Player Matchup

Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Rozzyyderp
Odin
Level 88
God Stats
9W - 7L
1,620 SR
Queue Stats
195W - 208L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SubhumanAutist
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,788 SR
Queue Stats
12W - 11L
1,488 Elo+
Party 2
Ravana
Ravana
Thoya380
Ravana
Level 146
God Stats
5W - 3L
1,204 SR
Queue Stats
14W - 10L
1,471 Elo+
Solo
Team Averages
Level 127
1,522 SR
1,503 Elo+

VS

Team Averages
Level 119
1,553 SR
1,591 Elo+
Hercules
Hercules
DEADCOOP242
Hercules
Level 116
God Stats
4W - 4L
1,640 SR
Queue Stats
125W - 130L
1,533 Elo+
Party 1
Ra
Ra
HipERICKREY57
Ra
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
225W - 198L
1,595 Elo+
Party 1
Loki
Loki
Leondex
Loki
Level 136
God Stats
10W - 12L
1,741 SR
Queue Stats
58W - 67L
1,514 Elo+
Solo
Medusa
Medusa
NoseRunning
Medusa
Level 105
God Stats
2W - 2L
1,518 SR
Queue Stats
170W - 147L
1,737 Elo+
Solo
Atlas
Atlas
SaltyAlfredo
Atlas
Level 99
God Stats
1W - 6L
1,366 SR
Queue Stats
145W - 147L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
3 / 2 / 4
6,251
568
5,540
3,359
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
10
1 / 0 / 3
5,679
516
3,168
3,445
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 1
5,978
543
4,731
9,283
5,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
SubhumanAutist
Ah Muzen Cab
10
0 / 0 / 1
5,802
527
2,125
3,749
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Thoya380
Ravana
10
2 / 0 / 3
5,931
539
2,663
4,771
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DEADCOOP242
Hercules
9
0 / 2 / 3
5,828
530
4,006
8,104
7,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 3 / 4
5,900
536
3,161
6,176
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Leondex
Loki
11
4 / 1 / 0
6,554
596
2,724
6,315
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
9
0 / 0 / 0
5,251
477
946
2,316
604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
5,271
479
1,928
7,519
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
4
4
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
2
4
2.5
W
Athena
 
Athena
1
0
3
2.5
L
Hercules
DEADCOOP242
Hercules
0
2
3
0.75
L
0
3
4
0.67
L
Loki
Leondex
Loki
4
1
0
4
L
Medusa
0
0
0
0
W
1
2
1
0.75
L
0
2
0
0
W
Ah Muzen Cab
SubhumanAutist
Ah Muzen Cab
0
0
1
0.5
W
Ravana
Thoya380
Ravana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,227
Damage
12,765
24,607
Taken
30,430
10,871
Mitigated
15,344
9,979
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,540
288
0
20
3,359
878
0
1,415
1,880
31,465
0
W
Athena
 
Athena
3,168
751
524
1,206
3,445
2,163
0
512
2,929
11,734
0
L
Hercules
DEADCOOP242
Hercules
4,006
1,717
0
4,045
8,104
7,633
0
2,266
5,838
0
29,786
L
3,161
447
360
2,298
6,176
1,641
0
2,904
3,272
33,098
0
L
Loki
Leondex
Loki
2,724
506
0
531
6,315
1,807
0
924
5,391
0
40,539
L
Medusa
946
551
0
1,076
2,316
604
440
827
1,489
0
25,436
W
4,731
1,177
0
2,660
9,283
5,280
0
1,071
8,028
4,952
28,170
L
1,928
573
146
2,177
7,519
3,659
0
2,980
4,539
14,766
0
W
Ah Muzen Cab
SubhumanAutist
Ah Muzen Cab
2,125
1,151
0
2,640
3,749
1,028
0
438
3,311
0
35,622
W
Ravana
Thoya380
Ravana
2,663
357
0
2,929
4,771
1,522
0
1,265
3,370
0
25,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
28,804
292
Minions Killed
308
0
Camps Cleared
0
1,101,533
Distance Traveled
1,000,727
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,251
568
52
5
0
200,686
3
W
Athena
5,679
516
21
2
0
238,869
5
L
Hercules
5,828
530
68
6
0
196,501
1
L
Ra
5,900
536
75
7
0
216,278
1
L
Loki
6,554
596
71
6
0
238,790
4
L
Medusa
5,251
477
70
6
0
148,305
4
W
Odin
5,978
543
77
7
0
211,786
2
L
Atlas
5,271
479
24
2
0
200,853
1
W
Ah Muzen Cab
5,802
527
81
7
0
207,411
0
W
Ravana
5,931
539
61
6
0
242,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role