Player Matchup

Bastet
Bastet
Platinum II
ADominantDuck
Bastet
Platinum II
Level 158
God Stats
4W - 5L
1,769 SR
Queue Stats
173W - 173L
1,890 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
AlexB1710
Gilgamesh
Gold III
Level 147
God Stats
4W - 0L
1,721 SR
Queue Stats
67W - 57L
1,860 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum V
Empiffrer
Zhong Kui
Platinum V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,927 MMR
Party 4
Sol
Sol
Gold III
HotQueenSol
Sol
Gold III
Level 158
God Stats
70W - 45L
2,159 SR
Queue Stats
126W - 89L
1,860 MMR
Party 2
Agni
Agni
Gold II
Mystrale
Agni
Gold II
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 73L
1,809 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,730 SR
1,869 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,594 SR
1,870 MMR
Cliodhna
Cliodhna
Gold I
Babie Lynx
Cliodhna
Gold I
Level 160
God Stats
0W - 1L
1,488 SR
Queue Stats
52W - 46L
1,904 MMR
Party 1
Khepri
Khepri
Gold I
Discordous
Khepri
Gold I
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
345W - 319L
1,892 MMR
Party 3
Charybdis
Charybdis
Gold IV
WhildDewd
Charybdis
Gold IV
Level 120
God Stats
3W - 8L
1,500 SR
Queue Stats
399W - 368L
1,807 MMR
Party 3
Bellona
Bellona
Gold I
demonicwizard04
Bellona
Gold I
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
289W - 255L
1,897 MMR
Solo
Thoth
Thoth
Gold I
soBenshii
Thoth
Gold I
Level 160
God Stats
1W - 2L
1,980 SR
Queue Stats
103W - 81L
1,849 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 5
18,661
602
19,833
25,337
9,399
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
AlexB1710
Gilgamesh
20
2 / 2 / 9
16,257
524
10,446
27,677
34,620
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Empiffrer
Zhong Kui
20
1 / 6 / 6
16,721
539
24,267
32,164
39,897
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 1 / 7
19,918
643
23,314
25,479
8,582
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
20
8 / 6 / 7
19,267
622
40,591
22,679
8,598
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
LokiArtioAtlas

VS

Bans
GebApolloKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Babie Lynx
Cliodhna
20
5 / 5 / 7
14,581
470
14,546
23,821
8,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Discordous
Khepri
18
0 / 4 / 11
12,330
398
6,238
31,762
36,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
WhildDewd
Charybdis
20
6 / 7 / 4
15,101
487
19,507
29,622
8,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 6 / 7
13,728
443
20,414
37,405
39,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Thoth
soBenshii
Thoth
20
6 / 3 / 6
15,618
504
26,365
20,261
6,001
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
25
Kills
20
20
Deaths
25
34
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
5
5
2.1
W
Gilgamesh
AlexB1710
Gilgamesh
2
2
9
3.25
L
Cliodhna
Babie Lynx
Cliodhna
5
5
7
1.7
L
Khepri
Discordous
Khepri
0
4
11
1.38
W
Zhong Kui
Empiffrer
Zhong Kui
1
6
6
0.67
W
6
1
7
9.5
W
Agni
8
6
7
1.92
L
Charybdis
WhildDewd
Charybdis
6
7
4
1.14
L
3
6
7
1.08
L
Thoth
soBenshii
Thoth
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,451
Damage
87,070
133,336
Taken
142,871
101,096
Mitigated
100,235
54,282
Healing
31,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,833
2,888
0
11,268
25,337
9,399
8
6,227
18,920
0
130,514
W
Gilgamesh
AlexB1710
Gilgamesh
10,446
1,129
1,298
7,729
27,677
34,620
1,285
8,300
18,349
0
39,823
L
Cliodhna
Babie Lynx
Cliodhna
14,546
962
0
5,499
23,821
8,476
452
10,853
12,968
0
107,055
L
Khepri
Discordous
Khepri
6,238
150
3,735
5,461
31,762
36,905
0
25,568
6,194
26,323
0
W
Zhong Kui
Empiffrer
Zhong Kui
24,267
3,080
0
11,309
32,164
39,897
1,583
6,833
25,130
104,782
0
W
23,314
9,823
0
18,352
25,479
8,582
14,244
6,784
18,352
211,751
4,887
W
Agni
40,591
1,306
0
4,326
22,679
8,598
2,048
8,248
14,093
181,824
874
L
Charybdis
WhildDewd
Charybdis
19,507
10,587
0
7,395
29,622
8,882
0
16,722
12,900
0
131,066
L
20,414
8,175
0
7,937
37,405
39,971
621
25,848
11,557
0
94,792
L
Thoth
soBenshii
Thoth
26,365
511
0
1,348
20,261
6,001
0
9,339
10,922
136,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,824
Gold Earned
71,358
837
Minions Killed
808
0
Camps Cleared
0
3,035,139
Distance Traveled
2,874,699
38
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
18,661
602
174
6
0
653,404
8
W
Gilgamesh
16,257
524
40
1
0
655,896
10
L
Cliodhna
14,581
470
159
5
0
611,157
11
L
Khepri
12,330
398
30
1
0
617,799
5
W
Zhong Kui
16,721
539
145
5
0
530,064
3
W
Sol
19,918
643
254
8
0
603,899
8
W
Agni
19,267
622
224
7
0
591,876
9
L
Charybdis
15,101
487
206
7
0
518,073
11
L
Bellona
13,728
443
185
6
0
536,188
8
L
Thoth
15,618
504
228
7
0
591,482
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role