Player Matchup

Ganesha
Ganesha
DarfYarpley
Ganesha
Level 86
God Stats
11W - 19L
1,420 SR
Queue Stats
63W - 70L
1,542 Elo+
Party 2
Bellona
Bellona
Not69Moran420
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,846 Elo+
Party 2
Ullr
Ullr
Roettgerze5
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
burnt_toasst
Cliodhna
Level 141
God Stats
3W - 3L
1,854 SR
Queue Stats
215W - 209L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
sylvestertalone
Baron Samedi
Level 143
God Stats
6W - 6L
1,500 SR
Queue Stats
61W - 66L
1,457 Elo+
Party 2
Team Averages
Level 82
1,555 SR
1,569 Elo+

VS

Team Averages
Level 78
1,661 SR
1,579 Elo+
Tsukuyomi
Tsukuyomi
BlackRose-_-SSJ
Tsukuyomi
Level 41
God Stats
67W - 52L
1,438 SR
Queue Stats
242W - 246L
1,492 Elo+
Solo
Mulan
Mulan
CapiGrone
Mulan
Level 130
God Stats
10W - 11L
1,807 SR
Queue Stats
170W - 171L
1,657 Elo+
Party 1
Rama
Rama
RAWR_LENIN_UwU
Rama
Level 128
God Stats
3W - 1L
1,929 SR
Queue Stats
90W - 93L
1,565 Elo+
Party 3
Ganesha
Ganesha
SquinTree34
Ganesha
Level 48
God Stats
3W - 1L
1,835 SR
Queue Stats
34W - 35L
1,552 Elo+
Party 3
Janus
Janus
warcris99
Janus
Level 42
God Stats
4W - 2L
1,298 SR
Queue Stats
94W - 76L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarfYarpley
Ganesha
14
0 / 2 / 3
9,609
400
7,319
21,359
20,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
18
1 / 5 / 2
11,225
468
14,429
26,341
29,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 5 / 0
8,643
360
2,379
10,028
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
burnt_toasst
Cliodhna
19
4 / 5 / 0
11,914
496
10,939
18,287
6,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
sylvestertalone
Baron Samedi
16
0 / 6 / 2
10,075
420
5,860
16,470
5,681
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlackRose-_-SSJ
Tsukuyomi
20
3 / 1 / 9
14,980
624
10,794
14,467
8,029
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
CapiGrone
Mulan
20
6 / 1 / 8
15,131
630
19,699
24,150
29,423
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 1 / 3
15,361
640
15,413
12,679
5,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
SquinTree34
Ganesha
18
0 / 1 / 18
12,956
540
10,987
20,231
25,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
warcris99
Janus
20
6 / 1 / 6
14,715
613
17,625
7,231
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
5
Kills
23
23
Deaths
5
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BlackRose-_-SSJ
Tsukuyomi
3
1
9
7.5
W
Mulan
CapiGrone
Mulan
6
1
8
10
L
Ganesha
DarfYarpley
Ganesha
0
2
3
0.75
L
Bellona
1
5
2
0.4
W
8
1
3
9.5
L
0
5
0
0
W
Ganesha
SquinTree34
Ganesha
0
1
18
9
L
Cliodhna
burnt_toasst
Cliodhna
4
5
0
0.8
L
Baron Samedi
sylvestertalone
Baron Samedi
0
6
2
0.17
W
Janus
warcris99
Janus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,926
Damage
74,518
92,485
Taken
78,758
65,603
Mitigated
72,554
23,803
Healing
27,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BlackRose-_-SSJ
Tsukuyomi
10,794
3,435
465
3,422
14,467
8,029
3,564
1,571
12,494
0
142,517
W
Mulan
CapiGrone
Mulan
19,699
1,738
53
9,884
24,150
29,423
1,098
3,851
20,299
4,422
87,474
L
Ganesha
DarfYarpley
Ganesha
7,319
417
506
4,009
21,359
20,269
0
8,630
12,679
43,760
0
L
Bellona
14,429
4,291
24
6,953
26,341
29,986
0
3,796
21,089
7,635
78,729
W
15,413
13,032
0
7,829
12,679
5,770
6,354
2,532
10,147
0
143,734
L
2,379
1,077
0
1,063
10,028
3,105
0
2,352
7,676
0
36,839
W
Ganesha
SquinTree34
Ganesha
10,987
781
319
3,392
20,231
25,889
553
5,399
14,537
35,710
8,644
L
Cliodhna
burnt_toasst
Cliodhna
10,939
1,142
0
6,167
18,287
6,562
0
5,360
12,784
0
95,410
L
Baron Samedi
sylvestertalone
Baron Samedi
5,860
179
1,048
4,033
16,470
5,681
0
7,920
8,259
62,260
0
W
Janus
warcris99
Janus
17,625
599
247
1,667
7,231
3,443
2,309
1,514
5,717
122,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,466
Gold Earned
73,143
584
Minions Killed
884
0
Camps Cleared
0
2,329,869
Distance Traveled
2,541,286
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,980
624
225
9
0
546,667
4
W
Mulan
15,131
630
198
8
0
476,448
6
L
Ganesha
9,609
400
13
1
0
477,762
13
L
Bellona
11,225
468
171
7
0
478,866
7
W
Rama
15,361
640
230
10
0
458,594
6
L
Ullr
8,643
360
95
4
0
417,365
0
W
Ganesha
12,956
540
6
0
0
521,976
3
L
Cliodhna
11,914
496
162
7
0
514,903
8
L
Baron Samedi
10,075
420
143
6
0
440,973
5
W
Janus
14,715
613
225
9
0
537,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role