Player Matchup

Zeus
Zeus
B1RACIAL ANG3L
Zeus
Level 128
God Stats
4W - 2L
1,774 SR
Queue Stats
81W - 73L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
ThePopeOfPoke
Baron Samedi
Level 159
God Stats
4W - 6L
1,249 SR
Queue Stats
315W - 335L
1,484 Elo+
Party 1
Serqet
Serqet
alo_osh111
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 121L
1,436 Elo+
Solo
Hades
Hades
beardean
Hades
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
257W - 232L
1,431 Elo+
Solo
Sol
Sol
lil Complicated
Sol
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,506 Elo+
Party 1
Team Averages
Level 117
1,505 SR
1,473 Elo+

VS

Team Averages
Level 117
1,585 SR
1,600 Elo+
Thor
Thor
EL Beefy
Thor
Level 144
God Stats
3W - 1L
1,443 SR
Queue Stats
92W - 75L
1,579 Elo+
Party 2
Nox
Nox
GodOfGoodVibez_7
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,802 Elo+
Solo
Chaac
Chaac
Robert Racing
Chaac
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 64L
1,621 Elo+
Party 2
Da Ji
Da Ji
RoyalKush
Da Ji
Level 105
God Stats
8W - 1L
1,981 SR
Queue Stats
190W - 150L
1,516 Elo+
Solo
Olorun
Olorun
xHaywireDjx
Olorun
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 118L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 15
13,987
699
32,709
13,208
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
ThePopeOfPoke
Baron Samedi
20
8 / 5 / 12
13,507
675
16,725
18,440
12,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
alo_osh111
Serqet
15
5 / 15 / 10
12,072
604
13,449
29,219
9,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
beardean
Hades
20
4 / 8 / 16
13,256
663
15,567
28,404
36,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 6 / 15
14,126
706
16,838
19,639
7,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
16 / 6 / 18
15,717
786
25,052
25,413
11,922
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 17
14,926
746
16,617
12,337
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 5 / 23
15,133
757
19,699
38,809
60,015
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
RoyalKush
Da Ji
20
9 / 11 / 11
14,339
717
12,304
19,009
10,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
20
5 / 3 / 20
13,790
690
19,794
14,730
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
128
29
Kills
39
39
Deaths
30
68
Assists
89
Player
Kills
Deaths
Assists
KDA
L
7
5
15
2.9
W
Thor
16
6
18
4.17
W
5
5
17
2.7
W
4
5
23
3.1
W
Da Ji
RoyalKush
Da Ji
9
11
11
1.32
L
Baron Samedi
ThePopeOfPoke
Baron Samedi
8
5
12
2.8
L
Serqet
alo_osh111
Serqet
5
15
10
0.67
L
Hades
beardean
Hades
4
8
16
1.5
L
5
6
15
2.08
W
Olorun
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,288
Damage
93,466
108,910
Taken
110,298
69,232
Mitigated
94,552
34,962
Healing
44,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,709
1,755
1,261
1,585
13,208
4,126
0
4,647
8,561
60,240
0
W
Thor
25,052
7,376
2,741
4,618
25,413
11,922
593
19,059
5,952
0
46,144
W
16,617
1,207
2,229
1,269
12,337
5,585
2,326
9,912
1,780
55,010
0
W
19,699
1,680
3,410
18,724
38,809
60,015
681
27,045
11,101
0
42,191
W
Da Ji
RoyalKush
Da Ji
12,304
2,417
503
742
19,009
10,622
88
14,523
4,232
0
18,553
L
Baron Samedi
ThePopeOfPoke
Baron Samedi
16,725
1,494
5,335
5,866
18,440
12,346
0
4,201
14,239
39,632
0
L
Serqet
alo_osh111
Serqet
13,449
1,730
996
3,984
29,219
9,409
164
11,417
17,802
0
12,641
L
Hades
beardean
Hades
15,567
267
1,650
7,712
28,404
36,238
132
11,946
16,458
32,642
0
L
16,838
6,536
760
5,813
19,639
7,113
1,171
4,200
15,439
45,915
0
W
Olorun
19,794
10,039
4,384
5,774
14,730
6,408
2,889
11,300
2,538
40,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,948
Gold Earned
73,905
204
Minions Killed
203
0
Camps Cleared
0
1,616,399
Distance Traveled
1,750,532
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,987
699
56
3
0
373,536
0
W
Thor
15,717
786
41
2
0
338,622
4
W
Nox
14,926
746
89
4
0
375,827
4
W
Chaac
15,133
757
31
2
0
365,581
3
W
Da Ji
14,339
717
7
0
0
297,700
0
L
Baron Samedi
13,507
675
46
2
0
353,260
2
L
Serqet
12,072
604
5
0
0
286,911
4
L
Hades
13,256
663
30
2
0
295,467
0
L
Sol
14,126
706
67
3
0
307,225
3
W
Olorun
13,790
690
35
2
0
372,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role