Player Matchup

Ra
Ra
BasicGamer_
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,689 Elo+
Party 1
Jormungandr
Jormungandr
FuZe_TKM_014
Jormungandr
Level 89
God Stats
6W - 0L
1,500 SR
Queue Stats
16W - 21L
1,689 Elo+
Party 1
Loki
Loki
sonda327
Loki
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 70L
1,256 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,544 Elo+

VS

Team Averages
Level 46
1,547 SR
1,408 Elo+
Persephone
Persephone
DrewOdinSon
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
IffyAsteroid244
Hel
Level 29
God Stats
0W - 2L
1,476 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 2
Sobek
Sobek
Logan5015
Sobek
Level 81
God Stats
0W - 2L
1,665 SR
Queue Stats
2W - 3L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 11
10,357
647
5,676
5,617
2,008
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
FuZe_TKM_014
Jormungandr
16
4 / 2 / 8
11,871
742
15,350
11,277
11,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
16
9 / 4 / 4
11,767
735
10,776
12,223
4,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DrewOdinSon
Persephone
14
0 / 4 / 7
9,561
598
4,408
10,807
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 5 / 2
9,917
620
9,498
14,854
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Logan5015
Sobek
14
3 / 4 / 4
10,455
653
7,517
19,203
25,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
7
7
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Persephone
DrewOdinSon
Persephone
0
4
7
0.88
W
Jormungandr
FuZe_TKM_014
Jormungandr
4
2
8
4
L
4
5
2
1
L
Sobek
Logan5015
Sobek
3
4
4
1.25
W
Loki
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,802
Damage
21,423
29,117
Taken
44,864
17,973
Mitigated
35,638
9,056
Healing
15,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,676
548
3,917
1,074
5,617
2,008
496
4,911
706
27,343
0
L
Persephone
DrewOdinSon
Persephone
4,408
260
487
1,279
10,807
3,477
416
4,354
6,449
26,415
0
W
Jormungandr
FuZe_TKM_014
Jormungandr
15,350
3,538
111
1,654
11,277
11,515
667
7,256
4,021
51,579
0
L
9,498
616
2,230
6,337
14,854
6,332
37
8,548
6,306
40,709
0
L
Sobek
Logan5015
Sobek
7,517
882
299
5,166
19,203
25,829
0
8,717
10,486
22,585
0
W
Loki
10,776
2,875
0
2,300
12,223
4,450
2,002
9,661
2,562
0
32,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
29,933
165
Minions Killed
148
5
Camps Cleared
5
877,613
Distance Traveled
810,241
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,357
647
56
4
1
308,151
0
L
Persephone
9,561
598
63
4
1
284,372
0
W
Jormungandr
11,871
742
64
4
2
276,191
3
L
Hel
9,917
620
60
4
3
252,967
0
L
Sobek
10,455
653
25
2
1
272,902
0
W
Loki
11,767
735
45
3
2
293,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role