Player Matchup

Chaac
Chaac
BSM_wavey
Chaac
Level 84
God Stats
26W - 21L
1,724 SR
Queue Stats
46W - 40L
1,683 Elo+
Party 1
Nemesis
Nemesis
D2Trappy_1
Nemesis
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EspAdA_Mk-17_
Danzaburou
Level 63
God Stats
13W - 14L
1,507 SR
Queue Stats
26W - 26L
1,476 Elo+
Solo
Ares
Ares
ICBcoldeen
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 90L
1,575 Elo+
Party 1
Hades
Hades
PublicEnemy1k
Hades
Level 84
God Stats
21W - 3L
1,935 SR
Queue Stats
131W - 104L
1,534 Elo+
Party 1
Team Averages
Level 55
1,633 SR
1,553 Elo+

VS

Team Averages
Level 72
1,516 SR
1,256 Elo+
Bastet
Bastet
Black Newra
Bastet
Level 83
God Stats
53W - 78L
1,536 SR
Queue Stats
334W - 472L
1,379 Elo+
Party 3
Da Ji
Da Ji
FlamingFury2202
Da Ji
Level 48
God Stats
1W - 5L
1,410 SR
Queue Stats
54W - 71L
1,227 Elo+
Party 2
Hachiman
Hachiman
MindsReaper
Hachiman
Level 86
God Stats
13W - 10L
1,771 SR
Queue Stats
256W - 361L
1,391 Elo+
Party 3
Cerberus
Cerberus
Victor-kun1
Cerberus
Level 18
God Stats
6W - 10L
1,363 SR
Queue Stats
358W - 396L
952 Elo+
Party 2
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 127
God Stats
228W - 240L
1,501 SR
Queue Stats
348W - 375L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BSM_wavey
Chaac
20
5 / 1 / 10
13,957
558
13,859
13,425
15,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
D2Trappy_1
Nemesis
19
1 / 2 / 4
11,749
470
2,850
12,727
6,591
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
EspAdA_Mk-17_
Danzaburou
20
5 / 2 / 13
15,238
610
11,841
17,421
7,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 19
14,181
567
15,704
25,434
30,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 3 / 13
13,808
552
22,002
19,977
13,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
1 / 4 / 2
11,663
467
8,484
16,944
10,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 8 / 4
10,748
430
5,990
21,069
8,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
MindsReaper
Hachiman
19
4 / 5 / 0
12,300
492
15,399
17,776
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Victor-kun1
Cerberus
14
0 / 11 / 1
8,730
349
6,253
22,954
10,207
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 3 / 0
14,077
563
15,429
13,965
7,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
31
Kills
11
11
Deaths
31
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
BSM_wavey
Chaac
5
1
10
10
L
Bastet
1
4
2
0.5
W
Nemesis
D2Trappy_1
Nemesis
1
2
4
1.5
W
Danzaburou
EspAdA_Mk-17_
Danzaburou
5
2
13
5.75
L
1
8
4
0.38
W
9
3
19
6.17
L
Hachiman
MindsReaper
Hachiman
4
5
0
0.8
W
11
3
13
5.83
L
Cerberus
Victor-kun1
Cerberus
0
11
1
0.05
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,256
Damage
51,555
88,984
Taken
92,708
73,731
Mitigated
42,642
29,493
Healing
31,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BSM_wavey
Chaac
13,859
2,220
0
5,206
13,425
15,481
1,088
1,422
11,527
16,694
70,919
L
Bastet
8,484
2,334
0
6,596
16,944
10,023
1,387
6,493
9,727
0
74,991
W
Nemesis
D2Trappy_1
Nemesis
2,850
1,238
0
537
12,727
6,591
733
1,448
11,279
0
84,675
W
Danzaburou
EspAdA_Mk-17_
Danzaburou
11,841
3,953
0
8,535
17,421
7,505
136
3,066
14,355
0
132,973
L
5,990
1,579
0
7,562
21,069
8,483
0
7,178
13,730
0
62,729
W
15,704
1,694
190
2,089
25,434
30,944
135
7,254
18,099
48,562
0
L
Hachiman
MindsReaper
Hachiman
15,399
8,508
229
5,686
17,776
6,549
0
7,284
10,492
0
97,930
W
22,002
1,744
1,363
11,573
19,977
13,210
1,338
7,992
11,906
82,609
5,264
L
Cerberus
Victor-kun1
Cerberus
6,253
363
0
4,423
22,954
10,207
0
9,778
13,027
34,495
1,905
L
15,429
300
0
6,837
13,965
7,380
62
7,897
5,884
126,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,933
Gold Earned
57,518
693
Minions Killed
753
0
Camps Cleared
0
2,604,439
Distance Traveled
2,311,427
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,957
558
168
7
0
540,391
4
L
Bastet
11,663
467
144
6
0
489,583
0
W
Nemesis
11,749
470
134
5
0
572,853
0
W
Danzaburou
15,238
610
209
8
0
491,406
6
L
Da Ji
10,748
430
114
5
0
540,303
0
W
Ares
14,181
567
52
2
0
509,537
3
L
Hachiman
12,300
492
179
7
0
404,290
2
W
Hades
13,808
552
130
5
0
490,252
3
L
Cerberus
8,730
349
85
3
0
461,754
0
L
Anubis
14,077
563
231
9
0
415,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role