Player Matchup

Aphrodite
Aphrodite
CreamFraz
Aphrodite
Level 108
God Stats
4W - 4L
1,779 SR
Queue Stats
33W - 44L
1,542 Elo+
Party 3
Atlas
Atlas
JokerOfShadows
Atlas
Level 88
God Stats
55W - 44L
1,507 SR
Queue Stats
112W - 103L
1,490 Elo+
Party 3
Chaac
Chaac
King Bowdiddly
Chaac
Level 29
God Stats
6W - 2L
1,828 SR
Queue Stats
33W - 30L
1,538 Elo+
Party 3
Thoth
Thoth
Senpai Diggy
Thoth
Level 104
God Stats
4W - 9L
1,553 SR
Queue Stats
153W - 169L
1,521 Elo+
Party 3
Tyr
Tyr
Senpai Renpai
Tyr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,482 Elo+
Party 3
Team Averages
Level 92
1,634 SR
1,514 Elo+

VS

Team Averages
Level 71
1,682 SR
1,548 Elo+
Danzaburou
Danzaburou
Assassin5443
Danzaburou
Level 29
God Stats
2W - 0L
1,725 SR
Queue Stats
3W - 3L
1,394 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Natsu150
Tsukuyomi
Level 29
God Stats
5W - 2L
1,896 SR
Queue Stats
7W - 6L
1,864 Elo+
Party 1
Odin
Odin
Poseidon_Killa
Odin
Level 67
God Stats
2W - 1L
1,566 SR
Queue Stats
3W - 3L
1,497 Elo+
Party 2
Nox
Nox
UngxdIy
Nox
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,565 Elo+
Party 1
Chang'e
Chang'e
sktrfreek102
Chang'e
Level 158
God Stats
3W - 1L
1,725 SR
Queue Stats
177W - 172L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CreamFraz
Aphrodite
13
0 / 6 / 3
7,373
670
2,024
10,356
4,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 3 / 1
8,185
744
6,905
15,520
9,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 5 / 4
7,377
671
6,115
11,359
6,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 5 / 0
8,563
778
9,162
10,029
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 3
7,420
675
5,647
11,953
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Assassin5443
Danzaburou
14
1 / 2 / 8
7,979
725
4,538
8,058
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Natsu150
Tsukuyomi
17
7 / 3 / 8
9,291
845
14,655
9,505
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 1 / 15
8,041
731
4,247
8,017
6,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
16
6 / 0 / 9
8,840
804
5,481
4,756
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
sktrfreek102
Chang'e
17
10 / 2 / 9
9,789
890
22,236
11,921
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
8
Kills
25
25
Deaths
8
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Assassin5443
Danzaburou
1
2
8
2.5
L
Aphrodite
CreamFraz
Aphrodite
0
6
3
0.25
L
3
3
1
1.17
L
0
5
4
0.4
W
Tsukuyomi
Natsu150
Tsukuyomi
7
3
8
3.67
W
1
1
15
8.5
L
4
5
0
0.8
L
1
6
3
0.42
W
Nox
6
0
9
10.5
W
Chang'e
sktrfreek102
Chang'e
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,853
Damage
51,157
59,217
Taken
42,257
37,687
Mitigated
20,197
14,427
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Assassin5443
Danzaburou
4,538
2,334
228
1,953
8,058
3,037
897
2,975
5,016
0
17,930
L
Aphrodite
CreamFraz
Aphrodite
2,024
0
3,685
3,473
10,356
4,366
0
3,948
6,408
17,627
0
L
6,905
2,039
188
1,868
15,520
9,837
0
6,856
8,664
15,875
0
L
6,115
270
176
2,449
11,359
6,942
0
7,170
4,189
0
23,280
W
Tsukuyomi
Natsu150
Tsukuyomi
14,655
4,256
0
508
9,505
4,057
1,057
4,625
4,768
0
34,235
W
4,247
648
0
0
8,017
6,911
0
3,658
4,203
0
11,913
L
9,162
70
0
1,401
10,029
3,211
0
5,633
4,396
31,323
0
L
5,647
781
0
1,187
11,953
13,331
0
4,110
7,843
0
15,787
W
Nox
5,481
345
166
895
4,756
1,897
262
1,799
2,922
20,158
0
W
Chang'e
sktrfreek102
Chang'e
22,236
709
2,901
6,300
11,921
4,295
0
5,034
6,858
53,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
43,940
155
Minions Killed
201
0
Camps Cleared
0
1,031,244
Distance Traveled
1,085,153
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,979
725
36
3
0
196,901
0
L
Aphrodite
7,373
670
43
4
0
196,026
4
L
Atlas
8,185
744
19
2
0
207,829
2
L
Chaac
7,377
671
29
3
0
224,428
2
W
Tsukuyomi
9,291
845
49
4
0
224,617
0
W
Odin
8,041
731
24
2
0
220,404
2
L
Thoth
8,563
778
42
4
0
201,484
1
L
Tyr
7,420
675
22
2
0
201,477
0
W
Nox
8,840
804
31
3
0
214,099
0
W
Chang'e
9,789
890
61
6
0
229,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role