silver II
Sr_LuisTS
Artio
Silver II
Level 138
God Stats
1W - 0L
1,318 SR
Queue Stats
6W - 9L
1,373 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,482 SR
1,496 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,532 SR
1,525 MMR
Sol
Sol
Gold IV
MonkeyDMoochi
Sol
Gold IV
Level 37
God Stats
9W - 5L
1,736 SR
Queue Stats
25W - 26L
1,591 MMR
Party 2
Cerberus
Cerberus
Gold IV
PoolGuy520
Cerberus
Gold IV
Level 160
God Stats
11W - 13L
1,356 SR
Queue Stats
1,000W - 1,175L
1,451 MMR
Solo
Ravana
Ravana
Gold II
Tgi alex1
Ravana
Gold II
Level 106
God Stats
1W - 2L
1,503 SR
Queue Stats
45W - 51L
1,534 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 6 / 8
12,457
692
16,169
19,881
17,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
MrCrazyRobot
Baron Samedi
18
10 / 3 / 8
13,519
751
31,342
18,160
7,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Sr_LuisTS
Artio
16
3 / 5 / 12
12,516
695
10,971
26,993
29,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ThothBastetZeusAh Muzen CabAh Puch

VS

Bans
AtlasAthenaGebAresYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 3
13,050
725
17,565
14,644
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
PoolGuy520
Cerberus
16
1 / 3 / 9
11,335
630
16,283
29,270
34,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Tgi alex1
Ravana
16
6 / 8 / 5
12,253
681
13,965
22,891
8,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
18
Kills
14
14
Deaths
18
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
6
8
1.5
L
7
7
3
1.21
W
Baron Samedi
MrCrazyRobot
Baron Samedi
10
3
8
4.67
L
Cerberus
PoolGuy520
Cerberus
1
3
9
1.83
W
Artio
Sr_LuisTS
Artio
3
5
12
1.8
L
Ravana
Tgi alex1
Ravana
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,482
Damage
47,813
65,034
Taken
66,805
54,746
Mitigated
48,235
27,870
Healing
21,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,169
2,920
0
4,359
19,881
17,846
329
9,525
10,356
0
37,879
L
17,565
4,391
0
3,818
14,644
5,291
792
8,236
6,408
60,015
3,580
W
Baron Samedi
MrCrazyRobot
Baron Samedi
31,342
3,465
4,434
7,608
18,160
7,026
1,187
13,206
4,954
68,385
0
L
Cerberus
PoolGuy520
Cerberus
16,283
543
0
12,655
29,270
34,931
285
17,960
11,310
38,713
0
W
Artio
Sr_LuisTS
Artio
10,971
1,113
4,040
7,429
26,993
29,874
132
10,065
16,928
30,322
0
L
Ravana
Tgi alex1
Ravana
13,965
2,590
0
5,096
22,891
8,013
255
16,206
6,685
0
33,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
36,638
161
Minions Killed
197
6
Camps Cleared
8
930,295
Distance Traveled
916,769
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,457
692
39
2
3
313,594
3
L
Sol
13,050
725
88
5
4
276,538
0
W
Baron Samedi
13,519
751
88
5
2
296,747
0
L
Cerberus
11,335
630
64
4
1
332,196
1
W
Artio
12,516
695
34
2
1
319,954
3
L
Ravana
12,253
681
45
3
3
308,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role