Player Matchup

Vamana
Vamana
 
Vamana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Goders95
Horus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 134L
1,584 Elo+
Party 1
Hades
Hades
Lt Monroes
Hades
Level 59
God Stats
2W - 0L
1,712 SR
Queue Stats
98W - 57L
1,648 Elo+
Party 1
Scylla
Scylla
MoverDot
Scylla
Level 125
God Stats
4W - 5L
1,335 SR
Queue Stats
228W - 193L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
ii NATH lo
Gilgamesh
Level 49
God Stats
5W - 0L
1,500 SR
Queue Stats
223W - 175L
1,618 Elo+
Party 1
Team Averages
Level 89
1,509 SR
1,585 Elo+

VS

Team Averages
Level 116
1,568 SR
1,546 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DeadLoneC
Jormungandr
Level 158
God Stats
3W - 2L
1,838 SR
Queue Stats
147W - 135L
1,550 Elo+
Solo
Osiris
Osiris
MamaiaRassp
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,331 Elo+
Solo
King Arthur
King Arthur
nahum93
King Arthur
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 74L
1,855 Elo+
Solo
Ra
Ra
vii-coo
Ra
Level 143
God Stats
3W - 6L
1,500 SR
Queue Stats
464W - 513L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
4 / 5 / 13
12,298
683
12,123
34,672
29,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
Goders95
Horus
20
5 / 3 / 17
12,363
687
10,294
23,853
32,829
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
18
3 / 4 / 12
11,738
652
15,076
19,150
14,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
MoverDot
Scylla
20
4 / 3 / 16
13,223
735
44,200
12,895
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ii NATH lo
Gilgamesh
20
9 / 4 / 14
13,771
765
17,584
38,385
37,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
5 / 7 / 10
11,976
665
29,041
18,904
11,756
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
DeadLoneC
Jormungandr
20
3 / 3 / 14
12,935
719
23,212
22,099
28,568
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
18
3 / 5 / 12
11,158
620
16,566
26,969
30,441
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

King Arthur
nahum93
King Arthur
18
1 / 5 / 14
10,845
603
12,211
26,697
25,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 5 / 7
12,241
680
20,654
18,489
14,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
76
25
Kills
19
19
Deaths
25
72
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
5
13
2.1
L
Anubis
 
Anubis
5
7
10
1.43
L
Jormungandr
DeadLoneC
Jormungandr
3
3
14
3.33
W
Horus
Goders95
Horus
5
3
17
4.5
W
Hades
3
4
12
2.25
L
Osiris
3
5
12
1.8
W
Scylla
MoverDot
Scylla
4
3
16
4
W
Gilgamesh
ii NATH lo
Gilgamesh
9
4
14
4
L
King Arthur
nahum93
King Arthur
1
5
14
1.6
L
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,277
Damage
101,684
128,955
Taken
113,158
119,456
Mitigated
110,806
62,083
Healing
36,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,123
5,028
990
12,883
34,672
29,367
1,423
17,810
16,862
174
30,717
L
Anubis
 
Anubis
29,041
1,545
1,539
2,719
18,904
11,756
676
10,747
8,157
52,818
0
L
Jormungandr
DeadLoneC
Jormungandr
23,212
4,718
1,215
4,797
22,099
28,568
0
9,947
12,152
48,327
0
W
Horus
Goders95
Horus
10,294
2,998
9,145
10,139
23,853
32,829
426
13,613
10,240
0
16,653
W
Hades
15,076
660
3,875
5,812
19,150
14,061
430
14,552
4,598
20,424
0
L
Osiris
16,566
4,838
2,058
5,508
26,969
30,441
347
14,657
12,312
0
22,255
W
Scylla
MoverDot
Scylla
44,200
2,284
1,296
1,198
12,895
6,038
2,815
7,727
5,168
85,971
0
W
Gilgamesh
ii NATH lo
Gilgamesh
17,584
3,447
3,068
13,677
38,385
37,161
621
19,205
19,180
4,829
36,301
L
King Arthur
nahum93
King Arthur
12,211
1,756
1,192
2,227
26,697
25,311
75
13,397
13,300
0
21,296
L
20,654
1,794
10,063
5,436
18,489
14,730
570
11,686
6,803
43,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,393
Gold Earned
59,155
187
Minions Killed
176
0
Camps Cleared
0
1,687,771
Distance Traveled
1,538,363
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,298
683
41
2
0
329,624
3
L
Anubis
11,976
665
69
4
0
258,239
1
L
Jormungandr
12,935
719
45
3
0
319,795
0
W
Horus
12,363
687
10
1
0
370,526
0
W
Hades
11,738
652
17
1
0
319,486
0
L
Osiris
11,158
620
7
0
0
317,507
1
W
Scylla
13,223
735
83
5
0
338,894
1
W
Gilgamesh
13,771
765
36
2
0
329,241
2
L
King Arthur
10,845
603
9
1
0
345,662
0
L
Ra
12,241
680
46
3
0
297,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role