Player Matchup

Nu Wa
Nu Wa
Entidade_yyxy
Nu Wa
Level 88
God Stats
13W - 23L
1,308 SR
Queue Stats
84W - 112L
1,399 Elo+
Party 2
Skadi
Skadi
Fejaozete888
Skadi
Level 108
God Stats
5W - 7L
1,467 SR
Queue Stats
137W - 148L
1,353 Elo+
Party 2
Da Ji
Da Ji
IrisvielVE_
Da Ji
Level 86
God Stats
12W - 11L
1,768 SR
Queue Stats
59W - 83L
1,438 Elo+
Party 2
Thanatos
Thanatos
JeanMoura7
Thanatos
Level 29
God Stats
3W - 2L
1,815 SR
Queue Stats
235W - 190L
1,631 Elo+
Party 1
Sylvanus
Sylvanus
RaphaelBurgos
Sylvanus
Level 148
God Stats
74W - 58L
1,691 SR
Queue Stats
198W - 147L
1,623 Elo+
Party 1
Team Averages
Level 92
1,610 SR
1,489 Elo+

VS

Team Averages
Level 70
1,500 SR
1,404 Elo+
Mercury
Mercury
AndyNata1
Mercury
Level 117
God Stats
16W - 9L
1,497 SR
Queue Stats
122W - 94L
1,520 Elo+
Party 3
Gilgamesh
Gilgamesh
EL_LUCHO_PAPUCHI
Gilgamesh
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
9W - 22L
1,211 Elo+
Party 4
Aphrodite
Aphrodite
amyklas123
Aphrodite
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,407 Elo+
Party 4
Ra
Ra
lNeKroozZ
Ra
Level 13
God Stats
8W - 3L
1,457 SR
Queue Stats
57W - 49L
1,395 Elo+
Party 3
Izanami
Izanami
s30020707
Izanami
Level 109
God Stats
6W - 3L
1,544 SR
Queue Stats
31W - 27L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 10
11,756
560
14,935
9,713
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
8 / 3 / 6
11,415
544
6,163
11,267
3,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

19
4 / 3 / 12
12,388
590
13,092
15,011
8,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
JeanMoura7
Thanatos
20
13 / 2 / 10
12,728
606
17,557
16,728
9,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
RaphaelBurgos
Sylvanus
18
6 / 2 / 13
11,677
556
15,724
14,443
10,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AndyNata1
Mercury
19
5 / 6 / 5
11,606
553
7,652
19,316
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Gilgamesh
16
3 / 4 / 2
9,967
475
5,572
17,730
10,643
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
amyklas123
Aphrodite
14
4 / 8 / 4
9,656
460
11,788
19,799
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

9
0 / 11 / 2
6,840
326
2,460
11,134
1,688
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Izanami
s30020707
Izanami
15
1 / 8 / 4
9,496
452
7,288
15,452
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
37
Kills
13
13
Deaths
37
51
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
AndyNata1
Mercury
5
6
5
1.25
L
Gilgamesh
3
4
2
1
W
6
3
10
3.67
W
8
3
6
3.67
W
4
3
12
3.33
W
Thanatos
JeanMoura7
Thanatos
13
2
10
9
W
Sylvanus
RaphaelBurgos
Sylvanus
6
2
13
6.25
L
Aphrodite
amyklas123
Aphrodite
4
8
4
0.75
L
0
11
2
0.09
L
Izanami
s30020707
Izanami
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,471
Damage
34,760
67,162
Taken
83,431
35,663
Mitigated
27,840
34,517
Healing
17,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AndyNata1
Mercury
7,652
5,000
0
1,477
19,316
5,592
230
7,760
11,386
0
84,254
L
Gilgamesh
5,572
713
0
2,013
17,730
10,643
0
5,537
11,925
4,599
46,400
W
14,935
2,567
119
1,549
9,713
3,595
2,420
3,107
6,606
68,648
0
W
6,163
2,804
0
3,631
11,267
3,875
2,134
2,593
8,674
0
67,074
W
13,092
2,258
0
4,604
15,011
8,128
2,218
4,053
10,958
0
84,568
W
Thanatos
JeanMoura7
Thanatos
17,557
3,821
0
17,669
16,728
9,175
2,503
2,426
14,302
0
89,114
W
Sylvanus
RaphaelBurgos
Sylvanus
15,724
4,251
1,159
5,786
14,443
10,890
2,741
2,911
11,286
60,697
12,268
L
Aphrodite
amyklas123
Aphrodite
11,788
1,076
1,418
8,927
19,799
6,010
0
6,807
12,758
52,264
0
L
2,460
111
0
385
11,134
1,688
301
3,639
7,395
19,561
0
L
Izanami
s30020707
Izanami
7,288
4,857
0
3,169
15,452
3,907
957
4,740
10,664
0
54,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,964
Gold Earned
47,565
572
Minions Killed
493
0
Camps Cleared
0
2,030,402
Distance Traveled
1,743,314
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,606
553
145
7
0
423,635
1
L
Gilgamesh
9,967
475
104
5
0
403,991
1
W
Nu Wa
11,756
560
108
5
0
369,474
0
W
Skadi
11,415
544
105
5
0
404,606
0
W
Da Ji
12,388
590
136
6
0
446,387
5
W
Thanatos
12,728
606
113
5
0
444,581
0
W
Sylvanus
11,677
556
110
5
0
365,354
5
L
Aphrodite
9,656
460
103
5
0
342,917
5
L
Ra
6,840
326
30
1
0
252,548
0
L
Izanami
9,496
452
111
5
0
320,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role