Player Matchup

Bakasura
Bakasura
CAMOBEAVER
Bakasura
Level 106
God Stats
56W - 43L
1,958 SR
Queue Stats
175W - 163L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
CakeBandit21
Ao Kuang
Level 100
God Stats
12W - 14L
1,643 SR
Queue Stats
127W - 126L
1,508 Elo+
Party 2
Athena
Athena
DeviousFalcon
Athena
Level 89
God Stats
8W - 9L
1,649 SR
Queue Stats
392W - 441L
1,459 Elo+
Solo
Chiron
Chiron
DobsonLeo
Chiron
Level 121
God Stats
6W - 2L
1,500 SR
Queue Stats
152W - 173L
1,527 Elo+
Solo
Hercules
Hercules
mjwaid
Hercules
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 73L
1,485 Elo+
Party 2
Team Averages
Level 97
1,650 SR
1,499 Elo+

VS

Team Averages
Level 111
1,615 SR
1,462 Elo+
Ah Puch
Ah Puch
B1indingShadow
Ah Puch
Level 86
God Stats
1W - 0L
1,733 SR
Queue Stats
45W - 42L
1,481 Elo+
Party 3
Arachne
Arachne
Death1171337
Arachne
Level 103
God Stats
2W - 0L
1,712 SR
Queue Stats
49W - 49L
1,490 Elo+
Party 3
Bellona
Bellona
EngieHenge
Bellona
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 77L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
EvolutionVR
Kuzenbo
Level 109
God Stats
18W - 20L
1,543 SR
Queue Stats
284W - 269L
1,346 Elo+
Party 1
Izanami
Izanami
Sidedraft
Izanami
Level 133
God Stats
40W - 29L
1,586 SR
Queue Stats
247W - 234L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CAMOBEAVER
Bakasura
14
6 / 3 / 2
8,142
626
8,439
12,474
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
CakeBandit21
Ao Kuang
10
3 / 7 / 2
6,393
492
6,962
11,443
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 3
6,231
479
2,666
11,097
4,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
DobsonLeo
Chiron
11
0 / 2 / 2
6,244
480
3,262
5,372
1,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
mjwaid
Hercules
10
1 / 4 / 3
6,358
489
5,104
12,748
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
7,970
613
6,692
6,704
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Death1171337
Arachne
12
4 / 4 / 4
7,507
577
6,346
11,330
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
EngieHenge
Bellona
14
7 / 2 / 3
9,035
695
15,583
10,669
9,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
EvolutionVR
Kuzenbo
12
3 / 1 / 4
7,208
554
4,986
8,587
7,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Sidedraft
Izanami
12
2 / 0 / 3
7,201
554
5,680
4,438
1,466
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
19
19
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Bakasura
CAMOBEAVER
Bakasura
6
3
2
2.33
L
Ao Kuang
CakeBandit21
Ao Kuang
3
7
2
0.57
W
Arachne
Death1171337
Arachne
4
4
4
1.5
L
0
3
3
0.5
L
Chiron
DobsonLeo
Chiron
0
2
2
0.5
W
Bellona
EngieHenge
Bellona
7
2
3
4.25
W
Kuzenbo
EvolutionVR
Kuzenbo
3
1
4
5
W
Izanami
Sidedraft
Izanami
2
0
3
3.5
L
Hercules
mjwaid
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
39,287
53,134
Taken
41,728
22,129
Mitigated
25,371
13,662
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,692
788
0
2,550
6,704
2,307
136
3,139
3,412
37,662
0
L
Bakasura
CAMOBEAVER
Bakasura
8,439
5,873
0
2,914
12,474
4,482
0
1,056
11,370
0
50,098
L
Ao Kuang
CakeBandit21
Ao Kuang
6,962
2,395
0
3,551
11,443
4,267
0
4,477
6,606
23,846
4,772
W
Arachne
Death1171337
Arachne
6,346
4,240
270
5,421
11,330
4,466
0
2,521
8,286
0
36,972
L
2,666
829
1,084
1,166
11,097
4,815
0
2,977
8,108
17,156
0
L
Chiron
DobsonLeo
Chiron
3,262
735
491
1,244
5,372
1,425
0
1,346
3,965
0
38,464
W
Bellona
EngieHenge
Bellona
15,583
6,523
0
5,371
10,669
9,297
0
893
8,663
4,232
47,502
W
Kuzenbo
EvolutionVR
Kuzenbo
4,986
1,807
255
742
8,587
7,835
507
1,502
6,841
16,369
7,839
W
Izanami
Sidedraft
Izanami
5,680
3,995
0
1,085
4,438
1,466
783
802
3,636
0
47,051
L
Hercules
mjwaid
Hercules
5,104
1,353
0
3,212
12,748
7,140
238
2,133
10,505
552
18,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
38,921
322
Minions Killed
381
0
Camps Cleared
0
1,310,701
Distance Traveled
1,364,290
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,970
613
76
6
0
260,116
5
L
Bakasura
8,142
626
111
9
0
321,091
4
L
Ao Kuang
6,393
492
43
3
0
242,983
3
W
Arachne
7,507
577
68
5
0
285,938
5
L
Athena
6,231
479
36
3
0
266,845
1
L
Chiron
6,244
480
93
7
0
225,348
6
W
Bellona
9,035
695
99
8
0
257,810
2
W
Kuzenbo
7,208
554
36
3
0
297,422
2
W
Izanami
7,201
554
102
8
0
263,004
1
L
Hercules
6,358
489
39
3
0
254,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role