Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
DaredVoyage6769
Mercury
Gold IV
Level 84
God Stats
0W - 1L
1,612 SR
Queue Stats
70W - 61L
1,532 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Fabio_CS_FIFA
Baron Samedi
Gold III
Level 158
God Stats
0W - 1L
1,585 SR
Queue Stats
149W - 148L
1,507 MMR
Solo
Artemis
Artemis
Bronze III
LilSauce96
Artemis
Bronze III
Level 109
God Stats
3W - 4L
1,815 SR
Queue Stats
37W - 44L
1,519 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
salinas2127
Kumbhakarna
Gold IV
Level 128
God Stats
23W - 24L
1,741 SR
Queue Stats
223W - 227L
1,521 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,651 SR
1,516 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,585 SR
1,517 MMR
Heimdallr
Heimdallr
Silver II
JingWeiBae
Heimdallr
Silver II
Level 109
God Stats
2W - 0L
1,301 SR
Queue Stats
4W - 2L
1,500 MMR
Party 1
Geb
Geb
Silver II
KillerSam777
Geb
Silver II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 MMR
Party 1
Arachne
Arachne
Gold V
TheMoistNapkin
Arachne
Gold V
Level 120
God Stats
8W - 3L
1,605 SR
Queue Stats
19W - 17L
1,526 MMR
Solo
Scylla
Scylla
Silver I
xLedxFarmerx
Scylla
Silver I
Level 126
God Stats
15W - 16L
1,708 SR
Queue Stats
79W - 75L
1,536 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
xXredswatsXx
Cu Chulainn
Silver II
Level 156
God Stats
11W - 5L
1,813 SR
Queue Stats
14W - 15L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
3 / 5 / 0
10,717
510
9,865
13,496
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 9 / 4
9,365
446
9,477
18,934
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Fabio_CS_FIFA
Baron Samedi
16
0 / 6 / 2
9,833
468
6,482
15,804
14,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
LilSauce96
Artemis
16
1 / 5 / 0
9,838
468
9,749
13,850
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
salinas2127
Kumbhakarna
13
0 / 4 / 2
8,571
408
2,312
19,180
17,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AtlasArtioBastetIzanami

VS

Bans
CliodhnaMedusaOsirisAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JingWeiBae
Heimdallr
20
7 / 0 / 4
14,411
686
11,378
10,695
4,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 11
12,015
572
11,702
17,744
18,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 1 / 9
13,824
658
13,729
20,439
11,525
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
19
4 / 4 / 7
12,766
608
15,599
10,721
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
xXredswatsXx
Cu Chulainn
20
6 / 1 / 7
14,745
702
12,859
18,276
22,217
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
5
Kills
28
29
Deaths
8
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
5
0
0.6
L
1
9
4
0.33
L
Baron Samedi
Fabio_CS_FIFA
Baron Samedi
0
6
2
0.17
W
Heimdallr
JingWeiBae
Heimdallr
7
0
4
9
W
2
2
11
3.75
L
Artemis
LilSauce96
Artemis
1
5
0
0.2
W
9
1
9
13.5
L
Kumbhakarna
salinas2127
Kumbhakarna
0
4
2
0.25
W
Scylla
4
4
7
1.88
W
Cu Chulainn
xXredswatsXx
Cu Chulainn
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,885
Damage
65,267
81,264
Taken
77,875
47,022
Mitigated
60,630
17,302
Healing
31,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,865
2,670
106
3,130
13,496
4,513
0
6,012
7,122
92,250
0
L
9,477
5,924
0
1,769
18,934
5,932
0
7,196
11,622
0
57,989
L
Baron Samedi
Fabio_CS_FIFA
Baron Samedi
6,482
798
25
5,003
15,804
14,769
0
3,447
12,311
63,093
0
W
Heimdallr
JingWeiBae
Heimdallr
11,378
6,083
0
7,717
10,695
4,780
3,395
861
9,682
0
119,283
W
11,702
1,148
0
2,494
17,744
18,608
267
3,411
14,169
46,259
8,941
L
Artemis
LilSauce96
Artemis
9,749
4,047
278
3,857
13,850
4,199
0
3,987
9,823
0
88,189
W
13,729
8,796
0
12,541
20,439
11,525
2,973
5,495
14,797
0
132,992
L
Kumbhakarna
salinas2127
Kumbhakarna
2,312
35
311
2,823
19,180
17,609
0
6,771
12,215
17,862
0
W
Scylla
15,599
699
0
2,260
10,721
3,500
4,552
4,414
6,307
76,986
0
W
Cu Chulainn
xXredswatsXx
Cu Chulainn
12,859
1,492
0
6,796
18,276
22,217
3,211
7,560
10,716
14,302
81,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,324
Gold Earned
67,761
589
Minions Killed
755
0
Camps Cleared
0
1,979,968
Distance Traveled
2,151,428
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,717
510
171
8
0
381,366
4
L
Mercury
9,365
446
100
5
0
461,470
6
L
Baron Samedi
9,833
468
136
6
0
340,614
5
W
Heimdallr
14,411
686
200
10
0
411,035
6
W
Geb
12,015
572
59
3
0
405,004
3
L
Artemis
9,838
468
168
8
0
374,207
4
W
Arachne
13,824
658
155
7
0
501,587
10
L
Kumbhakarna
8,571
408
14
1
0
422,311
9
W
Scylla
12,766
608
155
7
0
394,065
6
W
Cu Chulainn
14,745
702
186
9
0
439,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role