Player Matchup

Thoth
Thoth
BrazilsWorld
Thoth
Level 134
God Stats
1W - 0L
1,640 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Medusa
Medusa
OakSaffron
Medusa
Level 3
God Stats
19W - 1L
1,831 SR
Queue Stats
243W - 53L
1,709 Elo+
Party 1
Vamana
Vamana
UsedBabyGravy
Vamana
Level 56
God Stats
40W - 17L
1,535 SR
Queue Stats
292W - 200L
1,726 Elo+
Party 1
Team Averages
Level 64
1,669 SR
1,645 Elo+

VS

Team Averages
Level 80
1,499 SR
1,589 Elo+
Tyr
Tyr
Apseros
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
Lil ChuIo
Baron Samedi
Level 84
God Stats
13W - 12L
1,496 SR
Queue Stats
121W - 139L
1,562 Elo+
Party 2
Hou Yi
Hou Yi
ZoeyGotDrip
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
8,368
837
8,989
5,568
2,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
OakSaffron
Medusa
15
15 / 4 / 7
10,253
1,025
16,862
10,686
3,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 1 / 16
9,176
918
5,139
9,196
6,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
3 / 10 / 2
7,622
762
6,555
14,035
4,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Lil ChuIo
Baron Samedi
11
3 / 8 / 3
8,045
805
6,093
10,376
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
8
0 / 6 / 4
6,265
627
3,438
10,474
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
24
Kills
6
6
Deaths
24
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
3
10
2
0.4
W
5
1
9
9.5
L
Baron Samedi
Lil ChuIo
Baron Samedi
3
8
3
0.56
W
Medusa
OakSaffron
Medusa
15
4
7
4.63
W
4
1
16
12
L
Hou Yi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,990
Damage
16,086
25,450
Taken
34,885
12,511
Mitigated
9,401
7,167
Healing
4,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
6,555
130
0
1,711
14,035
4,595
0
3,754
9,638
0
17,404
W
8,989
619
0
1,815
5,568
2,071
1,024
1,766
3,646
22,732
0
L
Baron Samedi
Lil ChuIo
Baron Samedi
6,093
281
283
1,953
10,376
2,920
0
2,214
8,008
17,906
0
W
Medusa
OakSaffron
Medusa
16,862
9,081
0
1,793
10,686
3,778
666
2,866
7,600
0
48,835
W
5,139
1,689
0
3,559
9,196
6,662
1,015
1,455
7,523
0
17,281
L
Hou Yi
3,438
848
0
783
10,474
1,886
0
2,802
7,321
0
13,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
21,932
106
Minions Killed
76
6
Camps Cleared
2
573,104
Distance Traveled
434,928
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,622
762
23
2
1
159,875
1
W
Thoth
8,368
837
20
2
2
179,300
1
L
Baron Samedi
8,045
805
31
3
1
150,043
1
W
Medusa
10,253
1,025
70
7
2
169,470
1
W
Vamana
9,176
918
16
2
2
224,334
1
L
Hou Yi
6,265
627
22
2
0
125,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role