Player Matchup

Discordia
Discordia
DiscordiaLex
Discordia
Level 48
God Stats
40W - 51L
1,509 SR
Queue Stats
44W - 57L
1,440 Elo+
Solo
Tiamat
Tiamat
Donklate
Tiamat
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,466 Elo+
Party 3
Hou Yi
Hou Yi
GhOstman239838
Hou Yi
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 128L
1,493 Elo+
Solo
Thanatos
Thanatos
Snipekid_98
Thanatos
Level 100
God Stats
1W - 2L
1,637 SR
Queue Stats
3W - 4L
1,466 Elo+
Party 3
Cupid
Cupid
inverse-finch4
Cupid
Level 37
God Stats
2W - 3L
1,661 SR
Queue Stats
70W - 88L
1,400 Elo+
Solo
Team Averages
Level 49
1,561 SR
1,453 Elo+

VS

Team Averages
Level 50
1,629 SR
1,436 Elo+
Artemis
Artemis
Micosama_
Artemis
Level 24
God Stats
3W - 3L
1,735 SR
Queue Stats
9W - 15L
1,370 Elo+
Party 1
Loki
Loki
Red_Riot_33
Loki
Level 27
God Stats
13W - 10L
1,471 SR
Queue Stats
80W - 90L
1,376 Elo+
Party 2
Ymir
Ymir
The_Dr_Dolphin
Ymir
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 122L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
smithman42
Kukulkan
Level 85
God Stats
3W - 1L
1,735 SR
Queue Stats
5W - 6L
1,702 Elo+
Party 1
Chiron
Chiron
ねてもさめてもゲーム
Chiron
Level 54
God Stats
25W - 15L
1,706 SR
Queue Stats
217W - 224L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiscordiaLex
Discordia
20
2 / 3 / 4
15,271
1,091
20,736
11,835
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Donklate
Tiamat
19
0 / 3 / 2
12,970
926
5,295
9,173
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
0 / 13 / 2
13,168
941
4,653
21,489
6,609
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Snipekid_98
Thanatos
20
6 / 6 / 1
15,882
1,134
12,006
14,161
5,979
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 6 / 2
13,500
964
6,473
15,559
5,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Micosama_
Artemis
20
13 / 2 / 9
15,721
1,123
24,157
9,287
3,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 3 / 12
15,375
1,098
9,076
11,971
4,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 0 / 21
16,101
1,150
9,728
13,747
21,745
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
smithman42
Kukulkan
20
9 / 3 / 13
15,719
1,123
16,246
8,949
4,248
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
0 / 1 / 13
14,122
1,009
7,032
9,992
3,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
9
Kills
31
31
Deaths
9
11
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Discordia
DiscordiaLex
Discordia
2
3
4
1.33
L
Tiamat
Donklate
Tiamat
0
3
2
0.33
L
0
13
2
0.08
W
Artemis
Micosama_
Artemis
13
2
9
8.75
W
7
3
12
4.33
L
Thanatos
Snipekid_98
Thanatos
6
6
1
1.08
W
2
0
21
12.5
L
1
6
2
0.33
W
Kukulkan
smithman42
Kukulkan
9
3
13
5.17
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,163
Damage
66,239
72,217
Taken
53,946
25,493
Mitigated
37,479
7,295
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DiscordiaLex
Discordia
20,736
51
0
324
11,835
3,798
0
3,408
8,427
67,144
0
L
Tiamat
Donklate
Tiamat
5,295
544
324
574
9,173
4,022
0
1,664
7,509
22,887
0
L
4,653
436
0
1,340
21,489
6,609
0
10,426
11,063
45
13,187
W
Artemis
Micosama_
Artemis
24,157
13,111
0
1,015
9,287
3,572
0
4,874
4,053
0
46,262
W
9,076
2,011
0
60
11,971
4,275
0
5,082
6,533
0
21,550
L
Thanatos
Snipekid_98
Thanatos
12,006
7,484
0
3,452
14,161
5,979
0
4,671
9,490
0
30,326
W
9,728
1,363
0
1,117
13,747
21,745
0
5,401
7,705
30,095
0
L
6,473
2,704
410
871
15,559
5,085
0
5,805
9,754
0
34,045
W
Kukulkan
smithman42
Kukulkan
16,246
1,745
0
1,275
8,949
4,248
0
4,049
4,582
49,461
0
W
7,032
721
1,283
2,635
9,992
3,639
0
4,545
4,997
0
33,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,791
Gold Earned
77,038
272
Minions Killed
286
12
Camps Cleared
6
1,240,542
Distance Traveled
1,381,016
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,271
1,091
142
10
0
272,729
0
L
Tiamat
12,970
926
39
3
0
259,213
0
L
Hou Yi
13,168
941
19
1
3
185,706
1
W
Artemis
15,721
1,123
55
4
2
270,146
0
W
Loki
15,375
1,098
42
3
1
268,290
0
L
Thanatos
15,882
1,134
31
2
7
299,612
0
W
Ymir
16,101
1,150
46
3
0
292,188
0
L
Cupid
13,500
964
41
3
2
223,282
1
W
Kukulkan
15,719
1,123
81
6
2
266,630
0
W
Chiron
14,122
1,009
62
4
1
283,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role