Player Matchup

Heimdallr
Heimdallr
elnefas19
Heimdallr
Level 118
God Stats
0W - 2L
1,249 SR
Queue Stats
56W - 67L
1,404 Elo+
Party 1
He Bo
He Bo
george 32533
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,347 Elo+
Party 1
Cerberus
Cerberus
pepegzza
Cerberus
Level 16
God Stats
3W - 8L
1,518 SR
Queue Stats
60W - 78L
1,326 Elo+
Party 1
Team Averages
Level 86
1,422 SR
1,359 Elo+

VS

Team Averages
Level 80
1,473 SR
1,442 Elo+
Chang'e
Chang'e
GlizzyDaKid
Chang'e
Level 29
God Stats
24W - 19L
1,417 SR
Queue Stats
402W - 549L
1,366 Elo+
Party 2
Cernunnos
Cernunnos
SweepDaStreet
Cernunnos
Level 85
God Stats
12W - 8L
1,501 SR
Queue Stats
20W - 33L
1,242 Elo+
Solo
Bellona
Bellona
xXSpr1ngXx8609
Bellona
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 81L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
elnefas19
Heimdallr
17
7 / 6 / 2
12,146
714
13,303
17,320
8,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 1
10,204
600
13,692
17,050
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
pepegzza
Cerberus
15
0 / 3 / 6
10,064
592
6,430
22,250
25,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GlizzyDaKid
Chang'e
18
5 / 1 / 11
12,710
748
11,780
9,795
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
SweepDaStreet
Cernunnos
17
6 / 5 / 6
12,806
753
18,628
18,732
6,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 3 / 11
12,550
738
18,028
17,088
18,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
17
17
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GlizzyDaKid
Chang'e
5
1
11
10.5
W
Cernunnos
SweepDaStreet
Cernunnos
6
5
6
1.8
L
Heimdallr
elnefas19
Heimdallr
7
6
2
1.33
L
2
8
1
0.31
L
Cerberus
pepegzza
Cerberus
0
3
6
1
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,425
Damage
48,436
56,620
Taken
45,615
40,585
Mitigated
28,134
6,628
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GlizzyDaKid
Chang'e
11,780
1,043
4,130
5,616
9,795
3,254
288
5,513
4,282
46,711
0
W
Cernunnos
SweepDaStreet
Cernunnos
18,628
10,896
341
4,693
18,732
6,520
1,612
10,252
8,480
0
62,001
L
Heimdallr
elnefas19
Heimdallr
13,303
4,368
0
1,202
17,320
8,172
229
2,287
14,931
0
45,143
L
13,692
104
101
1,635
17,050
6,588
73
4,876
11,860
46,206
0
L
Cerberus
pepegzza
Cerberus
6,430
258
0
3,690
22,250
25,825
0
4,304
17,640
14,752
0
W
18,028
5,514
339
2,024
17,088
18,360
614
5,543
11,545
0
39,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,414
Gold Earned
38,066
146
Minions Killed
194
5
Camps Cleared
8
882,780
Distance Traveled
920,020
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,710
748
65
4
5
322,909
1
W
Cernunnos
12,806
753
90
5
1
307,215
4
L
Heimdallr
12,146
714
59
3
3
279,153
0
L
He Bo
10,204
600
62
4
1
279,877
1
L
Cerberus
10,064
592
25
1
1
323,750
1
W
Bellona
12,550
738
39
2
2
289,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role