Player Matchup

Izanami
Izanami
Dread Uchiha962
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 11L
1,658 Elo+
Party 1
Jing Wei
Jing Wei
Fishtip
Jing Wei
Level 155
God Stats
0W - 3L
1,280 SR
Queue Stats
439W - 362L
1,570 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hieifan13
Kumbhakarna
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
296W - 254L
1,625 Elo+
Party 1
Zhong Kui
Zhong Kui
Lazers 4 Win
Zhong Kui
Level 147
God Stats
1W - 1L
1,819 SR
Queue Stats
14W - 17L
1,539 Elo+
Party 1
Bacchus
Bacchus
NYKINGB
Bacchus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
416W - 386L
1,553 Elo+
Party 1
Team Averages
Level 144
1,520 SR
1,589 Elo+

VS

Team Averages
Level 146
1,592 SR
1,507 Elo+
Artemis
Artemis
DeadlyVengeance7
Artemis
Level 148
God Stats
6W - 8L
1,500 SR
Queue Stats
210W - 228L
1,275 Elo+
Solo
Zhong Kui
Zhong Kui
LTS Cloudz
Zhong Kui
Level 146
God Stats
6W - 9L
1,500 SR
Queue Stats
540W - 558L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
LuNtap
Gilgamesh
Level 131
God Stats
2W - 0L
1,715 SR
Queue Stats
78W - 57L
1,641 Elo+
Solo
Anubis
Anubis
aRedRightHand
Anubis
Level 149
God Stats
3W - 3L
1,744 SR
Queue Stats
337W - 346L
1,448 Elo+
Solo
Atlas
Atlas
lNightwingI
Atlas
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
415W - 424L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 7
9,026
694
13,156
12,910
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Fishtip
Jing Wei
17
3 / 6 / 10
9,959
766
8,795
10,528
3,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Hieifan13
Kumbhakarna
13
1 / 8 / 10
8,064
620
4,142
14,959
14,972
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Lazers 4 Win
Zhong Kui
18
4 / 7 / 7
10,785
830
13,419
13,686
7,418
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
NYKINGB
Bacchus
17
4 / 7 / 8
10,541
811
5,746
12,813
15,241
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 21
10,963
843
14,335
8,001
5,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
LTS Cloudz
Zhong Kui
20
13 / 1 / 15
12,262
943
13,421
11,759
14,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
LuNtap
Gilgamesh
16
10 / 5 / 9
10,652
819
9,440
10,376
4,838
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 3 / 14
11,261
866
14,878
12,848
8,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
3 / 5 / 18
9,280
714
6,610
13,925
15,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
113
15
Kills
36
36
Deaths
15
42
Assists
77
Player
Kills
Deaths
Assists
KDA
W
5
1
21
15.5
L
3
8
7
0.81
L
Jing Wei
Fishtip
Jing Wei
3
6
10
1.33
L
Kumbhakarna
Hieifan13
Kumbhakarna
1
8
10
0.75
W
Zhong Kui
LTS Cloudz
Zhong Kui
13
1
15
20.5
L
Zhong Kui
Lazers 4 Win
Zhong Kui
4
7
7
1.07
W
Gilgamesh
LuNtap
Gilgamesh
10
5
9
2.9
L
Bacchus
NYKINGB
Bacchus
4
7
8
1.14
W
5
3
14
4
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,258
Damage
58,684
64,896
Taken
56,909
44,902
Mitigated
48,285
7,515
Healing
20,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,335
3,245
1,658
2,828
8,001
5,052
1,752
4,292
3,709
0
29,119
L
13,156
6,726
0
1,188
12,910
3,720
0
7,183
5,619
0
30,841
L
Jing Wei
Fishtip
Jing Wei
8,795
4,887
817
724
10,528
3,551
0
5,424
4,940
0
18,153
L
Kumbhakarna
Hieifan13
Kumbhakarna
4,142
378
673
999
14,959
14,972
16
8,256
6,301
6,578
0
W
Zhong Kui
LTS Cloudz
Zhong Kui
13,421
1,452
1,332
4,931
11,759
14,787
1,065
4,397
7,362
26,354
1,728
L
Zhong Kui
Lazers 4 Win
Zhong Kui
13,419
2,742
0
3,114
13,686
7,418
1,674
6,223
7,243
32,843
1,702
W
Gilgamesh
LuNtap
Gilgamesh
9,440
1,213
348
568
10,376
4,838
1,786
4,536
5,840
0
19,758
L
Bacchus
NYKINGB
Bacchus
5,746
722
0
0
12,813
15,241
0
6,074
6,559
11,403
0
W
14,878
456
1,684
4,527
12,848
8,203
1,120
3,963
8,885
37,774
0
W
6,610
1,970
1,275
1,604
13,925
15,405
181
5,326
8,599
9,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,375
Gold Earned
54,418
118
Minions Killed
136
0
Camps Cleared
0
936,199
Distance Traveled
1,020,580
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,963
843
32
2
0
239,136
5
L
Izanami
9,026
694
34
3
0
182,206
0
L
Jing Wei
9,959
766
22
2
0
185,390
0
L
Kumbhakarna
8,064
620
3
0
0
164,340
0
W
Zhong Kui
12,262
943
29
2
0
229,899
1
L
Zhong Kui
10,785
830
57
4
0
191,356
1
W
Gilgamesh
10,652
819
20
2
0
197,858
0
L
Bacchus
10,541
811
2
0
0
212,907
0
W
Anubis
11,261
866
54
4
0
212,870
2
W
Atlas
9,280
714
1
0
0
140,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role