Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dimoleontas_1
Heimdallr
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
496W - 530L
1,535 Elo+
Party 3
Merlin
Merlin
Paniskliropsilos
Merlin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 99L
1,570 Elo+
Party 3
Freya
Freya
Panoramix824
Freya
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 87L
1,442 Elo+
Solo
Chernobog
Chernobog
yourpateras
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,525 Elo+
Party 3
Team Averages
Level 75
1,500 SR
1,514 Elo+

VS

Team Averages
Level 111
1,499 SR
1,508 Elo+
Danzaburou
Danzaburou
WhiteScarrow
Danzaburou
Level 123
God Stats
0W - 4L
1,285 SR
Queue Stats
157W - 119L
1,454 Elo+
Party 1
Apollo
Apollo
cocemk
Apollo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 22L
1,654 Elo+
Party 2
Achilles
Achilles
piedude69
Achilles
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Raijin
Raijin
sentolo76
Raijin
Level 144
God Stats
1W - 2L
1,715 SR
Queue Stats
123W - 130L
1,456 Elo+
Solo
Ymir
Ymir
Шанго
Ymir
Level 88
God Stats
15W - 16L
1,494 SR
Queue Stats
996W - 945L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 4 / 11
10,180
727
15,521
7,834
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Dimoleontas_1
Heimdallr
20
6 / 1 / 20
11,775
841
15,861
9,622
4,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 4 / 10
11,182
799
14,769
9,478
3,746
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 8
10,590
756
12,202
13,491
5,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
yourpateras
Chernobog
19
7 / 4 / 14
11,657
833
14,158
10,435
4,125
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
WhiteScarrow
Danzaburou
16
1 / 5 / 9
9,364
669
9,003
12,897
6,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
cocemk
Apollo
18
8 / 4 / 5
11,112
794
7,697
14,625
7,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
piedude69
Achilles
17
2 / 5 / 12
9,988
713
8,456
16,098
18,430
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
sentolo76
Raijin
19
7 / 7 / 6
11,570
826
13,318
14,199
7,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 6 / 10
9,687
692
6,373
24,864
27,757
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
60
27
Kills
18
18
Deaths
27
63
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
4
11
2.63
W
Heimdallr
Dimoleontas_1
Heimdallr
6
1
20
16
W
6
4
10
2.75
W
3
5
8
1.4
L
Danzaburou
WhiteScarrow
Danzaburou
1
5
9
1.1
L
Apollo
cocemk
Apollo
8
4
5
2.63
L
Achilles
piedude69
Achilles
2
5
12
1.6
L
Raijin
sentolo76
Raijin
7
7
6
1.43
W
Chernobog
yourpateras
Chernobog
7
4
14
3.5
L
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,511
Damage
44,847
50,860
Taken
82,683
21,470
Mitigated
66,672
17,429
Healing
24,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,521
2,779
1,266
728
7,834
2,982
1,129
2,889
4,919
26,162
0
W
Heimdallr
Dimoleontas_1
Heimdallr
15,861
5,974
1,272
3,209
9,622
4,811
2,062
3,047
6,521
0
37,020
W
14,769
1,477
1,301
1,593
9,478
3,746
471
4,075
5,317
26,575
0
W
12,202
4,149
727
2,897
13,491
5,806
365
4,048
9,371
24,555
0
L
Danzaburou
WhiteScarrow
Danzaburou
9,003
1,392
2,794
2,748
12,897
6,152
153
7,084
5,813
0
28,419
L
Apollo
cocemk
Apollo
7,697
4,545
758
4,687
14,625
7,216
3,904
8,035
6,590
0
24,083
L
Achilles
piedude69
Achilles
8,456
594
1,135
1,037
16,098
18,430
525
7,142
8,956
0
22,220
L
Raijin
sentolo76
Raijin
13,318
1,599
2,056
2,572
14,199
7,117
1,044
6,308
7,891
30,295
0
W
Chernobog
yourpateras
Chernobog
14,158
9,749
1,727
2,709
10,435
4,125
1,551
5,280
5,041
0
27,786
L
6,373
149
1,139
5,874
24,864
27,757
170
13,923
10,941
16,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,384
Gold Earned
51,721
143
Minions Killed
157
0
Camps Cleared
0
1,226,086
Distance Traveled
1,189,797
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,180
727
20
1
0
256,095
1
W
Heimdallr
11,775
841
35
3
0
241,489
0
W
Merlin
11,182
799
35
3
0
237,998
1
W
Freya
10,590
756
27
2
0
243,376
1
L
Danzaburou
9,364
669
39
3
0
210,488
1
L
Apollo
11,112
794
45
3
0
236,667
0
L
Achilles
9,988
713
22
2
0
269,073
0
L
Raijin
11,570
826
31
2
0
208,999
0
W
Chernobog
11,657
833
26
2
0
247,128
0
L
Ymir
9,687
692
20
1
0
264,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role