Player Matchup

Hun Batz
Hun Batz
Kar32
Hun Batz
Level 103
God Stats
3W - 3L
1,533 SR
Queue Stats
39W - 44L
1,556 Elo+
Party 2
Sol
Sol
KylePickle
Sol
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,411 Elo+
Party 2
Neith
Neith
Samich1468
Neith
Level 20
God Stats
7W - 4L
1,693 SR
Queue Stats
114W - 99L
1,617 Elo+
Solo
Osiris
Osiris
XxcmoneyxX
Osiris
Level 103
God Stats
4W - 4L
1,454 SR
Queue Stats
64W - 57L
1,495 Elo+
Party 2
Ganesha
Ganesha
mikeyg951
Ganesha
Level 57
God Stats
11W - 12L
1,129 SR
Queue Stats
78W - 93L
1,441 Elo+
Party 2
Team Averages
Level 73
1,462 SR
1,504 Elo+

VS

Team Averages
Level 64
1,718 SR
1,651 Elo+
Aphrodite
Aphrodite
DHC_Panda
Aphrodite
Level 108
God Stats
7W - 4L
1,742 SR
Queue Stats
49W - 47L
1,574 Elo+
Party 3
Horus
Horus
InspectahSticky
Horus
Level 127
God Stats
16W - 7L
1,795 SR
Queue Stats
148W - 112L
1,691 Elo+
Party 1
Izanami
Izanami
PacoBeans
Izanami
Level 48
God Stats
13W - 7L
1,714 SR
Queue Stats
159W - 108L
1,695 Elo+
Party 1
Jormungandr
Jormungandr
PrincessMaeanna
Jormungandr
Level 36
God Stats
22W - 10L
1,841 SR
Queue Stats
57W - 52L
1,581 Elo+
Party 3
Xbalanque
Xbalanque
lord_ogs22
Xbalanque
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kar32
Hun Batz
19
7 / 1 / 9
11,595
892
11,681
11,534
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 3 / 13
10,442
803
15,370
9,444
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
18
5 / 3 / 14
11,452
881
23,278
11,050
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
XxcmoneyxX
Osiris
18
12 / 2 / 10
11,880
914
14,521
15,230
15,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
mikeyg951
Ganesha
17
0 / 4 / 19
10,935
841
9,705
18,947
20,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DHC_Panda
Aphrodite
16
4 / 5 / 4
9,643
742
11,571
13,655
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 5 / 4
9,474
729
7,077
23,098
24,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
PacoBeans
Izanami
17
2 / 7 / 3
9,928
764
13,642
17,178
7,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
PrincessMaeanna
Jormungandr
15
2 / 4 / 9
9,890
761
14,560
23,840
29,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
lord_ogs22
Xbalanque
12
0 / 7 / 3
7,875
606
4,032
8,618
2,524
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
28
Kills
13
13
Deaths
28
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DHC_Panda
Aphrodite
4
5
4
1.2
L
5
5
4
1.4
W
Hun Batz
Kar32
Hun Batz
7
1
9
11.5
W
4
3
13
3.5
L
Izanami
PacoBeans
Izanami
2
7
3
0.5
L
Jormungandr
PrincessMaeanna
Jormungandr
2
4
9
1.63
W
Neith
5
3
14
4
W
Osiris
XxcmoneyxX
Osiris
12
2
10
8.5
L
Xbalanque
lord_ogs22
Xbalanque
0
7
3
0.21
W
Ganesha
mikeyg951
Ganesha
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,555
Damage
50,882
66,205
Taken
86,389
48,704
Mitigated
70,400
15,867
Healing
26,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DHC_Panda
Aphrodite
11,571
406
5,020
5,684
13,655
6,800
90
2,980
10,536
29,437
0
L
7,077
3,725
2,102
3,442
23,098
24,281
124
6,567
16,304
0
14,756
W
Hun Batz
Kar32
Hun Batz
11,681
4,028
0
2,151
11,534
4,954
0
1,635
9,899
0
56,584
W
15,370
4,318
0
2,854
9,444
3,776
4,165
2,635
6,809
33,716
1,487
L
Izanami
PacoBeans
Izanami
13,642
9,608
0
3,776
17,178
7,002
804
2,046
14,982
0
61,067
L
Jormungandr
PrincessMaeanna
Jormungandr
14,560
3,040
572
4,572
23,840
29,793
32
9,206
14,315
27,849
0
W
Neith
23,278
11,616
0
3,394
11,050
4,301
3,969
6,576
4,474
0
56,530
W
Osiris
XxcmoneyxX
Osiris
14,521
4,707
0
2,811
15,230
15,197
1,216
6,142
9,088
0
26,479
L
Xbalanque
lord_ogs22
Xbalanque
4,032
2,064
178
786
8,618
2,524
0
2,867
5,751
0
8,294
W
Ganesha
mikeyg951
Ganesha
9,705
846
1,428
3,229
18,947
20,476
1,160
9,143
9,804
22,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,304
Gold Earned
46,810
236
Minions Killed
191
0
Camps Cleared
0
1,415,081
Distance Traveled
1,109,405
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,643
742
39
3
0
234,058
0
L
Horus
9,474
729
15
1
0
255,308
0
W
Hun Batz
11,595
892
65
5
0
321,575
1
W
Sol
10,442
803
49
4
0
269,479
0
L
Izanami
9,928
764
104
8
0
224,086
3
L
Jormungandr
9,890
761
25
2
0
246,897
2
W
Neith
11,452
881
97
7
0
253,814
0
W
Osiris
11,880
914
20
2
0
284,258
0
L
Xbalanque
7,875
606
8
1
0
149,056
1
W
Ganesha
10,935
841
5
0
0
285,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role