Player Matchup

Kali
Kali
Fellipeko
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,481 Elo+
Party 1
Janus
Janus
Pelito22
Janus
Level 154
God Stats
12W - 10L
1,909 SR
Queue Stats
539W - 598L
1,463 Elo+
Solo
Bellona
Bellona
SirDarvos
Bellona
Level 159
God Stats
44W - 48L
1,746 SR
Queue Stats
363W - 419L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
SkyKimon_BR
Baron Samedi
Level 118
God Stats
2W - 4L
1,583 SR
Queue Stats
36W - 37L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
x6HeroSpeed
Jing Wei
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 97L
1,434 Elo+
Solo
Team Averages
Level 124
1,648 SR
1,461 Elo+

VS

Team Averages
Level 115
1,462 SR
1,445 Elo+
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Callegario00
Cliodhna
Level 108
God Stats
34W - 28L
1,484 SR
Queue Stats
280W - 306L
1,481 Elo+
Solo
Loki
Loki
IIWitchcraftII
Loki
Level 107
God Stats
7W - 9L
1,326 SR
Queue Stats
240W - 262L
1,507 Elo+
Solo
Sobek
Sobek
itsjustgu
Sobek
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 141L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
7 / 3 / 3
8,036
618
7,738
10,943
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Pelito22
Janus
12
0 / 3 / 1
7,349
565
2,526
5,691
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
SirDarvos
Bellona
13
4 / 2 / 0
7,697
592
6,337
7,467
8,971
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SkyKimon_BR
Baron Samedi
11
4 / 3 / 2
7,208
554
5,615
7,489
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
x6HeroSpeed
Jing Wei
10
2 / 3 / 6
6,793
523
4,383
8,618
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 1 / 3
7,908
608
7,347
3,829
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
 
Danzaburou
11
0 / 3 / 4
6,857
527
3,265
7,088
1,836
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Callegario00
Cliodhna
14
2 / 3 / 1
8,288
638
2,770
9,012
7,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 5 / 1
7,910
608
6,687
8,780
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
itsjustgu
Sobek
10
2 / 5 / 2
6,985
537
4,229
12,007
7,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
17
Kills
14
14
Deaths
17
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
3
4.5
W
Danzaburou
 
Danzaburou
0
3
4
0.67
W
Cliodhna
Callegario00
Cliodhna
2
3
1
0.83
L
Kali
7
3
3
2.83
W
7
5
1
1.5
L
Janus
Pelito22
Janus
0
3
1
0.17
L
Bellona
SirDarvos
Bellona
4
2
0
2
L
Baron Samedi
SkyKimon_BR
Baron Samedi
4
3
2
1.67
W
Sobek
itsjustgu
Sobek
2
5
2
0.6
L
Jing Wei
x6HeroSpeed
Jing Wei
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,599
Damage
24,298
40,208
Taken
40,716
20,932
Mitigated
21,294
11,750
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,347
1,622
0
888
3,829
1,137
0
1,351
2,478
43,014
0
W
Danzaburou
 
Danzaburou
3,265
1,335
0
1,295
7,088
1,836
0
1,179
5,909
0
39,410
W
Cliodhna
Callegario00
Cliodhna
2,770
55
0
3,298
9,012
7,174
0
0
9,012
0
50,733
L
Kali
7,738
3,718
0
5,044
10,943
5,452
1,490
2,352
8,591
0
40,219
W
6,687
1,399
0
1,194
8,780
3,659
0
2,081
6,455
0
39,963
L
Janus
Pelito22
Janus
2,526
82
0
554
5,691
1,491
0
2,501
3,000
51,008
0
L
Bellona
SirDarvos
Bellona
6,337
1,055
0
1,320
7,467
8,971
0
0
7,467
0
41,353
L
Baron Samedi
SkyKimon_BR
Baron Samedi
5,615
190
964
2,149
7,489
2,695
844
3,248
4,187
28,270
0
W
Sobek
itsjustgu
Sobek
4,229
198
1,041
3,493
12,007
7,488
130
3,530
8,477
20,179
0
L
Jing Wei
x6HeroSpeed
Jing Wei
4,383
3,650
0
1,719
8,618
2,323
1,336
3,167
5,387
0
33,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,083
Gold Earned
37,948
382
Minions Killed
404
0
Camps Cleared
0
1,269,515
Distance Traveled
1,269,234
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,908
608
94
7
0
267,729
6
W
Danzaburou
6,857
527
78
6
0
238,060
2
W
Cliodhna
8,288
638
121
9
0
261,648
6
L
Kali
8,036
618
72
6
0
276,984
1
W
Loki
7,910
608
73
6
0
254,720
4
L
Janus
7,349
565
101
8
0
253,664
2
L
Bellona
7,697
592
92
7
0
216,813
3
L
Baron Samedi
7,208
554
55
4
0
251,193
2
W
Sobek
6,985
537
38
3
0
247,077
4
L
Jing Wei
6,793
523
62
5
0
270,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role