Player Matchup

Cerberus
Cerberus
HH AxeI
Cerberus
Level 99
God Stats
41W - 31L
1,550 SR
Queue Stats
81W - 82L
1,412 Elo+
Party 3
Poseidon
Poseidon
HH Hansel
Poseidon
Level 135
God Stats
19W - 10L
1,588 SR
Queue Stats
56W - 41L
1,574 Elo+
Party 3
Tyr
Tyr
HH Saerus
Tyr
Level 76
God Stats
1W - 5L
1,265 SR
Queue Stats
60W - 89L
1,467 Elo+
Party 3
Merlin
Merlin
Maddrigall
Merlin
Level 23
God Stats
30W - 36L
1,493 SR
Queue Stats
93W - 129L
1,435 Elo+
Solo
Ravana
Ravana
Wolficer
Ravana
Level 28
God Stats
5W - 0L
1,737 SR
Queue Stats
111W - 48L
1,731 Elo+
Solo
Team Averages
Level 72
1,527 SR
1,524 Elo+

VS

Team Averages
Level 52
1,407 SR
1,391 Elo+
Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ApexPredator635
Artemis
Level 14
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 2
Nu Wa
Nu Wa
PeauxBoi
Nu Wa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,457 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheReal-WoahJoe
Kumbhakarna
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,350 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lilqumstain
Tsukuyomi
Level 11
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HH AxeI
Cerberus
15
6 / 0 / 23
9,617
874
8,563
12,672
15,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
HH Hansel
Poseidon
16
8 / 1 / 14
9,096
827
12,702
6,579
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 0 / 27
8,588
781
5,013
10,972
8,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
Maddrigall
Merlin
16
10 / 1 / 10
9,253
841
13,233
7,047
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
Wolficer
Ravana
18
11 / 1 / 11
10,236
931
10,442
6,640
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 6 / 0
6,640
604
5,382
9,326
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 9 / 2
7,093
645
4,448
11,912
3,660
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
PeauxBoi
Nu Wa
15
2 / 5 / 0
8,733
794
13,191
8,688
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
TheReal-WoahJoe
Kumbhakarna
13
0 / 8 / 2
7,596
691
2,892
17,055
13,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
lilqumstain
Tsukuyomi
12
1 / 11 / 0
7,477
680
3,830
13,378
4,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
7
39
Kills
3
3
Deaths
39
85
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
L
0
9
2
0.11
W
Cerberus
HH AxeI
Cerberus
6
0
23
17.5
W
Poseidon
HH Hansel
Poseidon
8
1
14
15
W
4
0
27
17.5
W
Merlin
Maddrigall
Merlin
10
1
10
15
L
Nu Wa
PeauxBoi
Nu Wa
2
5
0
0.4
L
Kumbhakarna
TheReal-WoahJoe
Kumbhakarna
0
8
2
0.13
W
Ravana
Wolficer
Ravana
11
1
11
16.5
L
Tsukuyomi
lilqumstain
Tsukuyomi
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,953
Damage
29,743
43,910
Taken
60,359
33,664
Mitigated
27,187
9,707
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,382
2,296
0
407
9,326
2,968
0
6,933
2,201
0
13,120
L
4,448
2,239
0
0
11,912
3,660
22
6,049
5,560
234
9,893
W
Cerberus
HH AxeI
Cerberus
8,563
615
1,966
1,908
12,672
15,514
136
3,220
9,452
19,084
0
W
Poseidon
HH Hansel
Poseidon
12,702
1,444
0
0
6,579
1,647
0
3,647
2,932
32,364
0
W
5,013
985
204
3,283
10,972
8,559
501
3,839
7,133
0
10,128
W
Merlin
Maddrigall
Merlin
13,233
616
0
150
7,047
2,741
1,752
2,490
4,557
31,011
0
L
Nu Wa
PeauxBoi
Nu Wa
13,191
3,451
0
370
8,688
2,330
0
4,101
4,350
40,741
0
L
Kumbhakarna
TheReal-WoahJoe
Kumbhakarna
2,892
271
592
1,045
17,055
13,819
294
9,303
7,275
16,045
0
W
Ravana
Wolficer
Ravana
10,442
2,924
0
2,196
6,640
5,203
963
2,887
3,753
0
43,847
L
Tsukuyomi
lilqumstain
Tsukuyomi
3,830
1,351
0
405
13,378
4,410
0
7,304
5,837
0
5,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,790
Gold Earned
37,539
212
Minions Killed
124
0
Camps Cleared
0
1,162,493
Distance Traveled
933,462
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,640
604
22
2
0
174,489
0
L
Artemis
7,093
645
17
2
0
150,620
1
W
Cerberus
9,617
874
26
2
0
230,408
1
W
Poseidon
9,096
827
65
6
0
229,023
0
W
Tyr
8,588
781
15
1
0
244,912
0
W
Merlin
9,253
841
38
3
0
205,823
1
L
Nu Wa
8,733
794
64
6
0
195,088
2
L
Kumbhakarna
7,596
691
11
1
0
210,854
3
W
Ravana
10,236
931
68
6
0
252,327
5
L
Tsukuyomi
7,477
680
10
1
0
202,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role