Player Matchup

Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Frozenshred97
Cthulhu
Level 126
God Stats
11W - 8L
1,584 SR
Queue Stats
80W - 72L
1,526 Elo+
Party 2
Neith
Neith
NerdSwagg
Neith
Level 155
God Stats
2W - 2L
1,312 SR
Queue Stats
105W - 90L
1,704 Elo+
Solo
Osiris
Osiris
ParkerP33
Osiris
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,250 Elo+
Solo
Sun Wukong
Sun Wukong
iTz x Silver o
Sun Wukong
Level 151
God Stats
23W - 17L
1,665 SR
Queue Stats
101W - 92L
1,536 Elo+
Party 2
Team Averages
Level 139
1,512 SR
1,503 Elo+

VS

Team Averages
Level 85
1,474 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DontShootMe494
Freya
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,557 Elo+
Solo
Danzaburou
Danzaburou
TSG_King_Trey
Danzaburou
Level 68
God Stats
2W - 7L
1,480 SR
Queue Stats
11W - 23L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
xBossLG
Gilgamesh
Level 74
God Stats
17W - 18L
1,630 SR
Queue Stats
239W - 202L
1,578 Elo+
Party 1
Erlang Shen
Erlang Shen
yungplayer1
Erlang Shen
Level 102
God Stats
2W - 3L
1,259 SR
Queue Stats
21W - 20L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 2 / 7
9,832
702
5,737
8,453
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
19
11 / 2 / 10
12,023
859
16,241
19,071
29,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
NerdSwagg
Neith
19
8 / 1 / 14
11,667
833
20,153
11,060
4,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
ParkerP33
Osiris
19
4 / 1 / 15
11,263
805
9,565
15,679
15,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
iTz x Silver o
Sun Wukong
17
5 / 2 / 14
10,697
764
15,677
15,013
16,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 4 / 4
9,206
658
9,463
11,566
3,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 6 / 1
10,967
783
10,198
16,931
6,431
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
TSG_King_Trey
Danzaburou
15
0 / 8 / 2
8,780
627
6,527
14,264
4,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
xBossLG
Gilgamesh
16
3 / 5 / 3
9,511
679
11,374
19,469
7,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
yungplayer1
Erlang Shen
15
0 / 5 / 4
8,470
605
5,128
14,616
13,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
28
Kills
8
8
Deaths
28
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
7
1.75
L
Neith
 
Neith
1
4
4
0.75
L
4
6
1
0.75
W
Cthulhu
11
2
10
8
W
Neith
NerdSwagg
Neith
8
1
14
15
W
Osiris
ParkerP33
Osiris
4
1
15
11.5
L
Danzaburou
TSG_King_Trey
Danzaburou
0
8
2
0.13
W
Sun Wukong
iTz x Silver o
Sun Wukong
5
2
14
6
L
Gilgamesh
xBossLG
Gilgamesh
3
5
3
0.9
L
Erlang Shen
yungplayer1
Erlang Shen
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,373
Damage
42,690
69,276
Taken
76,846
69,539
Mitigated
35,986
21,415
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,737
567
0
2,122
8,453
3,250
1,319
2,563
5,890
32,720
3,163
L
Neith
 
Neith
9,463
3,237
456
1,607
11,566
3,931
372
1,836
9,308
0
25,060
L
10,198
3,508
0
4,200
16,931
6,431
0
4,377
11,977
45,352
0
W
Cthulhu
16,241
901
415
3,735
19,071
29,238
1,028
1,990
17,081
37,213
0
W
Neith
NerdSwagg
Neith
20,153
4,321
0
4,287
11,060
4,619
2,910
543
10,517
0
56,548
W
Osiris
ParkerP33
Osiris
9,565
3,023
0
6,796
15,679
15,486
3,265
2,356
13,323
564
39,508
L
Danzaburou
TSG_King_Trey
Danzaburou
6,527
3,132
81
2,517
14,264
4,768
168
4,418
9,396
0
27,056
W
Sun Wukong
iTz x Silver o
Sun Wukong
15,677
3,282
307
3,753
15,013
16,946
2,195
2,857
12,156
189
31,185
L
Gilgamesh
xBossLG
Gilgamesh
11,374
3,679
0
777
19,469
7,797
0
6,734
12,066
53
29,744
L
Erlang Shen
yungplayer1
Erlang Shen
5,128
1,267
354
3,511
14,616
13,059
137
3,324
10,665
83
16,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,482
Gold Earned
46,934
267
Minions Killed
217
0
Camps Cleared
0
1,385,188
Distance Traveled
1,180,202
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,832
702
57
4
0
258,218
4
L
Neith
9,206
658
39
3
0
199,888
1
L
Freya
10,967
783
76
5
0
253,129
1
W
Cthulhu
12,023
859
55
4
0
301,161
2
W
Neith
11,667
833
60
4
0
247,544
0
W
Osiris
11,263
805
52
4
0
285,353
1
L
Danzaburou
8,780
627
38
3
0
202,758
0
W
Sun Wukong
10,697
764
43
3
0
292,912
2
L
Gilgamesh
9,511
679
42
3
0
268,218
0
L
Erlang Shen
8,470
605
22
2
0
256,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role