Player Matchup

Thanatos
Thanatos
AdmireSlum
Thanatos
Level 88
God Stats
5W - 4L
1,724 SR
Queue Stats
38W - 39L
1,684 Elo+
Solo
Thor
Thor
Dawlph
Thor
Level 155
God Stats
7W - 10L
1,233 SR
Queue Stats
944W - 886L
1,591 Elo+
Solo
Ares
Ares
KriSpy CharMZ
Ares
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
180W - 181L
1,940 Elo+
Party 1
Cernunnos
Cernunnos
Vash3433
Cernunnos
Level 160
God Stats
4W - 1L
1,836 SR
Queue Stats
243W - 174L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
ZexVIon
Baron Samedi
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,901 Elo+
Solo
Team Averages
Level 138
1,559 SR
1,752 Elo+

VS

Team Averages
Level 101
1,640 SR
1,694 Elo+
Chernobog
Chernobog
BhocholateBookie
Chernobog
Level 108
God Stats
15W - 17L
1,506 SR
Queue Stats
374W - 359L
1,566 Elo+
Solo
Janus
Janus
Chuparme
Janus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 31L
1,735 Elo+
Party 2
Amaterasu
Amaterasu
Lord Big 0unce
Amaterasu
Level 124
God Stats
9W - 3L
1,677 SR
Queue Stats
307W - 232L
1,718 Elo+
Party 2
Cerberus
Cerberus
TurbinalCoder91
Cerberus
Level 53
God Stats
7W - 6L
1,634 SR
Queue Stats
824W - 737L
1,674 Elo+
Party 2
Bellona
Bellona
XgoAtlas
Bellona
Level 111
God Stats
9W - 2L
1,882 SR
Queue Stats
331W - 253L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdmireSlum
Thanatos
15
4 / 4 / 6
9,447
556
7,043
11,982
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Dawlph
Thor
16
3 / 3 / 9
10,403
612
7,450
12,185
10,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
7 / 1 / 8
10,096
594
14,213
13,264
11,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Vash3433
Cernunnos
18
2 / 2 / 3
10,567
622
5,360
9,080
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ZexVIon
Baron Samedi
16
5 / 2 / 11
10,688
629
10,235
7,849
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
10
0 / 3 / 1
6,778
399
3,712
9,410
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Chuparme
Janus
13
1 / 6 / 3
7,738
455
5,842
10,320
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Lord Big 0unce
Amaterasu
13
1 / 3 / 1
7,778
458
743
14,732
10,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
14
0 / 5 / 2
8,193
482
5,896
14,075
16,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
XgoAtlas
Bellona
16
9 / 4 / 1
10,180
599
11,649
12,438
7,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
21
Kills
11
12
Deaths
21
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AdmireSlum
Thanatos
4
4
6
1.75
L
Chernobog
0
3
1
0.17
L
Janus
Chuparme
Janus
1
6
3
0.42
W
Thor
Dawlph
Thor
3
3
9
2.5
W
7
1
8
11
L
Amaterasu
Lord Big 0unce
Amaterasu
1
3
1
0.5
L
Cerberus
0
5
2
0.2
W
Cernunnos
Vash3433
Cernunnos
2
2
3
1.75
L
Bellona
XgoAtlas
Bellona
9
4
1
2.38
W
Baron Samedi
ZexVIon
Baron Samedi
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,301
Damage
27,842
54,360
Taken
60,975
34,147
Mitigated
40,072
20,805
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AdmireSlum
Thanatos
7,043
1,668
0
9,892
11,982
4,305
0
3,205
8,777
0
54,125
L
Chernobog
3,712
2,378
0
2,063
9,410
2,498
0
4,936
4,474
0
37,433
L
Janus
Chuparme
Janus
5,842
653
0
1,020
10,320
3,283
0
4,667
5,653
50,617
0
W
Thor
Dawlph
Thor
7,450
2,075
0
1,936
12,185
10,486
6
3,527
8,658
0
47,462
W
14,213
557
0
1,862
13,264
11,788
0
2,847
8,747
34,836
8,242
L
Amaterasu
Lord Big 0unce
Amaterasu
743
282
1,349
3,804
14,732
10,107
0
6,264
7,788
0
23,530
L
Cerberus
5,896
431
0
2,860
14,075
16,493
0
3,384
10,691
59,049
0
W
Cernunnos
Vash3433
Cernunnos
5,360
2,211
0
3,920
9,080
3,064
2,248
156
8,924
0
89,414
L
Bellona
XgoAtlas
Bellona
11,649
4,052
0
1,828
12,438
7,691
0
4,183
8,255
0
63,165
W
Baron Samedi
ZexVIon
Baron Samedi
10,235
1,215
1,099
2,096
7,849
4,504
702
2,003
5,846
63,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,201
Gold Earned
40,667
501
Minions Killed
456
0
Camps Cleared
0
1,616,992
Distance Traveled
1,514,807
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,447
556
95
6
0
351,149
2
L
Chernobog
6,778
399
76
4
0
251,243
2
L
Janus
7,738
455
87
5
0
300,050
4
W
Thor
10,403
612
103
6
0
296,435
4
W
Ares
10,096
594
52
3
0
334,514
1
L
Amaterasu
7,778
458
50
3
0
317,313
4
L
Cerberus
8,193
482
141
8
0
297,483
4
W
Cernunnos
10,567
622
149
9
0
305,184
5
L
Bellona
10,180
599
102
6
0
348,718
1
W
Baron Samedi
10,688
629
102
6
0
329,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role