Player Matchup

Achilles
Achilles
AravirY
Achilles
Level 5
God Stats
2W - 3L
1,535 SR
Queue Stats
6W - 7L
1,595 Elo+
Solo
Loki
Loki
CallMeGraze
Loki
Level 41
God Stats
105W - 93L
1,511 SR
Queue Stats
130W - 118L
1,577 Elo+
Solo
Cupid
Cupid
Claudmain69
Cupid
Level 8
God Stats
0W - 2L
1,231 SR
Queue Stats
11W - 9L
1,652 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EITocho
Morgan Le Fay
Level 22
God Stats
0W - 3L
1,223 SR
Queue Stats
18W - 17L
1,483 Elo+
Solo
Ah Puch
Ah Puch
Skyyxwarrior
Ah Puch
Level 156
God Stats
4W - 3L
1,752 SR
Queue Stats
382W - 352L
1,591 Elo+
Party 2
Team Averages
Level 46
1,450 SR
1,580 Elo+

VS

Team Averages
Level 35
1,564 SR
1,559 Elo+
Atlas
Atlas
BaDumTss0
Atlas
Level 83
God Stats
9W - 6L
1,597 SR
Queue Stats
27W - 29L
1,502 Elo+
Party 1
Anubis
Anubis
MassiveCaulk
Anubis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,579 Elo+
Solo
Neith
Neith
Shac0LeF0u
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,602 Elo+
Solo
Ra
Ra
SiestaPlacebo
Ra
Level 42
God Stats
3W - 3L
1,323 SR
Queue Stats
44W - 48L
1,537 Elo+
Solo
Artemis
Artemis
phuxOrU
Artemis
Level 37
God Stats
9W - 5L
1,900 SR
Queue Stats
38W - 35L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AravirY
Achilles
13
0 / 2 / 2
7,664
639
414
12,023
6,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 5 / 2
10,157
846
13,816
12,913
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 3
8,087
674
5,896
12,255
3,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
EITocho
Morgan Le Fay
13
0 / 8 / 2
7,638
637
3,702
13,723
3,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
Skyyxwarrior
Ah Puch
17
4 / 6 / 2
10,045
837
13,918
16,384
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BaDumTss0
Atlas
16
4 / 4 / 13
9,790
816
6,095
14,618
14,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
18
8 / 3 / 8
11,047
921
20,487
12,313
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
17
5 / 2 / 10
9,968
831
9,484
9,735
4,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 9
10,186
849
9,473
9,892
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
phuxOrU
Artemis
18
6 / 2 / 10
10,602
884
15,110
9,450
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
14
Kills
27
27
Deaths
14
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Achilles
AravirY
Achilles
0
2
2
0.5
W
Atlas
BaDumTss0
Atlas
4
4
13
2.63
L
9
5
2
2
L
1
6
3
0.42
L
Morgan Le Fay
EITocho
Morgan Le Fay
0
8
2
0.13
W
Anubis
8
3
8
4
W
Neith
5
2
10
5
W
4
3
9
2.83
L
Ah Puch
Skyyxwarrior
Ah Puch
4
6
2
0.83
W
Artemis
phuxOrU
Artemis
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,746
Damage
60,649
67,298
Taken
56,008
21,922
Mitigated
32,443
3,640
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AravirY
Achilles
414
85
0
837
12,023
6,799
0
8,224
3,647
0
4,517
W
Atlas
BaDumTss0
Atlas
6,095
1,756
20
1,805
14,618
14,796
482
4,479
9,823
16,142
0
L
13,816
5,993
0
928
12,913
3,638
0
6,873
5,886
0
28,480
L
5,896
2,442
214
189
12,255
3,573
0
4,171
7,982
0
19,731
L
Morgan Le Fay
EITocho
Morgan Le Fay
3,702
365
150
638
13,723
3,395
0
7,792
5,887
14,889
0
W
Anubis
20,487
476
14
3,772
12,313
5,440
689
4,223
7,862
51,135
0
W
Neith
9,484
2,730
28
2,991
9,735
4,111
2,718
2,199
7,378
0
30,155
W
9,473
943
2,133
3,168
9,892
4,083
1,306
2,955
6,743
40,276
0
L
Ah Puch
Skyyxwarrior
Ah Puch
13,918
519
0
684
16,384
4,517
0
8,393
7,841
46,329
0
W
Artemis
phuxOrU
Artemis
15,110
9,006
0
1,933
9,450
4,013
734
2,646
6,582
0
51,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,591
Gold Earned
51,593
160
Minions Killed
304
0
Camps Cleared
0
849,451
Distance Traveled
1,186,070
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,664
639
7
1
0
75,183
0
W
Atlas
9,790
816
18
2
0
237,450
0
L
Loki
10,157
846
40
3
0
183,299
1
L
Cupid
8,087
674
22
2
0
202,562
0
L
Morgan Le Fay
7,638
637
18
2
0
171,628
0
W
Anubis
11,047
921
75
6
0
247,056
1
W
Neith
9,968
831
57
5
0
227,282
0
W
Ra
10,186
849
76
6
0
232,990
2
L
Ah Puch
10,045
837
73
6
0
216,779
1
W
Artemis
10,602
884
78
7
0
241,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role