Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BIG_HOSS_0228
Chaac
Level 130
God Stats
1W - 6L
1,259 SR
Queue Stats
322W - 357L
1,436 Elo+
Solo
Ymir
Ymir
BrainTooBig
Ymir
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 25L
1,500 Elo+
Party 2
Olorun
Olorun
imthebeesknees1
Olorun
Level 85
God Stats
4W - 6L
1,448 SR
Queue Stats
81W - 88L
1,459 Elo+
Solo
Chiron
Chiron
xxSilverswarmxx
Chiron
Level 109
God Stats
7W - 10L
1,599 SR
Queue Stats
287W - 255L
1,541 Elo+
Party 2
Team Averages
Level 113
1,461 SR
1,487 Elo+

VS

Team Averages
Level 93
1,485 SR
1,451 Elo+
Poseidon
Poseidon
ACEdvgg7
Poseidon
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
80W - 89L
1,501 Elo+
Solo
Skadi
Skadi
FrozenFrosty
Skadi
Level 102
God Stats
4W - 5L
1,297 SR
Queue Stats
15W - 17L
1,363 Elo+
Party 1
Raijin
Raijin
SRU Cliqxs
Raijin
Level 89
God Stats
2W - 1L
1,715 SR
Queue Stats
246W - 263L
1,522 Elo+
Solo
Hun Batz
Hun Batz
TheAlienStoner
Hun Batz
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
279W - 255L
1,511 Elo+
Solo
Ymir
Ymir
TuroktheGecko
Ymir
Level 87
God Stats
2W - 4L
1,412 SR
Queue Stats
12W - 23L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 4 / 1
5,765
524
3,572
10,070
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 0 / 0
5,675
516
2,308
5,223
3,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 6 / 2
4,498
409
5,234
7,590
4,552
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 3
5,841
531
4,254
7,637
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 4 / 0
5,497
500
3,439
5,946
902
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ACEdvgg7
Poseidon
12
5 / 2 / 3
7,076
643
6,872
4,230
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
5 / 2 / 3
6,008
546
6,014
6,693
2,006
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
SRU Cliqxs
Raijin
11
1 / 1 / 2
6,297
572
3,049
5,066
2,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
11
2 / 1 / 4
6,372
579
5,420
7,893
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 1 / 5
6,168
561
3,632
8,583
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
16
16
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
1
0.63
W
Poseidon
ACEdvgg7
Poseidon
5
2
3
3.25
L
1
0
0
1
L
0
6
2
0.17
W
5
2
3
3.25
W
Raijin
SRU Cliqxs
Raijin
1
1
2
2
W
Hun Batz
2
1
4
4
W
3
1
5
5.5
L
2
2
3
1.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,807
Damage
24,987
36,466
Taken
32,465
14,441
Mitigated
15,878
10,822
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,572
1,862
0
3,736
10,070
3,402
0
3,316
6,608
0
27,044
W
Poseidon
ACEdvgg7
Poseidon
6,872
1,390
0
1,412
4,230
1,243
310
2,027
2,203
37,528
0
L
2,308
482
0
2,880
5,223
3,424
0
1,776
3,447
0
28,526
L
5,234
1,282
0
0
7,590
4,552
0
3,070
4,507
16,200
0
W
6,014
2,919
0
755
6,693
2,006
375
2,347
4,346
0
24,136
W
Raijin
SRU Cliqxs
Raijin
3,049
468
0
1,681
5,066
2,271
0
532
4,303
30,738
0
W
Hun Batz
5,420
2,115
0
1,480
7,893
2,467
0
2,255
5,638
0
39,029
W
3,632
757
0
1,164
8,583
7,891
14
2,327
6,256
16,778
0
L
4,254
1,707
50
2,877
7,637
2,161
336
2,766
4,667
28,578
0
L
3,439
700
183
1,096
5,946
902
0
2,184
3,684
0
23,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
31,921
245
Minions Killed
303
0
Camps Cleared
0
964,148
Distance Traveled
1,040,433
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,765
524
63
6
0
212,216
2
W
Poseidon
7,076
643
72
7
0
211,549
2
L
Chaac
5,675
516
65
6
0
201,358
2
L
Ymir
4,498
409
19
2
0
181,224
3
W
Skadi
6,008
546
52
5
0
192,222
2
W
Raijin
6,297
572
79
7
0
166,425
4
W
Hun Batz
6,372
579
76
7
0
250,974
3
W
Ymir
6,168
561
24
2
0
219,263
5
L
Olorun
5,841
531
50
5
0
175,160
1
L
Chiron
5,497
500
48
4
0
194,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role