Player Matchup

Nu Wa
Nu Wa
Aueikugt
Nu Wa
Level 61
God Stats
5W - 3L
1,743 SR
Queue Stats
21W - 13L
1,864 Elo+
Party 2
Baron Samedi
Baron Samedi
Gøurde
Baron Samedi
Level 46
God Stats
18W - 12L
1,665 SR
Queue Stats
24W - 20L
1,766 Elo+
Party 2
Artemis
Artemis
Thanatory
Artemis
Level 73
God Stats
14W - 12L
1,591 SR
Queue Stats
23W - 19L
1,772 Elo+
Party 2
Chaac
Chaac
Yan005
Chaac
Level 60
God Stats
8W - 10L
1,528 SR
Queue Stats
24W - 22L
1,761 Elo+
Party 2
Cerberus
Cerberus
rattam
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,352 Elo+
Solo
Team Averages
Level 53
1,605 SR
1,703 Elo+

VS

Team Averages
Level 79
1,494 SR
1,548 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
OverJramatic
Set
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 132L
1,575 Elo+
Party 3
Vamana
Vamana
bbDrecks
Vamana
Level 44
God Stats
2W - 1L
1,325 SR
Queue Stats
13W - 13L
1,430 Elo+
Party 3
Janus
Janus
ruizelian79
Janus
Level 68
God Stats
5W - 3L
1,558 SR
Queue Stats
57W - 58L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
xVzDk
Hou Yi
Level 81
God Stats
3W - 0L
1,588 SR
Queue Stats
62W - 48L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aueikugt
Nu Wa
15
1 / 3 / 4
9,317
621
9,043
7,640
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
Gøurde
Baron Samedi
18
4 / 4 / 2
11,008
734
9,552
11,748
5,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Thanatory
Artemis
17
1 / 7 / 2
10,398
693
9,625
16,276
6,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
Yan005
Chaac
19
4 / 3 / 6
11,797
786
16,370
20,696
22,401
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
rattam
Cerberus
16
0 / 6 / 2
9,896
660
5,264
21,547
20,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
2 / 2 / 12
11,175
745
8,762
8,944
2,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 1 / 7
12,334
822
18,514
13,969
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
bbDrecks
Vamana
18
1 / 2 / 6
11,565
771
11,224
13,539
13,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 7
11,283
752
13,713
11,903
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
xVzDk
Hou Yi
19
9 / 3 / 5
12,225
815
15,274
15,235
6,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
10
Kills
23
23
Deaths
11
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
12
4
L
Nu Wa
Aueikugt
Nu Wa
1
3
4
1
L
Baron Samedi
Gøurde
Baron Samedi
4
4
2
1.25
W
7
1
7
10.5
L
Artemis
Thanatory
Artemis
1
7
2
0.29
L
Chaac
Yan005
Chaac
4
3
6
2.33
W
Vamana
bbDrecks
Vamana
1
2
6
2
L
Cerberus
rattam
Cerberus
0
6
2
0.17
W
4
3
7
2.5
W
Hou Yi
xVzDk
Hou Yi
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,854
Damage
67,487
77,907
Taken
63,590
56,765
Mitigated
33,418
18,144
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,762
1,388
0
1,136
8,944
2,674
306
3,189
5,755
33,190
0
L
Nu Wa
Aueikugt
Nu Wa
9,043
3,223
0
161
7,640
2,601
94
2,958
4,646
17,053
0
L
Baron Samedi
Gøurde
Baron Samedi
9,552
442
1,452
3,632
11,748
5,253
116
2,750
8,836
37,673
0
W
18,514
10,587
0
3,579
13,969
7,322
0
6,312
7,657
0
62,448
L
Artemis
Thanatory
Artemis
9,625
4,479
0
1,808
16,276
6,352
0
5,420
10,775
0
40,610
L
Chaac
Yan005
Chaac
16,370
2,607
0
7,208
20,696
22,401
0
6,839
13,523
0
48,188
W
Vamana
bbDrecks
Vamana
11,224
5,471
1,820
3,700
13,539
13,061
1,243
6,872
6,667
299
46,440
L
Cerberus
rattam
Cerberus
5,264
507
137
3,746
21,547
20,158
0
4,296
17,083
22,406
0
W
13,713
829
72
4,262
11,903
4,121
1,688
3,854
8,049
36,828
0
W
Hou Yi
xVzDk
Hou Yi
15,274
8,589
0
4,896
15,235
6,240
962
3,632
11,603
0
52,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,416
Gold Earned
58,582
261
Minions Killed
324
0
Camps Cleared
0
1,305,314
Distance Traveled
1,580,853
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,175
745
32
2
0
290,024
0
L
Nu Wa
9,317
621
15
1
0
219,214
1
L
Baron Samedi
11,008
734
59
4
0
252,818
0
W
Set
12,334
822
103
7
0
342,177
0
L
Artemis
10,398
693
71
5
0
250,673
3
L
Chaac
11,797
786
77
5
0
330,244
3
W
Vamana
11,565
771
75
5
0
339,901
1
L
Cerberus
9,896
660
39
3
0
252,365
2
W
Janus
11,283
752
51
3
0
324,323
1
W
Hou Yi
12,225
815
63
4
0
284,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role