Player Matchup

Ganesha
Ganesha
AdenaRose
Ganesha
Level 128
God Stats
2W - 2L
1,449 SR
Queue Stats
18W - 13L
1,543 Elo+
Party 2
Neith
Neith
Mahergerburger
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 2
Kukulkan
Kukulkan
Momiijii
Kukulkan
Level 18
God Stats
30W - 30L
1,500 SR
Queue Stats
188W - 197L
1,558 Elo+
Party 3
Arachne
Arachne
RyanTheDad
Arachne
Level 124
God Stats
3W - 5L
1,498 SR
Queue Stats
57W - 65L
1,571 Elo+
Party 2
Ares
Ares
themightychamp21
Ares
Level 23
God Stats
69W - 42L
1,656 SR
Queue Stats
328W - 307L
1,571 Elo+
Party 3
Team Averages
Level 59
1,521 SR
1,503 Elo+

VS

Team Averages
Level 32
1,537 SR
1,434 Elo+
Freya
Freya
Amoze_69
Freya
Level 13
God Stats
5W - 4L
1,298 SR
Queue Stats
35W - 37L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Danegels
Ah Puch
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 70L
1,489 Elo+
Party 1
Olorun
Olorun
Darrlongt
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Pele
Pele
dylamanjaro
Pele
Level 100
God Stats
13W - 13L
1,779 SR
Queue Stats
69W - 63L
1,538 Elo+
Party 1
Loki
Loki
lilwillfox
Loki
Level 21
God Stats
7W - 5L
1,609 SR
Queue Stats
9W - 9L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AdenaRose
Ganesha
15
0 / 3 / 11
8,882
740
5,930
11,381
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 5 / 7
9,268
772
5,559
8,718
3,967
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Momiijii
Kukulkan
14
0 / 5 / 8
7,866
656
7,221
9,286
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
RyanTheDad
Arachne
18
10 / 2 / 3
10,305
859
9,503
14,525
6,080
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 2 / 12
9,826
819
9,231
11,253
11,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Amoze_69
Freya
14
2 / 6 / 3
8,039
670
4,660
10,923
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Danegels
Ah Puch
16
4 / 5 / 7
9,691
808
18,162
9,499
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Darrlongt
Olorun
12
0 / 2 / 5
7,327
611
1,959
4,176
1,452
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 2 / 4
9,952
829
9,886
11,208
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
6 / 6 / 5
9,209
767
12,643
11,418
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
21
Kills
17
17
Deaths
21
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AdenaRose
Ganesha
0
3
11
1.83
L
Freya
Amoze_69
Freya
2
6
3
0.58
L
Ah Puch
Danegels
Ah Puch
4
5
7
1.5
L
Olorun
Darrlongt
Olorun
0
2
5
1.25
W
5
5
7
1.7
W
Kukulkan
Momiijii
Kukulkan
0
5
8
0.8
W
Arachne
RyanTheDad
Arachne
10
2
3
5.75
L
5
2
4
3.5
L
6
6
5
1.42
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,444
Damage
47,310
55,163
Taken
47,224
37,088
Mitigated
18,235
7,772
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AdenaRose
Ganesha
5,930
711
0
595
11,381
11,503
0
5,721
5,147
21,358
0
L
Freya
Amoze_69
Freya
4,660
1,757
0
769
10,923
3,484
0
6,469
4,454
13,705
0
L
Ah Puch
Danegels
Ah Puch
18,162
728
725
1,719
9,499
3,004
0
4,211
5,288
38,704
0
L
Olorun
Darrlongt
Olorun
1,959
618
459
702
4,176
1,452
287
2,310
1,866
7,688
0
W
5,559
2,295
0
198
8,718
3,967
336
3,039
5,320
0
16,702
W
Kukulkan
Momiijii
Kukulkan
7,221
1,162
0
492
9,286
3,540
0
3,684
5,170
19,579
0
W
Arachne
RyanTheDad
Arachne
9,503
5,991
0
3,709
14,525
6,080
0
4,641
9,334
0
42,157
L
9,886
1,281
0
5,097
11,208
6,296
12
3,985
6,023
0
44,091
L
12,643
2,858
0
1,658
11,418
3,999
0
5,407
6,011
0
25,878
W
9,231
612
760
2,018
11,253
11,998
88
6,267
4,541
15,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,147
Gold Earned
44,218
181
Minions Killed
187
0
Camps Cleared
0
1,121,465
Distance Traveled
1,066,430
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,882
740
16
1
0
231,040
6
L
Freya
8,039
670
20
2
0
245,246
0
L
Ah Puch
9,691
808
57
5
0
222,694
4
L
Olorun
7,327
611
13
1
0
94,717
0
W
Neith
9,268
772
36
3
0
205,553
0
W
Kukulkan
7,866
656
35
3
0
199,412
0
W
Arachne
10,305
859
71
6
0
245,363
1
L
Pele
9,952
829
75
6
0
273,233
2
L
Loki
9,209
767
22
2
0
230,540
3
W
Ares
9,826
819
23
2
0
240,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role