Player Matchup

Kukulkan
Kukulkan
InsureThat
Kukulkan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,344 Elo+
Solo
Bacchus
Bacchus
Nanashima
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,533 Elo+
Solo
Xing Tian
Xing Tian
XxDark_Void328xX
Xing Tian
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 154L
1,441 Elo+
Solo
Odin
Odin
halstedcrazy21
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
stewie-josh2002
Yemoja
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
436W - 454L
1,438 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,451 Elo+

VS

Team Averages
Level 91
1,470 SR
1,385 Elo+
Apollo
Apollo
FFOG Qilkow
Apollo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,421 Elo+
Solo
King Arthur
King Arthur
LOL_SpryCmpr_LOL
King Arthur
Level 86
God Stats
2W - 2L
1,282 SR
Queue Stats
122W - 119L
1,387 Elo+
Solo
Ganesha
Ganesha
Paanda_ChaN
Ganesha
Level 129
God Stats
13W - 8L
1,802 SR
Queue Stats
305W - 345L
1,465 Elo+
Solo
Hel
Hel
RafinhaSenseih
Hel
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 174L
1,221 Elo+
Solo
Rama
Rama
hamhamsteak
Rama
Level 17
God Stats
2W - 7L
1,265 SR
Queue Stats
169W - 167L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
InsureThat
Kukulkan
20
15 / 1 / 11
13,933
774
32,712
12,037
6,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Nanashima
Bacchus
19
7 / 1 / 17
13,135
730
21,129
40,862
48,377
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
20
6 / 5 / 19
13,869
771
13,913
36,991
54,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 1 / 23
12,244
680
11,488
19,493
29,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 4 / 19
11,504
639
11,081
21,894
11,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
5 / 9 / 3
10,214
567
17,151
16,736
5,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
LOL_SpryCmpr_LOL
King Arthur
19
3 / 4 / 3
11,370
632
10,773
29,487
23,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Paanda_ChaN
Ganesha
18
0 / 8 / 9
10,125
563
18,305
21,827
30,105
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 7 / 5
10,147
564
15,401
14,939
9,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 5 / 7
11,271
626
31,526
18,025
7,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
39
33
Kills
12
12
Deaths
33
89
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
5
9
3
0.72
W
Kukulkan
InsureThat
Kukulkan
15
1
11
20.5
L
King Arthur
LOL_SpryCmpr_LOL
King Arthur
3
4
3
1.13
W
Bacchus
Nanashima
Bacchus
7
1
17
15.5
L
Ganesha
Paanda_ChaN
Ganesha
0
8
9
0.56
L
2
7
5
0.64
W
Xing Tian
6
5
19
3.1
W
3
1
23
14.5
L
2
5
7
1.1
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,323
Damage
93,156
131,277
Taken
101,014
150,535
Mitigated
75,713
66,245
Healing
34,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
17,151
8,169
823
2,727
16,736
5,760
360
13,986
2,750
0
29,142
W
Kukulkan
InsureThat
Kukulkan
32,712
3,526
1,397
1,946
12,037
6,857
2,008
6,183
5,854
74,600
0
L
King Arthur
LOL_SpryCmpr_LOL
King Arthur
10,773
187
124
10,381
29,487
23,712
166
22,968
6,306
0
29,841
W
Bacchus
Nanashima
Bacchus
21,129
1,958
3,155
18,226
40,862
48,377
0
8,377
32,485
33,950
0
L
Ganesha
Paanda_ChaN
Ganesha
18,305
879
1,952
2,261
21,827
30,105
0
15,983
5,844
30,330
0
L
15,401
966
5,191
4,879
14,939
9,018
0
11,556
3,383
24,403
0
W
Xing Tian
13,913
1,796
6,973
7,058
36,991
54,404
1,632
4,199
32,792
27,026
0
W
11,488
2,093
2,640
1,692
19,493
29,756
867
5,905
13,588
0
21,037
L
31,526
18,368
1,127
5,002
18,025
7,118
1,330
14,129
3,896
0
55,588
W
11,081
3,428
16,423
6,735
21,894
11,141
400
9,042
12,852
24,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,685
Gold Earned
53,127
178
Minions Killed
167
0
Camps Cleared
0
1,661,293
Distance Traveled
1,388,892
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,214
567
35
2
0
274,369
1
W
Kukulkan
13,933
774
71
4
0
323,458
0
L
King Arthur
11,370
632
47
3
0
315,038
0
W
Bacchus
13,135
730
24
1
0
358,671
5
L
Ganesha
10,125
563
1
0
0
293,157
0
L
Hel
10,147
564
26
1
0
229,615
2
W
Xing Tian
13,869
771
19
1
0
341,180
0
W
Odin
12,244
680
31
2
0
379,382
0
L
Rama
11,271
626
58
3
0
276,713
0
W
Yemoja
11,504
639
33
2
0
258,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role